Inline UID
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@@ -60,7 +60,7 @@ namespace Content.Server.Light.Components
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/// </summary>
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public void UpdateState()
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{
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out ApcPowerReceiverComponent? receiver))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver))
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{
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return;
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}
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@@ -80,7 +80,7 @@ namespace Content.Server.Light.Components
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public void OnUpdate(float frameTime)
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{
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(Owner.Uid) || !IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out BatteryComponent? battery) || IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner.Uid).EntityPaused))
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(Owner) || !IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out BatteryComponent? battery) || IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner).EntityPaused))
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{
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return;
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}
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@@ -98,7 +98,7 @@ namespace Content.Server.Light.Components
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battery.CurrentCharge += _chargingWattage * frameTime * _chargingEfficiency;
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if (battery.IsFullyCharged)
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out ApcPowerReceiverComponent? receiver))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver))
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{
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receiver.Load = 1;
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}
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@@ -110,23 +110,23 @@ namespace Content.Server.Light.Components
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private void TurnOff()
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out PointLightComponent? light))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out PointLightComponent? light))
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{
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light.Enabled = false;
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AppearanceComponent? appearance))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out AppearanceComponent? appearance))
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appearance.SetData(EmergencyLightVisuals.On, false);
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}
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private void TurnOn()
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out PointLightComponent? light))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out PointLightComponent? light))
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{
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light.Enabled = true;
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AppearanceComponent? appearance))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out AppearanceComponent? appearance))
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appearance.SetData(EmergencyLightVisuals.On, true);
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}
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@@ -36,14 +36,14 @@ namespace Content.Server.Light.Components
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{
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base.Initialize();
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<ItemComponent?>(Owner.Uid, out var item))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<ItemComponent?>(Owner, out var item))
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{
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item.EquippedPrefix = "unlit";
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}
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CurrentState = ExpendableLightState.BrandNew;
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Owner.EnsureComponent<PointLightComponent>();
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IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out _appearance);
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IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out _appearance);
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}
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/// <summary>
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@@ -53,7 +53,7 @@ namespace Content.Server.Light.Components
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{
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if (!Activated && CurrentState == ExpendableLightState.BrandNew)
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<ItemComponent?>(Owner.Uid, out var item))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<ItemComponent?>(Owner, out var item))
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{
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item.EquippedPrefix = "lit";
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}
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@@ -92,7 +92,7 @@ namespace Content.Server.Light.Components
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private void UpdateSpriteAndSounds(bool on)
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out SpriteComponent? sprite))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out SpriteComponent? sprite))
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{
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switch (CurrentState)
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{
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@@ -126,7 +126,7 @@ namespace Content.Server.Light.Components
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}
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out ClothingComponent? clothing))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out ClothingComponent? clothing))
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{
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clothing.ClothingEquippedPrefix = on ? "Activated" : string.Empty;
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}
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@@ -155,13 +155,13 @@ namespace Content.Server.Light.Components
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case ExpendableLightState.Fading:
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CurrentState = ExpendableLightState.Dead;
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IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner.Uid).EntityName = SpentName;
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IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner.Uid).EntityDescription = SpentDesc;
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IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner).EntityName = SpentName;
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IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner).EntityDescription = SpentDesc;
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UpdateSpriteAndSounds(Activated);
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UpdateVisualizer();
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<ItemComponent?>(Owner.Uid, out var item))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<ItemComponent?>(Owner, out var item))
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{
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item.EquippedPrefix = "unlit";
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}
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@@ -77,7 +77,7 @@ namespace Content.Server.Light.Components
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(eventArgs.User.Uid)) return false;
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(eventArgs.User)) return false;
