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@@ -29,7 +29,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
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return true;
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}
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out CombatModeComponent? combatModeComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out CombatModeComponent? combatModeComponent))
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{
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return false;
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}
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@@ -47,7 +47,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
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if (!base.Shutdown(outcome))
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return false;
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out CombatModeComponent? combatModeComponent))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out CombatModeComponent? combatModeComponent))
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{
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combatModeComponent.IsInCombatMode = false;
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}
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@@ -62,15 +62,15 @@ namespace Content.Server.AI.Operators.Combat.Melee
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return Outcome.Success;
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}
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HandsComponent? hands) || hands.GetActiveHand == null)
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HandsComponent? hands) || hands.GetActiveHand == null)
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{
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return Outcome.Failed;
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}
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var meleeWeapon = hands.GetActiveHand.Owner;
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IoCManager.Resolve<IEntityManager>().TryGetComponent(meleeWeapon.Uid, out MeleeWeaponComponent? meleeWeaponComponent);
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IoCManager.Resolve<IEntityManager>().TryGetComponent(meleeWeapon, out MeleeWeaponComponent? meleeWeaponComponent);
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if ((IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_target.Uid).Coordinates.Position - IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_owner.Uid).Coordinates.Position).Length >
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if ((IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_target).Coordinates.Position - IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_owner).Coordinates.Position).Length >
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meleeWeaponComponent?.Range)
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{
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return Outcome.Failed;
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@@ -78,7 +78,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
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var interactionSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<InteractionSystem>();
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interactionSystem.AiUseInteraction(_owner, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_target.Uid).Coordinates, _target.Uid);
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interactionSystem.AiUseInteraction(_owner, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_target).Coordinates, _target);
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_elapsedTime += frameTime;
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return Outcome.Continuing;
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}
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@@ -29,7 +29,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
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return true;
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}
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out CombatModeComponent? combatModeComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out CombatModeComponent? combatModeComponent))
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{
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return false;
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}
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@@ -39,7 +39,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
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combatModeComponent.IsInCombatMode = true;
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out UnarmedCombatComponent? unarmedCombatComponent))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out UnarmedCombatComponent? unarmedCombatComponent))
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{
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_unarmedCombat = unarmedCombatComponent;
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}
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@@ -56,7 +56,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
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if (!base.Shutdown(outcome))
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return false;
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out CombatModeComponent? combatModeComponent))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out CombatModeComponent? combatModeComponent))
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{
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combatModeComponent.IsInCombatMode = false;
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}
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@@ -76,14 +76,14 @@ namespace Content.Server.AI.Operators.Combat.Melee
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return Outcome.Failed;
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}
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if ((IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_target.Uid).Coordinates.Position - IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_owner.Uid).Coordinates.Position).Length >
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if ((IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_target).Coordinates.Position - IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_owner).Coordinates.Position).Length >
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_unarmedCombat.Range)
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{
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return Outcome.Failed;
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}
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var interactionSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<InteractionSystem>();
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interactionSystem.AiUseInteraction(_owner, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_target.Uid).Coordinates, _target.Uid);
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interactionSystem.AiUseInteraction(_owner, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_target).Coordinates, _target);
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_elapsedTime += frameTime;
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return Outcome.Continuing;
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}
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@@ -59,7 +59,7 @@ namespace Content.Server.AI.Operators.Inventory
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return Outcome.Failed;
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}
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target.Uid, out EntityStorageComponent? storageComponent) ||
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target, out EntityStorageComponent? storageComponent) ||
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storageComponent.IsWeldedShut)
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{
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return Outcome.Failed;
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@@ -21,7 +21,7 @@ namespace Content.Server.AI.Operators.Inventory
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/// <returns></returns>
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public override Outcome Execute(float frameTime)
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{
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HandsComponent? handsComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HandsComponent? handsComponent))
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{
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return Outcome.Failed;
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}
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@@ -15,7 +15,7 @@ namespace Content.Server.AI.Operators.Inventory
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public override Outcome Execute(float frameTime)
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{
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HandsComponent? handsComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HandsComponent? handsComponent))
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{
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return Outcome.Failed;
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}
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@@ -16,7 +16,7 @@ namespace Content.Server.AI.Operators.Inventory
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public override Outcome Execute(float frameTime)
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{
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HandsComponent? handsComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HandsComponent? handsComponent))
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{
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return Outcome.Failed;
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}
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@@ -23,7 +23,7 @@ namespace Content.Server.AI.Operators.Inventory
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public override Outcome Execute(float frameTime)
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{
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if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_useTarget.Uid).GridID != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_owner.Uid).GridID)
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if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_useTarget).GridID != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_owner).GridID)
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{
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return Outcome.Failed;
