Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

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@@ -12,7 +12,7 @@ namespace Content.Server.AI.Utility.Considerations.ActionBlocker
{
var self = context.GetState<SelfState>().GetValue();
if (self == null || !EntitySystem.Get<ActionBlockerSystem>().CanMove(self.Uid))
if (self == null || !EntitySystem.Get<ActionBlockerSystem>().CanMove(self))
{
return 0.0f;
}

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@@ -25,7 +25,7 @@ namespace Content.Server.AI.Utility.Considerations.Clothing
foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue())
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out ClothingComponent? clothingComponent))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ClothingComponent? clothingComponent))
{
continue;
}

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@@ -13,7 +13,7 @@ namespace Content.Server.AI.Utility.Considerations.Combat.Melee
IEntity tempQualifier = context.GetState<SelfState>().GetValue();
if (tempQualifier != null)
{
IoCManager.Resolve<IEntityManager>().HasComponent<UnarmedCombatComponent>(tempQualifier.Uid);
IoCManager.Resolve<IEntityManager>().HasComponent<UnarmedCombatComponent>(tempQualifier);
}
return RETURNED_VALUE ?? false ? 1.0f : 0.0f;

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@@ -12,7 +12,7 @@ namespace Content.Server.AI.Utility.Considerations.Combat.Melee
{
foreach (var item in context.GetState<EnumerableInventoryState>().GetValue())
{
if (IoCManager.Resolve<IEntityManager>().HasComponent<MeleeWeaponComponent>(item.Uid))
if (IoCManager.Resolve<IEntityManager>().HasComponent<MeleeWeaponComponent>(item))
{
return 1.0f;
}

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@@ -12,7 +12,7 @@ namespace Content.Server.AI.Utility.Considerations.Combat.Melee
{
var target = context.GetState<WeaponEntityState>().GetValue();
if (target == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(target.Uid, out MeleeWeaponComponent? meleeWeaponComponent))
if (target == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(target, out MeleeWeaponComponent? meleeWeaponComponent))
{
return 0.0f;
}

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@@ -17,7 +17,7 @@ namespace Content.Server.AI.Utility.Considerations.Combat.Melee
return 0.0f;
}
return IoCManager.Resolve<IEntityManager>().HasComponent<MeleeWeaponComponent>(equipped.Uid) ? 1.0f : 0.0f;
return IoCManager.Resolve<IEntityManager>().HasComponent<MeleeWeaponComponent>(equipped) ? 1.0f : 0.0f;
}
}
}

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@@ -12,7 +12,7 @@ namespace Content.Server.AI.Utility.Considerations.Combat.Melee
{
var target = context.GetState<WeaponEntityState>().GetValue();
if (target == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(target.Uid, out MeleeWeaponComponent? meleeWeaponComponent))
if (target == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(target, out MeleeWeaponComponent? meleeWeaponComponent))
{
return 0.0f;
}

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@@ -12,7 +12,7 @@ namespace Content.Server.AI.Utility.Considerations.Combat
{
var target = context.GetState<TargetEntityState>().GetValue();
if (target == null || !IoCManager.Resolve<IEntityManager>().EntityExists(target.Uid) || !IoCManager.Resolve<IEntityManager>().TryGetComponent(target.Uid, out DamageableComponent? damageableComponent))
if (target == null || !IoCManager.Resolve<IEntityManager>().EntityExists(target) || !IoCManager.Resolve<IEntityManager>().TryGetComponent(target, out DamageableComponent? damageableComponent))
{
return 0.0f;
}

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@@ -12,7 +12,7 @@ namespace Content.Server.AI.Utility.Considerations.Combat
{
var target = context.GetState<TargetEntityState>().GetValue();
if (target == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(target.Uid, out MobStateComponent? mobState))
if (target == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(target, out MobStateComponent? mobState))
{
return 0.0f;
}

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@@ -12,7 +12,7 @@ namespace Content.Server.AI.Utility.Considerations.Combat
{
var target = context.GetState<TargetEntityState>().GetValue();
if (target == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(target.Uid, out MobStateComponent? mobState))
if (target == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(target, out MobStateComponent? mobState))
{
return 0.0f;
}

