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@@ -13,7 +13,7 @@ namespace Content.Client.Pointing.Components
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{
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base.Startup();
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out SpriteComponent? sprite))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out SpriteComponent? sprite))
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{
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sprite.DrawDepth = (int) DrawDepth.Overlays;
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}
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@@ -13,7 +13,7 @@ namespace Content.Client.Pointing.Components
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{
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base.Startup();
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out SpriteComponent? sprite))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out SpriteComponent? sprite))
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{
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sprite.DrawDepth = (int) DrawDepth.Overlays;
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}
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@@ -25,9 +25,9 @@ namespace Content.Client.Pointing
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private void SetRotation(AppearanceComponent component, Angle rotation)
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{
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner);
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(sprite.Owner.Uid, out AnimationPlayerComponent? animation))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(sprite.Owner, out AnimationPlayerComponent? animation))
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{
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sprite.Rotation = rotation;
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return;
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