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if (!_cellSlot.InsertCell(eventArgs.Using)) return false;
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Dirty();
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return true;
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@@ -106,7 +106,7 @@ namespace Content.Server.Light.Components
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/// <returns>True if the light's status was toggled, false otherwise.</returns>
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public bool ToggleStatus(IEntity user)
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{
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if (!EntitySystem.Get<ActionBlockerSystem>().CanUse(user.Uid)) return false;
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if (!EntitySystem.Get<ActionBlockerSystem>().CanUse(user)) return false;
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return Activated ? TurnOff() : TurnOn(user);
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}
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@@ -167,22 +167,22 @@ namespace Content.Server.Light.Components
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private void SetState(bool on)
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out SpriteComponent? sprite))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out SpriteComponent? sprite))
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{
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sprite.LayerSetVisible(1, on);
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out PointLightComponent? light))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out PointLightComponent? light))
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{
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light.Enabled = on;
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out ClothingComponent? clothing))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out ClothingComponent? clothing))
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{
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clothing.ClothingEquippedPrefix = Loc.GetString(on ? "on" : "off");
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out ItemComponent? item))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out ItemComponent? item))
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{
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item.EquippedPrefix = Loc.GetString(on ? "on" : "off");
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}
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@@ -201,7 +201,7 @@ namespace Content.Server.Light.Components
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return;
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}
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var appearanceComponent = IoCManager.Resolve<IEntityManager>().GetComponent<AppearanceComponent>(Owner.Uid);
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var appearanceComponent = IoCManager.Resolve<IEntityManager>().GetComponent<AppearanceComponent>(Owner);
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if (Cell.MaxCharge - Cell.CurrentCharge < Cell.MaxCharge * 0.70)
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{
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@@ -254,7 +254,7 @@ namespace Content.Server.Light.Components
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{
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public bool DoToggleAction(ToggleItemActionEventArgs args)
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{
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<HandheldLightComponent?>(args.Item.Uid, out var lightComponent)) return false;
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<HandheldLightComponent?>(args.Item, out var lightComponent)) return false;
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if (lightComponent.Activated == args.ToggledOn) return false;
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return lightComponent.ToggleStatus(args.Performer);
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}
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@@ -39,7 +39,7 @@ namespace Content.Server.Light.Components
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public void OnBreak(BreakageEventArgs eventArgs)
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{
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EntitySystem.Get<LightBulbSystem>()
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.SetState(Owner.Uid, LightBulbState.Broken, this);
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.SetState(Owner, LightBulbState.Broken, this);
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}
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}
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}
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@@ -44,20 +44,20 @@ namespace Content.Server.Light.EntitySystems
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return;
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// standard interaction checks
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if (!_blocker.CanUse(eventArgs.User.Uid)) return;
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if (!_blocker.CanUse(eventArgs.User)) return;
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if (!eventArgs.CanReach) return;
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// behaviour will depends on target type
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if (eventArgs.Target != null)
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{
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var targetUid = eventArgs.Target.Uid;
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var targetUid = (EntityUid) eventArgs.Target;
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// replace broken light in fixture?
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if (EntityManager.TryGetComponent(targetUid, out PoweredLightComponent? fixture))
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eventArgs.Handled = TryReplaceBulb(uid, targetUid, eventArgs.User.Uid, component, fixture);
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eventArgs.Handled = TryReplaceBulb(uid, targetUid, eventArgs.User, component, fixture);
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// add new bulb to light replacer container?
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else if (EntityManager.TryGetComponent(targetUid, out LightBulbComponent? bulb))
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eventArgs.Handled = TryInsertBulb(uid, targetUid, eventArgs.User.Uid, true, component, bulb);
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eventArgs.Handled = TryInsertBulb(uid, targetUid, eventArgs.User, true, component, bulb);
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}
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}
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@@ -67,18 +67,18 @@ namespace Content.Server.Light.EntitySystems
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return;
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// standard interaction checks
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if (!_blocker.CanInteract(eventArgs.User.Uid)) return;
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if (!_blocker.CanInteract(eventArgs.User)) return;
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if (eventArgs.Used != null)
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{
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var usedUid = eventArgs.Used.Uid;
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var usedUid = (EntityUid) eventArgs.Used;
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// want to insert a new light bulb?
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if (EntityManager.TryGetComponent(usedUid, out LightBulbComponent ? bulb))
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eventArgs.Handled = TryInsertBulb(uid, usedUid, eventArgs.User.Uid, true, component, bulb);
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eventArgs.Handled = TryInsertBulb(uid, usedUid, eventArgs.User, true, component, bulb);
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// add bulbs from storage?