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}
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@@ -33,14 +33,14 @@ namespace Content.Server.AI.Operators.Inventory
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return Outcome.Failed;
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out CombatModeComponent? combatModeComponent))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out CombatModeComponent? combatModeComponent))
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{
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combatModeComponent.IsInCombatMode = false;
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}
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// Click on da thing
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var interactionSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<InteractionSystem>();
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interactionSystem.AiUseInteraction(_owner, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_useTarget.Uid).Coordinates, _useTarget.Uid);
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interactionSystem.AiUseInteraction(_owner, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_useTarget).Coordinates, _useTarget);
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return Outcome.Success;
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}
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@@ -35,7 +35,7 @@ namespace Content.Server.AI.Operators.Inventory
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return Outcome.Failed;
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}
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(container.Owner.Uid, out EntityStorageComponent? storageComponent) ||
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(container.Owner, out EntityStorageComponent? storageComponent) ||
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storageComponent.IsWeldedShut)
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{
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return Outcome.Failed;
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@@ -22,15 +22,15 @@ namespace Content.Server.AI.Operators.Inventory
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public override Outcome Execute(float frameTime)
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{
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target.Uid).EntityLifeStage) >= EntityLifeStage.Deleted ||
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!IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(_target.Uid) ||
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target).EntityLifeStage) >= EntityLifeStage.Deleted ||
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!IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(_target) ||
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_target.IsInContainer() ||
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!_owner.InRangeUnobstructed(_target, popup: true))
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{
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return Outcome.Failed;
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}
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HandsComponent? handsComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HandsComponent? handsComponent))
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{
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return Outcome.Failed;
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}
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@@ -22,12 +22,12 @@ namespace Content.Server.AI.Operators.Inventory
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public override Outcome Execute(float frameTime)
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{
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// TODO: Also have this check storage a la backpack etc.
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HandsComponent? handsComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HandsComponent? handsComponent))
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{
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return Outcome.Failed;
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}
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target.Uid, out ItemComponent? itemComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target, out ItemComponent? itemComponent))
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{
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return Outcome.Failed;
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}
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@@ -30,9 +30,9 @@ namespace Content.Server.AI.Operators.Nutrition
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}
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// TODO: Also have this check storage a la backpack etc.
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target.Uid).EntityLifeStage) >= EntityLifeStage.Deleted ||
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!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HandsComponent? handsComponent) ||
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!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target.Uid, out ItemComponent? itemComponent))
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target).EntityLifeStage) >= EntityLifeStage.Deleted ||
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!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HandsComponent? handsComponent) ||
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!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target, out ItemComponent? itemComponent))
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{
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return Outcome.Failed;
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}
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@@ -43,7 +43,7 @@ namespace Content.Server.AI.Operators.Nutrition
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{
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if (handsComponent.GetItem(slot) != itemComponent) continue;
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handsComponent.ActiveHand = slot;
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target.Uid, out drinkComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target, out drinkComponent))
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{
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return Outcome.Failed;
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}
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@@ -58,8 +58,8 @@ namespace Content.Server.AI.Operators.Nutrition
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return Outcome.Failed;
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}
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if (drinkComponent.Deleted || EntitySystem.Get<DrinkSystem>().IsEmpty(drinkComponent.Owner.Uid, drinkComponent)
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|| IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out ThirstComponent? thirstComponent) &&
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if (drinkComponent.Deleted || EntitySystem.Get<DrinkSystem>().IsEmpty(drinkComponent.Owner, drinkComponent)
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|| IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out ThirstComponent? thirstComponent) &&
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thirstComponent.CurrentThirst >= thirstComponent.ThirstThresholds[ThirstThreshold.Okay])
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{
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return Outcome.Success;
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@@ -29,9 +29,9 @@ namespace Content.Server.AI.Operators.Nutrition
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}
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// TODO: Also have this check storage a la backpack etc.
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target.Uid).EntityLifeStage) >= EntityLifeStage.Deleted ||
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!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HandsComponent? handsComponent) ||
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!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target.Uid, out ItemComponent? itemComponent))
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target).EntityLifeStage) >= EntityLifeStage.Deleted ||
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!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HandsComponent? handsComponent) ||
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!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target, out ItemComponent? itemComponent))
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{
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return Outcome.Failed;
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}
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@@ -42,7 +42,7 @@ namespace Content.Server.AI.Operators.Nutrition
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{
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if (handsComponent.GetItem(slot) != itemComponent) continue;
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handsComponent.ActiveHand = slot;
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target.Uid, out foodComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target, out foodComponent))
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{
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return Outcome.Failed;
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}
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@@ -57,9 +57,9 @@ namespace Content.Server.AI.Operators.Nutrition
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return Outcome.Failed;
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}
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target.Uid).EntityLifeStage) >= EntityLifeStage.Deleted ||
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target).EntityLifeStage) >= EntityLifeStage.Deleted ||
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foodComponent.UsesRemaining == 0 ||
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IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HungerComponent? hungerComponent) &&
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IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HungerComponent? hungerComponent) &&
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hungerComponent.CurrentHunger >= hungerComponent.HungerThresholds[HungerThreshold.Okay])
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{
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return Outcome.Success;
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