Serialization v3 content PR (#3491)

* serv3 in shared pt 1

* beginning of deepclone api

* progress in implementing ideepclone & serv3 in content

* adds target

* its cant hurt you it cant hurt you

* more changes to content.server

* adds dataclasses

* almost there

* renamed & edited entry

* finishes refactoring content to use serv3

* gasmixture runtimes, next: reagentunit

* fucin hell that was an annoying one

* adds flags

* fixes some yaml errors

* removes comment

* fixes generic components for now

* removes todo
actually clones values my god paul
fixes bug involving resolving custom data classes from other proj
renames dataclass
fixes spritecomp
adds WithFormat.Constants support

* adds deepclone to ResistanceSet

* adds a bunch of deepclone implementations
adds a deepclone analyzer (TODO)
adds a deep clone fallback for classes & structs

* fixes a bunch of runtimes

* adds deepclone to entityuid

* adds generator to sln

* gets rid of warnings

* fixes

* argh

* componentdata refactors

* more deepclone impl

* heck me i reworked all of content deepclone

* renames custom dataclasstarget

* misc

* reworks prototypes

* deepclone nuke

* renamed customdataclass attribute

* fixes everything

* misc fixed

* the killcommit

* getting there

* changed yamlfieldattribute namespace

* adds back iselfserialize

* renames everything to data(field/definition)

* ouch

* Fix most errors on content

* Fix more errors in content

* Fix some components

* work on tests

* fixes some customdataclasses

* fuggin shit

* yes

* yeas

* Remove data classes

* Data field naming fixes

* arg

* Git resetti RobustToolbox

* Merge fixes

* General fixes

* Fix startup serialization errors

* Fix DamageContainerPrototype when supported classes or types are null

* Implement construction graph step type serializer

* Fix up construction serialization

* Fix up construction serialization part 2

* Fix null list in technology database component

* Fix body serialization

* Fix entity storage serialization

* Fix actions serialization

* Fix AI serialization

* Fix reaction serialization

* Fix body serialization

* Fix grid atmosphere serialization

* Rename IServ3Manager to ISerializationManager

* Convert every non generic serializer to the new format, general fixes

* Serialization and body system fix

* pushinheritance fix

* Update all prototypes to have a parent and have consistent id/parent properties

* Merge fixes

* smh my head

* cuddling slaps

* Content commit for engine PR

* stuff

* more fixes

* argh

* yes even you are fixed

* changelog fixes

* fixes seeds

* argh

* Test fixes

* Add writing for alert order prototype

* Fix alert order writing

* FIX

* its been alot ok

* Fix the rest of the visualizers

* Fix server alerts component tests

* Fix alert prototype tests not using the read value

* Fix alert prototype tests initializing serialization multiple times

* THIS IS AN AMERICAN CODEBASE GOD BLESS THE USA

* Add ImplicitDataDefinitionForInheritors to IMechanismBehavior
Fixes the behaviors not being found

* Fix NRE in strap component
Good night to the 1 buckle optimization

* Fix clothing component slot flags serialization tag

* Fix body component in all components test

* Merge fixes

* ffs

* Make construction graph prototype use serialization hooks

* human yaml linted

* a

* Do the thing for construction

* stuff

* a

* monke see yaml linter

* LINT HARDER

* Remove redundant todo

* yes

* Add skip hook argument to readers and copiers

* we gamin

* test/datafield fixes

* adds more verbose validation

* moves linter to action

* Improve construction graph step type serializer error message

* Fix ammo box component NRE

* gamin

* some updates to the linter

* yes

* removes that test

* misc fixes

* array fix
priority fix
misc fixes

* adds proper info the validation

* adds alwaysrelevant usa

* Make yaml linter take half as long to run (~50% less)

* Make yaml linter 5 times faster (~80% less execution time)

* based vera being based

* fixes mapsaving

* warning cleanup & moves surpressor

* removes old msbuild targets

* Revert "Make yaml linter 5 times faster (~80% less execution time)"

This reverts commit 3e6091359a26252c3e98828199553de668031c63.

* Add -nowarn to yaml linter run configuration

* Improve yaml linter message feedback

* Make dependencies an argument instead of a property on the serialization manager

* yamllinting slaps

* Clean up type serializers

* Move yaml linter code to its own method

* Fix yaml errors

* Change yaml linter action name and remove -nowarn

* yaml linter please shut

* Git resetti robust toolbox

Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
Paul Ritter
2021-03-05 01:08:38 +01:00
committed by GitHub
parent 05d4d9692c
commit 5c50b1f6ed
545 changed files with 4547 additions and 6650 deletions

