Serialization v3 content PR (#3491)
* serv3 in shared pt 1 * beginning of deepclone api * progress in implementing ideepclone & serv3 in content * adds target * its cant hurt you it cant hurt you * more changes to content.server * adds dataclasses * almost there * renamed & edited entry * finishes refactoring content to use serv3 * gasmixture runtimes, next: reagentunit * fucin hell that was an annoying one * adds flags * fixes some yaml errors * removes comment * fixes generic components for now * removes todo actually clones values my god paul fixes bug involving resolving custom data classes from other proj renames dataclass fixes spritecomp adds WithFormat.Constants support * adds deepclone to ResistanceSet * adds a bunch of deepclone implementations adds a deepclone analyzer (TODO) adds a deep clone fallback for classes & structs * fixes a bunch of runtimes * adds deepclone to entityuid * adds generator to sln * gets rid of warnings * fixes * argh * componentdata refactors * more deepclone impl * heck me i reworked all of content deepclone * renames custom dataclasstarget * misc * reworks prototypes * deepclone nuke * renamed customdataclass attribute * fixes everything * misc fixed * the killcommit * getting there * changed yamlfieldattribute namespace * adds back iselfserialize * renames everything to data(field/definition) * ouch * Fix most errors on content * Fix more errors in content * Fix some components * work on tests * fixes some customdataclasses * fuggin shit * yes * yeas * Remove data classes * Data field naming fixes * arg * Git resetti RobustToolbox * Merge fixes * General fixes * Fix startup serialization errors * Fix DamageContainerPrototype when supported classes or types are null * Implement construction graph step type serializer * Fix up construction serialization * Fix up construction serialization part 2 * Fix null list in technology database component * Fix body serialization * Fix entity storage serialization * Fix actions serialization * Fix AI serialization * Fix reaction serialization * Fix body serialization * Fix grid atmosphere serialization * Rename IServ3Manager to ISerializationManager * Convert every non generic serializer to the new format, general fixes * Serialization and body system fix * pushinheritance fix * Update all prototypes to have a parent and have consistent id/parent properties * Merge fixes * smh my head * cuddling slaps * Content commit for engine PR * stuff * more fixes * argh * yes even you are fixed * changelog fixes * fixes seeds * argh * Test fixes * Add writing for alert order prototype * Fix alert order writing * FIX * its been alot ok * Fix the rest of the visualizers * Fix server alerts component tests * Fix alert prototype tests not using the read value * Fix alert prototype tests initializing serialization multiple times * THIS IS AN AMERICAN CODEBASE GOD BLESS THE USA * Add ImplicitDataDefinitionForInheritors to IMechanismBehavior Fixes the behaviors not being found * Fix NRE in strap component Good night to the 1 buckle optimization * Fix clothing component slot flags serialization tag * Fix body component in all components test * Merge fixes * ffs * Make construction graph prototype use serialization hooks * human yaml linted * a * Do the thing for construction * stuff * a * monke see yaml linter * LINT HARDER * Remove redundant todo * yes * Add skip hook argument to readers and copiers * we gamin * test/datafield fixes * adds more verbose validation * moves linter to action * Improve construction graph step type serializer error message * Fix ammo box component NRE * gamin * some updates to the linter * yes * removes that test * misc fixes * array fix priority fix misc fixes * adds proper info the validation * adds alwaysrelevant usa * Make yaml linter take half as long to run (~50% less) * Make yaml linter 5 times faster (~80% less execution time) * based vera being based * fixes mapsaving * warning cleanup & moves surpressor * removes old msbuild targets * Revert "Make yaml linter 5 times faster (~80% less execution time)" This reverts commit 3e6091359a26252c3e98828199553de668031c63. * Add -nowarn to yaml linter run configuration * Improve yaml linter message feedback * Make dependencies an argument instead of a property on the serialization manager * yamllinting slaps * Clean up type serializers * Move yaml linter code to its own method * Fix yaml errors * Change yaml linter action name and remove -nowarn * yaml linter please shut * Git resetti robust toolbox Co-authored-by: Paul <ritter.paul1+git@googlemail.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -10,6 +10,7 @@ using Content.Shared.Atmos;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Atmos
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@@ -18,28 +19,28 @@ namespace Content.Server.Atmos
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/// A general-purpose, variable volume gas mixture.
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/// </summary>
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[Serializable]
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public class GasMixture : IExposeData, IEquatable<GasMixture>, ICloneable
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[DataDefinition]
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public class GasMixture : IEquatable<GasMixture>, ICloneable, ISerializationHooks
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{
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private readonly AtmosphereSystem _atmosphereSystem;
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private AtmosphereSystem? _atmosphereSystem;
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public static GasMixture SpaceGas => new() {Volume = 2500f, Immutable = true, Temperature = Atmospherics.TCMB};
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// This must always have a length that is a multiple of 4 for SIMD acceleration.
