Inline UID
This commit is contained in:
@@ -110,14 +110,14 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
if (containerManager.TryGetContainer(canister.ContainerName, out var tankContainer)
|
||||
&& tankContainer.ContainedEntities.Count > 0)
|
||||
{
|
||||
var tank = tankContainer.ContainedEntities[0].Uid;
|
||||
var tank = (EntityUid) tankContainer.ContainedEntities[0];
|
||||
var tankComponent = EntityManager.GetComponent<GasTankComponent>(tank);
|
||||
tankLabel = EntityManager.GetComponent<MetaDataComponent>(tank).EntityName;
|
||||
tankPressure = tankComponent.Air.Pressure;
|
||||
}
|
||||
|
||||
_userInterfaceSystem.TrySetUiState(uid, GasCanisterUiKey.Key,
|
||||
new GasCanisterBoundUserInterfaceState(IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(canister.Owner.Uid).EntityName,
|
||||
new GasCanisterBoundUserInterfaceState(IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(canister.Owner).EntityName,
|
||||
canister.Air.Pressure, portStatus, tankLabel, tankPressure, canister.ReleasePressure,
|
||||
canister.ReleaseValve, canister.MinReleasePressure, canister.MaxReleasePressure));
|
||||
}
|
||||
@@ -206,12 +206,12 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
if (container.ContainedEntities.Count > 0)
|
||||
{
|
||||
IEntity tempQualifier = container.ContainedEntities[0];
|
||||
var gasTank = IoCManager.Resolve<IEntityManager>().GetComponent<GasTankComponent>(tempQualifier.Uid);
|
||||
var gasTank = IoCManager.Resolve<IEntityManager>().GetComponent<GasTankComponent>(tempQualifier);
|
||||
_atmosphereSystem.ReleaseGasTo(canister.Air, gasTank.Air, canister.ReleasePressure);
|
||||
}
|
||||
else
|
||||
{
|
||||
var environment = _atmosphereSystem.GetTileMixture(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(canister.Owner.Uid).Coordinates, true);
|
||||
var environment = _atmosphereSystem.GetTileMixture(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(canister.Owner).Coordinates, true);
|
||||
_atmosphereSystem.ReleaseGasTo(canister.Air, environment, canister.ReleasePressure);
|
||||
}
|
||||
}
|
||||
@@ -244,7 +244,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
|
||||
private void OnCanisterActivate(EntityUid uid, GasCanisterComponent component, ActivateInWorldEvent args)
|
||||
{
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(args.User.Uid, out ActorComponent? actor))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(args.User, out ActorComponent? actor))
|
||||
return;
|
||||
|
||||
_userInterfaceSystem.GetUiOrNull(uid, GasCanisterUiKey.Key)?.Open(actor.PlayerSession);
|
||||
@@ -254,7 +254,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
|
||||
private void OnCanisterInteractHand(EntityUid uid, GasCanisterComponent component, InteractHandEvent args)
|
||||
{
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(args.User.Uid, out ActorComponent? actor))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(args.User, out ActorComponent? actor))
|
||||
return;
|
||||
|
||||
_userInterfaceSystem.GetUiOrNull(uid, GasCanisterUiKey.Key)?.Open(actor.PlayerSession);
|
||||
@@ -271,11 +271,11 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
return;
|
||||
|
||||
// Check the used item is valid...
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(args.Used.Uid, out GasTankComponent? _))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(args.Used, out GasTankComponent? _))
|
||||
return;
|
||||
|
||||
// Check the user has hands.
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(args.User.Uid, out HandsComponent? hands))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(args.User, out HandsComponent? hands))
|
||||
return;
|
||||
|
||||
if (!args.User.InRangeUnobstructed(canister, SharedInteractionSystem.InteractionRange, popup: true))
|
||||
|
||||
Reference in New Issue
Block a user