Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -32,7 +32,7 @@ namespace Content.Server.Preferences
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// Cache player prefs on the server so we don't need as much async hell related to them.
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private readonly Dictionary<NetUserId, PlayerPrefData> _cachedPlayerPrefs =
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new Dictionary<NetUserId, PlayerPrefData>();
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new();
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private int MaxCharacterSlots => _cfg.GetCVar(CCVars.GameMaxCharacterSlots);
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