Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -72,7 +72,7 @@ namespace Content.Client.HealthOverlay
return;
}
if (_attachedEntity == null || (!IoCManager.Resolve<IEntityManager>().EntityExists(_attachedEntity.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_attachedEntity.Uid).EntityLifeStage) >= EntityLifeStage.Deleted)
if (_attachedEntity == null || (!IoCManager.Resolve<IEntityManager>().EntityExists(_attachedEntity) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_attachedEntity).EntityLifeStage) >= EntityLifeStage.Deleted)
{
return;
}
@@ -83,25 +83,25 @@ namespace Content.Client.HealthOverlay
{
var entity = mobState.Owner;
if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_attachedEntity.Uid).MapID != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).MapID ||
!viewBox.Contains(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).WorldPosition))
if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_attachedEntity).MapID != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).MapID ||
!viewBox.Contains(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).WorldPosition))
{
if (_guis.TryGetValue(entity.Uid, out var oldGui))
if (_guis.TryGetValue(entity, out var oldGui))
{
_guis.Remove(entity.Uid);
_guis.Remove(entity);
oldGui.Dispose();
}
continue;
}
if (_guis.ContainsKey(entity.Uid))
if (_guis.ContainsKey(entity))
{
continue;
}
var gui = new HealthOverlayGui(entity);
_guis.Add(entity.Uid, gui);
_guis.Add(entity, gui);
}
}
}

View File

@@ -72,13 +72,13 @@ namespace Content.Client.HealthOverlay.UI
private void MoreFrameUpdate(FrameEventArgs args)
{
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(Entity.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Entity.Uid).EntityLifeStage) >= EntityLifeStage.Deleted)
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(Entity) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Entity).EntityLifeStage) >= EntityLifeStage.Deleted)
{
return;
}
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Entity.Uid, out MobStateComponent? mobState) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(Entity.Uid, out DamageableComponent? damageable))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Entity, out MobStateComponent? mobState) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(Entity, out DamageableComponent? damageable))
{
CritBar.Visible = false;
HealthBar.Visible = false;
@@ -138,8 +138,8 @@ namespace Content.Client.HealthOverlay.UI
MoreFrameUpdate(args);
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(Entity.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Entity.Uid).EntityLifeStage) >= EntityLifeStage.Deleted ||
_eyeManager.CurrentMap != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Entity.Uid).MapID)
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(Entity) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Entity).EntityLifeStage) >= EntityLifeStage.Deleted ||
_eyeManager.CurrentMap != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Entity).MapID)
{
Visible = false;
return;
@@ -147,7 +147,7 @@ namespace Content.Client.HealthOverlay.UI
Visible = true;
var screenCoordinates = _eyeManager.CoordinatesToScreen(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Entity.Uid).Coordinates);
var screenCoordinates = _eyeManager.CoordinatesToScreen(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Entity).Coordinates);
var playerPosition = UserInterfaceManager.ScreenToUIPosition(screenCoordinates);
LayoutContainer.SetPosition(this, new Vector2(playerPosition.X - Width / 2, playerPosition.Y - Height - 30.0f));
}