Inline UID
This commit is contained in:
@@ -222,12 +222,12 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
|
||||
void IActivate.Activate(ActivateEventArgs eventArgs)
|
||||
{
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.User.Uid, out ActorComponent? actor))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.User, out ActorComponent? actor))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<WiresComponent?>(Owner.Uid, out var wires) && wires.IsPanelOpen)
|
||||
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<WiresComponent?>(Owner, out var wires) && wires.IsPanelOpen)
|
||||
{
|
||||
wires.OpenInterface(actor.PlayerSession);
|
||||
}
|
||||
@@ -334,7 +334,7 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
|
||||
private void UpdateWireStatus()
|
||||
{
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out WiresComponent? wires))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out WiresComponent? wires))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -384,10 +384,10 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
_partEmitterRight = null;
|
||||
|
||||
// Find fuel chamber first by scanning cardinals.
|
||||
if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Anchored)
|
||||
if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Anchored)
|
||||
{
|
||||
var grid = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).GridID);
|
||||
var coords = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates;
|
||||
var grid = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).GridID);
|
||||
var coords = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates;
|
||||
foreach (var maybeFuel in grid.GetCardinalNeighborCells(coords))
|
||||
{
|
||||
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(maybeFuel, out _partFuelChamber))
|
||||
@@ -406,7 +406,7 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
// Align ourselves to match fuel chamber orientation.
|
||||
// This means that if you mess up the orientation of the control box it's not a big deal,
|
||||
// because the sprite is far from obvious about the orientation.
|
||||
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).LocalRotation = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_partFuelChamber.Owner.Uid).LocalRotation;
|
||||
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).LocalRotation = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_partFuelChamber.Owner).LocalRotation;
|
||||
|
||||
var offsetEndCap = RotateOffset((1, 1));
|
||||
var offsetPowerBox = RotateOffset((1, -1));
|
||||
@@ -452,7 +452,7 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
|
||||
Vector2i RotateOffset(in Vector2i vec)
|
||||
{
|
||||
var rot = new Angle(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).LocalRotation);
|
||||
var rot = new Angle(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).LocalRotation);
|
||||
return (Vector2i) rot.RotateVec(vec);
|
||||
}
|
||||
}
|
||||
@@ -460,8 +460,8 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
private bool ScanPart<T>(Vector2i offset, [NotNullWhen(true)] out T? part)
|
||||
where T : ParticleAcceleratorPartComponent
|
||||
{
|
||||
var grid = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).GridID);
|
||||
var coords = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates;
|
||||
var grid = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).GridID);
|
||||
var coords = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates;
|
||||
foreach (var ent in grid.GetOffset(coords, offset))
|
||||
{
|
||||
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(ent, out part) && !part.Deleted)
|
||||
@@ -577,7 +577,7 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
|
||||
private void UpdateAppearance()
|
||||
{
|
||||
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AppearanceComponent? appearance))
|
||||
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out AppearanceComponent? appearance))
|
||||
{
|
||||
appearance.SetData(ParticleAcceleratorVisuals.VisualState,
|
||||
_apcPowerReceiverComponent!.Powered
|
||||
@@ -683,7 +683,7 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
|
||||
private void UpdatePartVisualState(ParticleAcceleratorPartComponent? component)
|
||||
{
|
||||
if (component == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent<AppearanceComponent?>(component.Owner.Uid, out var appearanceComponent))
|
||||
if (component == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent<AppearanceComponent?>(component.Owner, out var appearanceComponent))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -16,14 +16,14 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
|
||||
public void Fire(ParticleAcceleratorPowerState strength)
|
||||
{
|
||||
var projectile = IoCManager.Resolve<IEntityManager>().SpawnEntity("ParticlesProjectile", IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
|
||||
var projectile = IoCManager.Resolve<IEntityManager>().SpawnEntity("ParticlesProjectile", IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates);
|
||||
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ParticleProjectileComponent?>(projectile.Uid, out var particleProjectileComponent))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ParticleProjectileComponent?>(projectile, out var particleProjectileComponent))
|
||||
{
|
||||
Logger.Error("ParticleAcceleratorEmitter tried firing particles, but they was spawned without a ParticleProjectileComponent");
|
||||
return;
|
||||
}
|
||||
particleProjectileComponent.Fire(strength, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldRotation, Owner);
|
||||
particleProjectileComponent.Fire(strength, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldRotation, Owner);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
base.Initialize();
|
||||
// FIXME: this has to be an entity system, full stop.
|
||||
|
||||
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Anchored = true;
|
||||
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Anchored = true;
|
||||
}
|
||||
|
||||
public void OnAnchorChanged()
|
||||
|
||||
@@ -22,21 +22,21 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
{
|
||||
State = state;
|
||||
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<PhysicsComponent?>(Owner.Uid, out var physicsComponent))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<PhysicsComponent?>(Owner, out var physicsComponent))
|
||||
{
|
||||
Logger.Error("ParticleProjectile tried firing, but it was spawned without a CollidableComponent");
|
||||
return;
|
||||
}
|
||||
physicsComponent.BodyStatus = BodyStatus.InAir;
|
||||
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ProjectileComponent?>(Owner.Uid, out var projectileComponent))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ProjectileComponent?>(Owner, out var projectileComponent))
|
||||
{
|
||||
Logger.Error("ParticleProjectile tried firing, but it was spawned without a ProjectileComponent");
|
||||
return;
|
||||
}
|
||||
projectileComponent.IgnoreEntity(firer);
|
||||
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<SinguloFoodComponent?>(Owner.Uid, out var singuloFoodComponent))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<SinguloFoodComponent?>(Owner, out var singuloFoodComponent))
|
||||
{
|
||||
Logger.Error("ParticleProjectile tried firing, but it was spawned without a SinguloFoodComponent");
|
||||
return;
|
||||
@@ -61,7 +61,7 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
_ => "0"
|
||||
};
|
||||
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<SpriteComponent?>(Owner.Uid, out var spriteComponent))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<SpriteComponent?>(Owner, out var spriteComponent))
|
||||
{
|
||||
Logger.Error("ParticleProjectile tried firing, but it was spawned without a SpriteComponent");
|
||||
return;
|
||||
@@ -71,8 +71,8 @@ namespace Content.Server.ParticleAccelerator.Components
|
||||
physicsComponent
|
||||
.LinearVelocity = angle.ToWorldVec() * 20f;
|
||||
|
||||
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).LocalRotation = angle;
|
||||
Timer.Spawn(3000, () => IoCManager.Resolve<IEntityManager>().DeleteEntity(Owner.Uid));
|
||||
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).LocalRotation = angle;
|
||||
Timer.Spawn(3000, () => IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) Owner));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user