View File

@@ -10,6 +10,7 @@ using Content.Shared.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Atmos
@@ -18,28 +19,28 @@ namespace Content.Server.Atmos
/// A general-purpose, variable volume gas mixture.
/// </summary>
[Serializable]
public class GasMixture : IExposeData, IEquatable<GasMixture>, ICloneable
[DataDefinition]
public class GasMixture : IEquatable<GasMixture>, ICloneable, ISerializationHooks
{
private readonly AtmosphereSystem _atmosphereSystem;
private AtmosphereSystem? _atmosphereSystem;
public static GasMixture SpaceGas => new() {Volume = 2500f, Immutable = true, Temperature = Atmospherics.TCMB};
// This must always have a length that is a multiple of 4 for SIMD acceleration.
[ViewVariables]
private float[] _moles;
[DataField("moles")] [ViewVariables] private float[] _moles = new float[Atmospherics.AdjustedNumberOfGases];
[ViewVariables]
private float[] _molesArchived;
[DataField("molesArchived")] [ViewVariables]
private float[] _molesArchived = new float[Atmospherics.AdjustedNumberOfGases];
[ViewVariables]
[DataField("temperature")] [ViewVariables]
private float _temperature = Atmospherics.TCMB;
public IReadOnlyList<float> Gases => _moles;
[ViewVariables]
[DataField("immutable")] [ViewVariables]
public bool Immutable { get; private set; }
[ViewVariables]
[DataField("lastShare")] [ViewVariables]
public float LastShare { get; private set; }
[ViewVariables]
@@ -55,6 +56,7 @@ namespace Content.Server.Atmos
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
_atmosphereSystem ??= EntitySystem.Get<AtmosphereSystem>();
Span<float> tmp = stackalloc float[_moles.Length];
NumericsHelpers.Multiply(_moles, _atmosphereSystem.GasSpecificHeats, tmp);
@@ -68,6 +70,7 @@ namespace Content.Server.Atmos
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
_atmosphereSystem ??= EntitySystem.Get<AtmosphereSystem>();
Span<float> tmp = stackalloc float[_moles.Length];
NumericsHelpers.Multiply(_molesArchived, _atmosphereSystem.GasSpecificHeats, tmp);
@@ -106,10 +109,10 @@ namespace Content.Server.Atmos
[ViewVariables]
public float ThermalEnergy => Temperature * HeatCapacity;
[ViewVariables]
[DataField("temperatureArchived")] [ViewVariables]
public float TemperatureArchived { get; private set; }
[ViewVariables]
[DataField("volume")] [ViewVariables]
public float Volume { get; set; }
public GasMixture() : this(null)
@@ -118,9 +121,7 @@ namespace Content.Server.Atmos
public GasMixture(AtmosphereSystem? atmosphereSystem)
{
_atmosphereSystem = atmosphereSystem ?? EntitySystem.Get<AtmosphereSystem>();
_moles = new float[Atmospherics.AdjustedNumberOfGases];
_molesArchived = new float[Atmospherics.AdjustedNumberOfGases];
_atmosphereSystem = atmosphereSystem;
}
public GasMixture(float volume, AtmosphereSystem? atmosphereSystem = null): this(atmosphereSystem)
@@ -262,6 +263,7 @@ namespace Content.Server.Atmos
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public float Share(GasMixture sharer, int atmosAdjacentTurfs)
{
_atmosphereSystem ??= EntitySystem.Get<AtmosphereSystem>();
var temperatureDelta = TemperatureArchived - sharer.TemperatureArchived;
var absTemperatureDelta = Math.Abs(temperatureDelta);
var oldHeatCapacity = 0f;
@@ -485,6 +487,7 @@ namespace Content.Server.Atmos
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ReactionResult React(IGasMixtureHolder holder)
{
_atmosphereSystem ??= EntitySystem.Get<AtmosphereSystem>();
var reaction = ReactionResult.NoReaction;
var temperature = Temperature;
var energy = ThermalEnergy;
@@ -533,16 +536,8 @@ namespace Content.Server.Atmos
NumericsHelpers.Multiply(_moles, multiplier);
}
void IExposeData.ExposeData(ObjectSerializer serializer)
void ISerializationHooks.AfterDeserialization()
{
serializer.DataField(this, x => x.Immutable, "immutable", false);
serializer.DataField(this, x => x.Volume, "volume", 0f);
serializer.DataField(this, x => x.LastShare, "lastShare", 0f);
serializer.DataField(this, x => x.TemperatureArchived, "temperatureArchived", 0f);
serializer.DataField(ref _moles, "moles", new float[Atmospherics.AdjustedNumberOfGases]);
serializer.DataField(ref _molesArchived, "molesArchived", new float[Atmospherics.AdjustedNumberOfGases]);
serializer.DataField(ref _temperature, "temperature", Atmospherics.TCMB);
// The arrays MUST have a specific length.
Array.Resize(ref _moles, Atmospherics.AdjustedNumberOfGases);
Array.Resize(ref _molesArchived, Atmospherics.AdjustedNumberOfGases);