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else if (EntityManager.TryGetComponent(usedUid, out ServerStorageComponent? storage))
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eventArgs.Handled = TryInsertBulbsFromStorage(uid, usedUid, eventArgs.User.Uid, component, storage);
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eventArgs.Handled = TryInsertBulbsFromStorage(uid, usedUid, eventArgs.User, component, storage);
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}
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}
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@@ -96,7 +96,7 @@ namespace Content.Server.Light.EntitySystems
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return false;
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// check if light bulb is broken or missing
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var fixtureBulbUid = _poweredLight.GetBulb(fixture.Owner.Uid, fixture);
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var fixtureBulbUid = _poweredLight.GetBulb(fixture.Owner, fixture);
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if (fixtureBulbUid != null)
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{
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if (!EntityManager.TryGetComponent(fixtureBulbUid.Value, out LightBulbComponent? fixtureBulb))
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@@ -107,7 +107,7 @@ namespace Content.Server.Light.EntitySystems
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// try get first inserted bulb of the same type as targeted light fixtutre
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var bulb = replacer.InsertedBulbs.ContainedEntities.FirstOrDefault(
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(e) => IoCManager.Resolve<IEntityManager>().GetComponentOrNull<LightBulbComponent>(e.Uid)?.Type == fixture.BulbType);
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(e) => IoCManager.Resolve<IEntityManager>().GetComponentOrNull<LightBulbComponent>(e)?.Type == fixture.BulbType);
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// found bulb in inserted storage
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if (bulb != null)
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@@ -125,7 +125,7 @@ namespace Content.Server.Light.EntitySystems
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// found right bulb, let's spawn it
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if (bulbEnt != null)
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{
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bulb = EntityManager.SpawnEntity(bulbEnt.PrototypeName, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(replacer.Owner.Uid).Coordinates);
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bulb = EntityManager.SpawnEntity(bulbEnt.PrototypeName, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(replacer.Owner).Coordinates);
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bulbEnt.Amount--;
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}
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// not found any light bulbs
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@@ -142,7 +142,7 @@ namespace Content.Server.Light.EntitySystems
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}
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// insert it into fixture
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var wasReplaced = _poweredLight.ReplaceBulb(fixtureUid, bulb.Uid, fixture);
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var wasReplaced = _poweredLight.ReplaceBulb(fixtureUid, bulb, fixture);
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if (wasReplaced)
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{
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SoundSystem.Play(Filter.Pvs(replacerUid), replacer.Sound.GetSound(),
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@@ -211,9 +211,9 @@ namespace Content.Server.Light.EntitySystems
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var storagedEnts = storage.StoredEntities.ToArray();
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foreach (var ent in storagedEnts)
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{
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if (EntityManager.TryGetComponent(ent.Uid, out LightBulbComponent? bulb))
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if (EntityManager.TryGetComponent(ent, out LightBulbComponent? bulb))
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{
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if (TryInsertBulb(replacerUid, ent.Uid, userUid, false, replacer, bulb))
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if (TryInsertBulb(replacerUid, ent, userUid, false, replacer, bulb))
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insertedBulbs++;
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}
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}
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@@ -17,7 +17,7 @@ namespace Content.Server.Light.EntitySystems
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private void OnInteractUsing(EntityUid uid, MatchboxComponent component, InteractUsingEvent args)
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{
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if (!args.Handled
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&& IoCManager.Resolve<IEntityManager>().TryGetComponent<MatchstickComponent?>(args.Used.Uid, out var matchstick)
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&& IoCManager.Resolve<IEntityManager>().TryGetComponent<MatchstickComponent?>(args.Used, out var matchstick)
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&& matchstick.CurrentState == SmokableState.Unlit)
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{
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Get<MatchstickSystem>().Ignite(matchstick, args.User);
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@@ -34,7 +34,7 @@ namespace Content.Server.Light.EntitySystems
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if (match.CurrentState != SmokableState.Lit)
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continue;
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_atmosphereSystem.HotspotExpose(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(match.Owner.Uid).Coordinates, 400, 50, true);
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_atmosphereSystem.HotspotExpose(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(match.Owner).Coordinates, 400, 50, true);
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}
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}
