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@@ -37,9 +37,9 @@ namespace Content.Client.Lathe.UI
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{
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base.Open();
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Owner.Uid, out MaterialStorageComponent? storage)
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|| !IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Owner.Uid, out SharedLatheComponent? lathe)
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|| !IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Owner.Uid, out SharedLatheDatabaseComponent? database)) return;
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Owner, out MaterialStorageComponent? storage)
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|| !IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Owner, out SharedLatheComponent? lathe)
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|| !IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Owner, out SharedLatheDatabaseComponent? database)) return;
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Storage = storage;
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Lathe = lathe;
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@@ -50,7 +50,7 @@ namespace Content.Client.Lathe.Visualizers
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public override void InitializeEntity(IEntity entity)
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{
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if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnimationPlayerComponent>(entity.Uid))
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if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnimationPlayerComponent>(entity))
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{
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IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity);
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}
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@@ -60,8 +60,8 @@ namespace Content.Client.Lathe.Visualizers
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{
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base.OnChangeData(component);
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
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var animPlayer = IoCManager.Resolve<IEntityManager>().GetComponent<AnimationPlayerComponent>(component.Owner.Uid);
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner);
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var animPlayer = IoCManager.Resolve<IEntityManager>().GetComponent<AnimationPlayerComponent>(component.Owner);
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if (!component.TryGetData(PowerDeviceVisuals.VisualState, out LatheVisualState state))
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{
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state = LatheVisualState.Idle;
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@@ -50,7 +50,7 @@ namespace Content.Client.Lathe.Visualizers
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public override void InitializeEntity(IEntity entity)
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{
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if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnimationPlayerComponent>(entity.Uid))
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if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnimationPlayerComponent>(entity))
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{
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IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity);
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}
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@@ -60,8 +60,8 @@ namespace Content.Client.Lathe.Visualizers
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{
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base.OnChangeData(component);
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
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var animPlayer = IoCManager.Resolve<IEntityManager>().GetComponent<AnimationPlayerComponent>(component.Owner.Uid);
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner);
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var animPlayer = IoCManager.Resolve<IEntityManager>().GetComponent<AnimationPlayerComponent>(component.Owner);
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if (!component.TryGetData(PowerDeviceVisuals.VisualState, out LatheVisualState state))
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{
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state = LatheVisualState.Idle;
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