Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -30,9 +30,9 @@ namespace Content.Server.AI.Operators.Nutrition
}
// TODO: Also have this check storage a la backpack etc.
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target.Uid).EntityLifeStage) >= EntityLifeStage.Deleted ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HandsComponent? handsComponent) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target.Uid, out ItemComponent? itemComponent))
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target).EntityLifeStage) >= EntityLifeStage.Deleted ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HandsComponent? handsComponent) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target, out ItemComponent? itemComponent))
{
return Outcome.Failed;
}
@@ -43,7 +43,7 @@ namespace Content.Server.AI.Operators.Nutrition
{
if (handsComponent.GetItem(slot) != itemComponent) continue;
handsComponent.ActiveHand = slot;
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target.Uid, out drinkComponent))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target, out drinkComponent))
{
return Outcome.Failed;
}
@@ -58,8 +58,8 @@ namespace Content.Server.AI.Operators.Nutrition
return Outcome.Failed;
}
if (drinkComponent.Deleted || EntitySystem.Get<DrinkSystem>().IsEmpty(drinkComponent.Owner.Uid, drinkComponent)
|| IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out ThirstComponent? thirstComponent) &&
if (drinkComponent.Deleted || EntitySystem.Get<DrinkSystem>().IsEmpty(drinkComponent.Owner, drinkComponent)
|| IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out ThirstComponent? thirstComponent) &&
thirstComponent.CurrentThirst >= thirstComponent.ThirstThresholds[ThirstThreshold.Okay])
{
return Outcome.Success;

View File

@@ -29,9 +29,9 @@ namespace Content.Server.AI.Operators.Nutrition
}
// TODO: Also have this check storage a la backpack etc.
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target.Uid).EntityLifeStage) >= EntityLifeStage.Deleted ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HandsComponent? handsComponent) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target.Uid, out ItemComponent? itemComponent))
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target).EntityLifeStage) >= EntityLifeStage.Deleted ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HandsComponent? handsComponent) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target, out ItemComponent? itemComponent))
{
return Outcome.Failed;
}
@@ -42,7 +42,7 @@ namespace Content.Server.AI.Operators.Nutrition
{
if (handsComponent.GetItem(slot) != itemComponent) continue;
handsComponent.ActiveHand = slot;
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target.Uid, out foodComponent))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target, out foodComponent))
{
return Outcome.Failed;
}
@@ -57,9 +57,9 @@ namespace Content.Server.AI.Operators.Nutrition
return Outcome.Failed;
}
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target.Uid).EntityLifeStage) >= EntityLifeStage.Deleted ||
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target).EntityLifeStage) >= EntityLifeStage.Deleted ||
foodComponent.UsesRemaining == 0 ||
IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HungerComponent? hungerComponent) &&
IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HungerComponent? hungerComponent) &&
hungerComponent.CurrentHunger >= hungerComponent.HungerThresholds[HungerThreshold.Okay])
{
return Outcome.Success;