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@@ -44,7 +44,7 @@ namespace Content.Server.Light.EntitySystems
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return;
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var isHotEvent = new IsHotEvent();
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RaiseLocalEvent(args.Used.Uid, isHotEvent, false);
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RaiseLocalEvent(args.Used, isHotEvent, false);
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if (!isHotEvent.IsHot)
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return;
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@@ -84,7 +84,7 @@ namespace Content.Server.Light.EntitySystems
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component.PointLightComponent.Enabled = component.CurrentState == SmokableState.Lit;
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner.Uid, out ItemComponent? item))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner, out ItemComponent? item))
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{
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switch (component.CurrentState)
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{
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@@ -97,7 +97,7 @@ namespace Content.Server.Light.EntitySystems
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}
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner.Uid, out AppearanceComponent? appearance))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner, out AppearanceComponent? appearance))
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{
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appearance.SetData(SmokingVisuals.Smoking, component.CurrentState);
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}
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@@ -75,7 +75,7 @@ namespace Content.Server.Light.EntitySystems
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_ => throw new ArgumentOutOfRangeException()
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};
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var entity = EntityManager.SpawnEntity(prototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(light.Owner.Uid).Coordinates);
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var entity = EntityManager.SpawnEntity(prototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(light.Owner).Coordinates);
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light.LightBulbContainer.Insert(entity);
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}
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@@ -88,7 +88,7 @@ namespace Content.Server.Light.EntitySystems
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if (args.Handled)
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return;
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args.Handled = InsertBulb(uid, args.Used.Uid, component);
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args.Handled = InsertBulb(uid, args.Used, component);
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}
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private void OnInteractHand(EntityUid uid, PoweredLightComponent light, InteractHandEvent args)
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@@ -102,7 +102,7 @@ namespace Content.Server.Light.EntitySystems
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return;
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// check if it's possible to apply burn damage to user
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var userUid = args.User.Uid;
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var userUid = (EntityUid) args.User;
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if (EntityManager.TryGetComponent(userUid, out HeatResistanceComponent? heatResist) &&
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EntityManager.TryGetComponent(bulbUid.Value, out LightBulbComponent? lightBulb))
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{
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@@ -213,7 +213,7 @@ namespace Content.Server.Light.EntitySystems
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if (!Resolve(uid, ref light))
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return null;
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return light.LightBulbContainer.ContainedEntity?.Uid;
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return light.LightBulbContainer.ContainedEntity;
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}
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/// <summary>
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@@ -340,7 +340,7 @@ namespace Content.Server.Light.EntitySystems
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light.IsBlinking = isNowBlinking;
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(light.Owner.Uid, out AppearanceComponent? appearance))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(light.Owner, out AppearanceComponent? appearance))
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return;
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appearance.SetData(PoweredLightVisuals.Blinking, isNowBlinking);
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}
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@@ -37,18 +37,18 @@ namespace Content.Server.Light.EntitySystems
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public void ToggleLight(UnpoweredFlashlightComponent flashlight)
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{
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(flashlight.Owner.Uid, out PointLightComponent? light))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(flashlight.Owner, out PointLightComponent? light))
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return;
|
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flashlight.LightOn = !flashlight.LightOn;
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light.Enabled = flashlight.LightOn;
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(flashlight.Owner.Uid, out AppearanceComponent? appearance))
|
||||
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(flashlight.Owner, out AppearanceComponent? appearance))
|
||||
appearance.SetData(UnpoweredFlashlightVisuals.LightOn, flashlight.LightOn);
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(light.Owner), flashlight.ToggleSound.GetSound(), flashlight.Owner);
|
||||
|
||||
RaiseLocalEvent(flashlight.Owner.Uid, new LightToggleEvent(flashlight.LightOn));
|
||||
RaiseLocalEvent(flashlight.Owner, new LightToggleEvent(flashlight.LightOn));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user