Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -36,8 +36,8 @@ namespace Content.Server.Singularity.Components
Generator2 = generator2;
//generateFields
var pos1 = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(generator1.Owner.Uid).Coordinates;
var pos2 = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(generator2.Owner.Uid).Coordinates;
var pos1 = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(generator1.Owner).Coordinates;
var pos2 = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(generator2.Owner).Coordinates;
if (pos1 == pos2)
{
Dispose();
@@ -54,15 +54,15 @@ namespace Content.Server.Singularity.Components
{
var currentCoords = pos1.Offset(currentOffset);
var newEnt = entityManager.SpawnEntity("ContainmentField", currentCoords);
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ContainmentFieldComponent?>(newEnt.Uid, out var containmentFieldComponent))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ContainmentFieldComponent?>(newEnt, out var containmentFieldComponent))
{
Logger.Error("While creating Fields in ContainmentFieldConnection, a ContainmentField without a ContainmentFieldComponent was created. Deleting newly spawned ContainmentField...");
IoCManager.Resolve<IEntityManager>().DeleteEntity(newEnt.Uid);
IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) newEnt);
continue;
}
containmentFieldComponent.Parent = this;
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(newEnt.Uid).WorldRotation = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(generator1.Owner.Uid).WorldRotation + dirVec.ToWorldAngle();
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(newEnt).WorldRotation = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(generator1.Owner).WorldRotation + dirVec.ToWorldAngle();
_fields.Add(newEnt);
currentOffset += dirVec;
@@ -75,7 +75,7 @@ namespace Content.Server.Singularity.Components
public bool CanRepell(IEntity toRepell)
{
var powerNeeded = 1;
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<ServerSingularityComponent?>(toRepell.Uid, out var singularityComponent))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<ServerSingularityComponent?>(toRepell, out var singularityComponent))
{
powerNeeded += 2*singularityComponent.Level;
}
@@ -88,7 +88,7 @@ namespace Content.Server.Singularity.Components
_powerDecreaseCancellationTokenSource.Cancel();
foreach (var field in _fields)
{
IoCManager.Resolve<IEntityManager>().DeleteEntity(field.Uid);
IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) field);
}
_fields.Clear();

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@@ -96,9 +96,9 @@ namespace Content.Server.Singularity.Components
{
if (_connection1?.Item1 == direction || _connection2?.Item1 == direction) continue;
var dirVec = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldRotation.RotateVec(direction.ToVec());
var ray = new CollisionRay(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition, dirVec, (int) CollisionGroup.MobMask);
var rawRayCastResults = EntitySystem.Get<SharedPhysicsSystem>().IntersectRay(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).MapID, ray, 4.5f, Owner, false);
var dirVec = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldRotation.RotateVec(direction.ToVec());
var ray = new CollisionRay(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition, dirVec, (int) CollisionGroup.MobMask);
var rawRayCastResults = EntitySystem.Get<SharedPhysicsSystem>().IntersectRay(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).MapID, ray, 4.5f, Owner, false);
var rayCastResults = rawRayCastResults as RayCastResults[] ?? rawRayCastResults.ToArray();
if(!rayCastResults.Any()) continue;
@@ -114,11 +114,11 @@ namespace Content.Server.Singularity.Components
}
if(closestResult == null) continue;
var ent = closestResult.Value.HitEntity;
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ContainmentFieldGeneratorComponent?>(ent.Uid, out var fieldGeneratorComponent) ||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ContainmentFieldGeneratorComponent?>(ent, out var fieldGeneratorComponent) ||
fieldGeneratorComponent.Owner == Owner ||
!fieldGeneratorComponent.HasFreeConnections() ||
IsConnectedWith(fieldGeneratorComponent) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent<PhysicsComponent?>(ent.Uid, out var collidableComponent) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent<PhysicsComponent?>(ent, out var collidableComponent) ||
collidableComponent.BodyType != BodyType.Static)
{
continue;

View File

@@ -74,7 +74,7 @@ namespace Content.Server.Singularity.Components
protected void SetAppearance(RadiationCollectorVisualState state)
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<AppearanceComponent?>(Owner.Uid, out var appearance))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<AppearanceComponent?>(Owner, out var appearance))
{
appearance.SetData(RadiationCollectorVisuals.VisualState, state);
}

View File

@@ -32,7 +32,7 @@ namespace Content.Server.Singularity.Components
_energy = value;
if (_energy <= 0)
{
IoCManager.Resolve<IEntityManager>().DeleteEntity(Owner.Uid);
IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) Owner);
return;
}
@@ -97,7 +97,7 @@ namespace Content.Server.Singularity.Components
protected override void Shutdown()
{
base.Shutdown();
SoundSystem.Play(Filter.Pvs(Owner), _singularityCollapsingSound.GetSound(), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
SoundSystem.Play(Filter.Pvs(Owner), _singularityCollapsingSound.GetSound(), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates);
}
}
}

