Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -33,12 +33,12 @@ namespace Content.Server.Recycling.Components
{
for (var i = 0; i < Math.Max(_amount * efficiency, 1); i++)
{
IoCManager.Resolve<IEntityManager>().SpawnEntity(_prototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
IoCManager.Resolve<IEntityManager>().SpawnEntity(_prototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates);
}
}
IoCManager.Resolve<IEntityManager>().QueueDeleteEntity(Owner.Uid);
IoCManager.Resolve<IEntityManager>().QueueDeleteEntity((EntityUid) Owner);
}
}
}

View File

@@ -41,7 +41,7 @@ namespace Content.Server.Recycling.Components
private void Clean()
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AppearanceComponent? appearance))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out AppearanceComponent? appearance))
{
appearance.SetData(RecyclerVisuals.Bloody, false);
}
@@ -49,7 +49,7 @@ namespace Content.Server.Recycling.Components
SuicideKind ISuicideAct.Suicide(IEntity victim, IChatManager chat)
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(victim.Uid, out ActorComponent? actor) && actor.PlayerSession.ContentData()?.Mind is {} mind)
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(victim, out ActorComponent? actor) && actor.PlayerSession.ContentData()?.Mind is {} mind)
{
EntitySystem.Get<GameTicker>().OnGhostAttempt(mind, false);
mind.OwnedEntity?.PopupMessage(Loc.GetString("recycler-component-suicide-message"));
@@ -57,7 +57,7 @@ namespace Content.Server.Recycling.Components
victim.PopupMessageOtherClients(Loc.GetString("recycler-component-suicide-message-others", ("victim",victim)));
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SharedBodyComponent?>(victim.Uid, out var body))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SharedBodyComponent?>(victim, out var body))
{
body.Gib(true);
}