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[ViewVariables]
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private float[] _moles;
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[DataField("moles")] [ViewVariables] private float[] _moles = new float[Atmospherics.AdjustedNumberOfGases];
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[ViewVariables]
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private float[] _molesArchived;
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[DataField("molesArchived")] [ViewVariables]
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private float[] _molesArchived = new float[Atmospherics.AdjustedNumberOfGases];
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[ViewVariables]
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[DataField("temperature")] [ViewVariables]
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private float _temperature = Atmospherics.TCMB;
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public IReadOnlyList<float> Gases => _moles;
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[ViewVariables]
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[DataField("immutable")] [ViewVariables]
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public bool Immutable { get; private set; }
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[ViewVariables]
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[DataField("lastShare")] [ViewVariables]
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public float LastShare { get; private set; }
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[ViewVariables]
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@@ -55,6 +56,7 @@ namespace Content.Server.Atmos
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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_atmosphereSystem ??= EntitySystem.Get<AtmosphereSystem>();
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Span<float> tmp = stackalloc float[_moles.Length];
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NumericsHelpers.Multiply(_moles, _atmosphereSystem.GasSpecificHeats, tmp);
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@@ -68,6 +70,7 @@ namespace Content.Server.Atmos
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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_atmosphereSystem ??= EntitySystem.Get<AtmosphereSystem>();
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Span<float> tmp = stackalloc float[_moles.Length];
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NumericsHelpers.Multiply(_molesArchived, _atmosphereSystem.GasSpecificHeats, tmp);
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@@ -106,10 +109,10 @@ namespace Content.Server.Atmos
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[ViewVariables]
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public float ThermalEnergy => Temperature * HeatCapacity;
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[ViewVariables]
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[DataField("temperatureArchived")] [ViewVariables]
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public float TemperatureArchived { get; private set; }
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[ViewVariables]
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[DataField("volume")] [ViewVariables]
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public float Volume { get; set; }
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public GasMixture() : this(null)
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@@ -118,9 +121,7 @@ namespace Content.Server.Atmos
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public GasMixture(AtmosphereSystem? atmosphereSystem)
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{
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_atmosphereSystem = atmosphereSystem ?? EntitySystem.Get<AtmosphereSystem>();
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_moles = new float[Atmospherics.AdjustedNumberOfGases];
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_molesArchived = new float[Atmospherics.AdjustedNumberOfGases];
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_atmosphereSystem = atmosphereSystem;
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}
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public GasMixture(float volume, AtmosphereSystem? atmosphereSystem = null): this(atmosphereSystem)
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@@ -262,6 +263,7 @@ namespace Content.Server.Atmos
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public float Share(GasMixture sharer, int atmosAdjacentTurfs)
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{
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_atmosphereSystem ??= EntitySystem.Get<AtmosphereSystem>();
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var temperatureDelta = TemperatureArchived - sharer.TemperatureArchived;
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var absTemperatureDelta = Math.Abs(temperatureDelta);
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var oldHeatCapacity = 0f;
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@@ -485,6 +487,7 @@ namespace Content.Server.Atmos
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ReactionResult React(IGasMixtureHolder holder)
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{
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_atmosphereSystem ??= EntitySystem.Get<AtmosphereSystem>();
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var reaction = ReactionResult.NoReaction;
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var temperature = Temperature;
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var energy = ThermalEnergy;
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@@ -533,16 +536,8 @@ namespace Content.Server.Atmos
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NumericsHelpers.Multiply(_moles, multiplier);
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}
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void IExposeData.ExposeData(ObjectSerializer serializer)
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void ISerializationHooks.AfterDeserialization()
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{
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serializer.DataField(this, x => x.Immutable, "immutable", false);
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serializer.DataField(this, x => x.Volume, "volume", 0f);
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serializer.DataField(this, x => x.LastShare, "lastShare", 0f);
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serializer.DataField(this, x => x.TemperatureArchived, "temperatureArchived", 0f);
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serializer.DataField(ref _moles, "moles", new float[Atmospherics.AdjustedNumberOfGases]);
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serializer.DataField(ref _molesArchived, "molesArchived", new float[Atmospherics.AdjustedNumberOfGases]);
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serializer.DataField(ref _temperature, "temperature", Atmospherics.TCMB);
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// The arrays MUST have a specific length.
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Array.Resize(ref _moles, Atmospherics.AdjustedNumberOfGases);
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Array.Resize(ref _molesArchived, Atmospherics.AdjustedNumberOfGases);
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