Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -40,7 +40,7 @@ namespace Content.Shared.GameObjects.Components.Damage
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[ViewVariables] private DamageContainer Damage { get; set; } = default!;
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public Dictionary<DamageState, int> Thresholds { get; set; } = new Dictionary<DamageState, int>();
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public Dictionary<DamageState, int> Thresholds { get; set; } = new();
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public virtual List<DamageState> SupportedDamageStates
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{
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