Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -38,7 +38,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Clothing.Gloves
foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue())
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out ClothingComponent? clothing) &&
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ClothingComponent? clothing) &&
(clothing.SlotFlags & EquipmentSlotDefines.SlotFlags.GLOVES) != 0)
{
yield return new EquipGloves {Owner = owner, Target = entity, Bonus = Bonus};

View File

@@ -36,7 +36,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Clothing.Gloves
foreach (var entity in context.GetState<NearbyClothingState>().GetValue())
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out ClothingComponent? clothing) &&
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ClothingComponent? clothing) &&
(clothing.SlotFlags & EquipmentSlotDefines.SlotFlags.GLOVES) != 0)
{
yield return new PickUpGloves {Owner = owner, Target = entity, Bonus = Bonus};

View File

@@ -37,7 +37,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Clothing.Head
foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue())
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out ClothingComponent? clothing) &&
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ClothingComponent? clothing) &&
(clothing.SlotFlags & EquipmentSlotDefines.SlotFlags.HEAD) != 0)
{
yield return new EquipHead {Owner = owner, Target = entity, Bonus = Bonus};

View File

@@ -36,7 +36,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Clothing.Head
foreach (var entity in context.GetState<NearbyClothingState>().GetValue())
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out ClothingComponent? clothing) &&
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ClothingComponent? clothing) &&
(clothing.SlotFlags & EquipmentSlotDefines.SlotFlags.HEAD) != 0)
{
yield return new PickUpHead {Owner = owner, Target = entity, Bonus = Bonus};

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@@ -38,7 +38,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Clothing.OuterClothing
foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue())
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out ClothingComponent? clothing) &&
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ClothingComponent? clothing) &&
(clothing.SlotFlags & EquipmentSlotDefines.SlotFlags.OUTERCLOTHING) != 0)
{
yield return new EquipOuterClothing {Owner = owner, Target = entity, Bonus = Bonus};

View File

@@ -37,7 +37,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Clothing.OuterClothing
foreach (var entity in context.GetState<NearbyClothingState>().GetValue())
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out ClothingComponent? clothing) &&
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ClothingComponent? clothing) &&
(clothing.SlotFlags & EquipmentSlotDefines.SlotFlags.OUTERCLOTHING) != 0)
{
yield return new PickUpOuterClothing {Owner = owner, Target = entity, Bonus = Bonus};

View File

@@ -38,7 +38,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Clothing.Shoes
foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue())
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out ClothingComponent? clothing) &&
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ClothingComponent? clothing) &&
(clothing.SlotFlags & EquipmentSlotDefines.SlotFlags.SHOES) != 0)
{
yield return new EquipShoes {Owner = owner, Target = entity, Bonus = Bonus};

View File

@@ -37,7 +37,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Clothing.Shoes
foreach (var entity in context.GetState<NearbyClothingState>().GetValue())
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out ClothingComponent? clothing) &&
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ClothingComponent? clothing) &&
(clothing.SlotFlags & EquipmentSlotDefines.SlotFlags.SHOES) != 0)
{
yield return new PickUpShoes {Owner = owner, Target = entity, Bonus = Bonus};

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@@ -34,7 +34,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Combat.Melee
foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue())
{
if (!IoCManager.Resolve<IEntityManager>().HasComponent<MeleeWeaponComponent>(entity.Uid))
if (!IoCManager.Resolve<IEntityManager>().HasComponent<MeleeWeaponComponent>(entity))
{
continue;
}

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@@ -31,7 +31,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Combat.Melee
public override IEnumerable<UtilityAction> GetActions(Blackboard context)
{
var owner = context.GetState<SelfState>().GetValue();
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(owner.Uid, out AiControllerComponent? controller))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(owner, out AiControllerComponent? controller))
{
throw new InvalidOperationException();
}

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@@ -31,7 +31,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Combat.Melee
public override IEnumerable<UtilityAction> GetActions(Blackboard context)
{
var owner = context.GetState<SelfState>().GetValue();
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(owner.Uid, out AiControllerComponent? controller))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(owner, out AiControllerComponent? controller))
{
throw new InvalidOperationException();
}

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@@ -32,7 +32,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Nutrition
foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue())
{
if (!IoCManager.Resolve<IEntityManager>().HasComponent<DrinkComponent>(entity.Uid))
if (!IoCManager.Resolve<IEntityManager>().HasComponent<DrinkComponent>(entity))
{
continue;
}

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@@ -32,7 +32,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Nutrition
foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue())
{
if (!IoCManager.Resolve<IEntityManager>().HasComponent<FoodComponent>(entity.Uid))
if (!IoCManager.Resolve<IEntityManager>().HasComponent<FoodComponent>(entity))
{
continue;
}