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@@ -25,7 +25,7 @@ namespace Content.Server.AI.Utility.Considerations.Containers
if (target.TryGetContainer(out var container))
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(container.Owner.Uid, out EntityStorageComponent? storageComponent))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(container.Owner, out EntityStorageComponent? storageComponent))
{
if (storageComponent.IsWeldedShut && !storageComponent.Open)
{

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@@ -12,7 +12,7 @@ namespace Content.Server.AI.Utility.Considerations.Hands
{
var owner = context.GetState<SelfState>().GetValue();
if (owner == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(owner.Uid, out HandsComponent? handsComponent))
if (owner == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(owner, out HandsComponent? handsComponent))
{
return 0.0f;
}

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@@ -16,7 +16,7 @@ namespace Content.Server.AI.Utility.Considerations.Inventory
// If not then check if we have a free hand
var target = context.GetState<TargetEntityState>().GetValue();
if (target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(target.Uid))
if (target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(target))
{
return 0.0f;
}

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@@ -13,7 +13,7 @@ namespace Content.Server.AI.Utility.Considerations.Inventory
{
var target = context.GetState<TargetEntityState>().GetValue();
if (target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(target.Uid))
if (target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(target))
{
return 0.0f;
}

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@@ -11,13 +11,13 @@ namespace Content.Server.AI.Utility.Considerations.Movement
{
var self = context.GetState<SelfState>().GetValue();
var target = context.GetState<TargetEntityState>().GetValue();
if (target == null || (!IoCManager.Resolve<IEntityManager>().EntityExists(target.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(target.Uid).EntityLifeStage) >= EntityLifeStage.Deleted || IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(target.Uid).GridID != (self != null ? IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(self.Uid) : null).GridID)
if (target == null || (!IoCManager.Resolve<IEntityManager>().EntityExists(target) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(target).EntityLifeStage) >= EntityLifeStage.Deleted || IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(target).GridID != (self != null ? IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(self) : null).GridID)
{
return 0.0f;
}
// Anything further than 100 tiles gets clamped
return (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(target.Uid).Coordinates.Position - IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(self.Uid).Coordinates.Position).Length / 100;
return (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(target).Coordinates.Position - IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(self).Coordinates.Position).Length / 100;
}
}
}

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@@ -14,8 +14,8 @@ namespace Content.Server.AI.Utility.Considerations.Nutrition.Drink
var target = context.GetState<TargetEntityState>().GetValue();
if (target == null
|| (!IoCManager.Resolve<IEntityManager>().EntityExists(target.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(target.Uid).EntityLifeStage) >= EntityLifeStage.Deleted
|| !EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(target.Uid, DrinkComponent.DefaultSolutionName, out var drink))
|| (!IoCManager.Resolve<IEntityManager>().EntityExists(target) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(target).EntityLifeStage) >= EntityLifeStage.Deleted
|| !EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(target, DrinkComponent.DefaultSolutionName, out var drink))
{
return 0.0f;
}

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@@ -13,7 +13,7 @@ namespace Content.Server.AI.Utility.Considerations.Nutrition.Drink
{
var owner = context.GetState<SelfState>().GetValue();
if (owner == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(owner.Uid, out ThirstComponent? thirst))
if (owner == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(owner, out ThirstComponent? thirst))
{
return 0.0f;
}

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@@ -13,9 +13,9 @@ namespace Content.Server.AI.Utility.Considerations.Nutrition.Food
{
var target = context.GetState<TargetEntityState>().GetValue();
if (target == null || !IoCManager.Resolve<IEntityManager>().EntityExists(target.Uid)
|| !IoCManager.Resolve<IEntityManager>().TryGetComponent<FoodComponent?>(target.Uid, out var foodComp)
|| !EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(target.Uid, foodComp.SolutionName, out var food))
if (target == null || !IoCManager.Resolve<IEntityManager>().EntityExists(target)
|| !IoCManager.Resolve<IEntityManager>().TryGetComponent<FoodComponent?>(target, out var foodComp)
|| !EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(target, foodComp.SolutionName, out var food))
{
return 0.0f;
}

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@@ -14,7 +14,7 @@ namespace Content.Server.AI.Utility.Considerations.Nutrition.Food
{
var owner = context.GetState<SelfState>().GetValue();
if (owner == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(owner.Uid, out HungerComponent? hunger))
if (owner == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(owner, out HungerComponent? hunger))
{
return 0.0f;
}