Inline UID
This commit is contained in:
@@ -38,7 +38,7 @@ namespace Content.Client.Hands
|
||||
|
||||
public void UpdateHandContainers()
|
||||
{
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ContainerManagerComponent?>(Owner.Uid, out var containerMan))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ContainerManagerComponent?>(Owner, out var containerMan))
|
||||
return;
|
||||
|
||||
foreach (var hand in Hands)
|
||||
|
||||
@@ -100,7 +100,7 @@ namespace Content.Client.Hands
|
||||
|
||||
// Show blocked overlay if hand is blocked.
|
||||
newButton.Blocked.Visible =
|
||||
hand.HeldItem != null && IoCManager.Resolve<IEntityManager>().HasComponent<HandVirtualItemComponent>(hand.HeldItem.Uid);
|
||||
hand.HeldItem != null && IoCManager.Resolve<IEntityManager>().HasComponent<HandVirtualItemComponent>(hand.HeldItem);
|
||||
}
|
||||
|
||||
if (TryGetActiveHand(out var activeHand))
|
||||
|
||||
@@ -46,7 +46,7 @@ namespace Content.Client.Hands
|
||||
var sys = EntitySystem.Get<HandsSystem>();
|
||||
var handEntity = sys.GetActiveHandEntity();
|
||||
|
||||
if (handEntity == null || !_cfg.GetCVar(CCVars.HudHeldItemShow) || !IoCManager.Resolve<IEntityManager>().HasComponent<ISpriteComponent>(handEntity.Uid))
|
||||
if (handEntity == null || !_cfg.GetCVar(CCVars.HudHeldItemShow) || !IoCManager.Resolve<IEntityManager>().HasComponent<ISpriteComponent>(handEntity))
|
||||
return;
|
||||
|
||||
var screen = args.ScreenHandle;
|
||||
|
||||
@@ -50,7 +50,7 @@ namespace Content.Client.Hands
|
||||
|
||||
protected override void HandleContainerModified(EntityUid uid, SharedHandsComponent component, ContainerModifiedMessage args)
|
||||
{
|
||||
if (uid == _playerManager.LocalPlayer?.ControlledEntity?.Uid)
|
||||
if (uid == _playerManager.LocalPlayer?.ControlledEntity)
|
||||
GuiStateUpdated?.Invoke();
|
||||
}
|
||||
|
||||
@@ -89,7 +89,7 @@ namespace Content.Client.Hands
|
||||
{
|
||||
var player = _playerManager.LocalPlayer?.ControlledEntity;
|
||||
|
||||
if (player == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(player.Uid, out HandsComponent? hands))
|
||||
if (player == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(player, out HandsComponent? hands))
|
||||
return null;
|
||||
|
||||
return hands;
|
||||
|
||||
Reference in New Issue
Block a user