megafauna elimination mission and fish salv faction (#16720)

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2023-05-25 12:23:20 +00:00
committed by GitHub
parent 4aca79821b
commit 5c98b350a2
12 changed files with 205 additions and 57 deletions

View File

@@ -7,6 +7,7 @@ using Content.Server.Station.Components;
using Content.Shared.Chat;
using Content.Shared.Humanoid;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Content.Shared.Salvage;
using Content.Shared.Shuttles.Components;
using Robust.Shared.Audio;
@@ -22,6 +23,8 @@ public sealed partial class SalvageSystem
* Handles actively running a salvage expedition.
*/
[Dependency] private readonly MobStateSystem _mobState = default!;
private void InitializeRunner()
{
SubscribeLocalEvent<FTLRequestEvent>(OnFTLRequest);
@@ -41,11 +44,15 @@ public sealed partial class SalvageSystem
// TODO: This is terrible but need bluespace harnesses or something.
var query = EntityQueryEnumerator<HumanoidAppearanceComponent, MobStateComponent, TransformComponent>();
while (query.MoveNext(out var _, out var _, out var mobXform))
while (query.MoveNext(out var uid, out var _, out var mobState, out var mobXform))
{
if (mobXform.MapUid != xform.MapUid)
continue;
// Don't count unidentified humans (loot) or anyone you murdered so you can still maroon them once dead.
if (_mobState.IsDead(uid, mobState))
continue;
// Okay they're on salvage, so are they on the shuttle.
if (mobXform.GridUid != ev.Uid)
{
@@ -236,5 +243,37 @@ public sealed partial class SalvageSystem
Announce(uid, Loc.GetString("salvage-expedition-completed"));
}
}
// Elimination missions
var eliminationQuery = EntityQueryEnumerator<SalvageEliminationExpeditionComponent, SalvageExpeditionComponent>();
while (eliminationQuery.MoveNext(out var uid, out var elimination, out var comp))
{
if (comp.Completed)
continue;
var announce = false;
for (var i = 0; i < elimination.Megafauna.Count; i++)
{
var mob = elimination.Megafauna[i];
if (Deleted(mob) || _mobState.IsDead(mob))
{
elimination.Megafauna.RemoveSwap(i);
announce = true;
}
}
if (announce)
{
Announce(uid, Loc.GetString("salvage-expedition-megafauna-remaining", ("count", elimination.Megafauna.Count)));
}
if (elimination.Megafauna.Count == 0)
{
comp.Completed = true;
Announce(uid, Loc.GetString("salvage-expedition-completed"));
}
}
}
}