View File

@@ -22,7 +22,7 @@ namespace Content.Server.Singularity.Components
if (_power > 15)
{
var entityManager = IoCManager.Resolve<IEntityManager>();
entityManager.SpawnEntity("Singularity", IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
entityManager.SpawnEntity("Singularity", IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates);
//dont delete ourselves, just wait to get eaten
}
}

View File

@@ -22,7 +22,7 @@ namespace Content.Server.Singularity.EntitySystems
private void HandleParticleCollide(EntityUid uid, ParticleProjectileComponent component, StartCollideEvent args)
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SingularityGeneratorComponent?>(args.OtherFixture.Body.Owner.Uid, out var singularityGeneratorComponent))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SingularityGeneratorComponent?>(args.OtherFixture.Body.Owner, out var singularityGeneratorComponent))
{
singularityGeneratorComponent.Power += component.State switch
{

View File

@@ -44,7 +44,7 @@ namespace Content.Server.Singularity.EntitySystems
return;
}
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner.Uid, out PhysicsComponent? phys) && phys.BodyType == BodyType.Static)
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner, out PhysicsComponent? phys) && phys.BodyType == BodyType.Static)
{
if (!component.IsOn)
{
@@ -166,9 +166,9 @@ namespace Content.Server.Singularity.EntitySystems
private void Fire(EmitterComponent component)
{
var projectile = IoCManager.Resolve<IEntityManager>().SpawnEntity(component.BoltType, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner.Uid).Coordinates);
var projectile = IoCManager.Resolve<IEntityManager>().SpawnEntity(component.BoltType, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner).Coordinates);
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<PhysicsComponent?>(projectile.Uid, out var physicsComponent))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<PhysicsComponent?>(projectile, out var physicsComponent))
{
Logger.Error("Emitter tried firing a bolt, but it was spawned without a PhysicsComponent");
return;
@@ -176,7 +176,7 @@ namespace Content.Server.Singularity.EntitySystems
physicsComponent.BodyStatus = BodyStatus.InAir;
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ProjectileComponent?>(projectile.Uid, out var projectileComponent))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ProjectileComponent?>(projectile, out var projectileComponent))
{
Logger.Error("Emitter tried firing a bolt, but it was spawned without a ProjectileComponent");
return;
@@ -185,11 +185,11 @@ namespace Content.Server.Singularity.EntitySystems
projectileComponent.IgnoreEntity(component.Owner);
physicsComponent
.LinearVelocity = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner.Uid).WorldRotation.ToWorldVec() * 20f;
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(projectile.Uid).WorldRotation = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner.Uid).WorldRotation;
.LinearVelocity = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner).WorldRotation.ToWorldVec() * 20f;
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(projectile).WorldRotation = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner).WorldRotation;
// TODO: Move to projectile's code.
Timer.Spawn(3000, () => IoCManager.Resolve<IEntityManager>().DeleteEntity(projectile.Uid));
Timer.Spawn(3000, () => IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) projectile));
SoundSystem.Play(Filter.Pvs(component.Owner), component.FireSound.GetSound(), component.Owner,
AudioHelpers.WithVariation(EmitterComponent.Variation).WithVolume(EmitterComponent.Volume).WithMaxDistance(EmitterComponent.Distance));

View File

@@ -82,7 +82,7 @@ namespace Content.Server.Singularity.EntitySystems
{
if (component.BeingDeletedByAnotherSingularity) return;
var worldPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner.Uid).WorldPosition;
var worldPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner).WorldPosition;
DestroyEntities(component, worldPos);
DestroyTiles(component, worldPos);
PullEntities(component, worldPos);
@@ -102,10 +102,10 @@ namespace Content.Server.Singularity.EntitySystems
private bool CanDestroy(SharedSingularityComponent component, IEntity entity)
{
return entity == component.Owner ||
IoCManager.Resolve<IEntityManager>().HasComponent<IMapGridComponent>(entity.Uid) ||
IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(entity.Uid) ||
IoCManager.Resolve<IEntityManager>().HasComponent<ContainmentFieldComponent>(entity.Uid) ||
IoCManager.Resolve<IEntityManager>().HasComponent<ContainmentFieldGeneratorComponent>(entity.Uid);
IoCManager.Resolve<IEntityManager>().HasComponent<IMapGridComponent>(entity) ||
IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(entity) ||
IoCManager.Resolve<IEntityManager>().HasComponent<ContainmentFieldComponent>(entity) ||
IoCManager.Resolve<IEntityManager>().HasComponent<ContainmentFieldGeneratorComponent>(entity);
}
private void HandleDestroy(ServerSingularityComponent component, IEntity entity)
@@ -114,7 +114,7 @@ namespace Content.Server.Singularity.EntitySystems
if (CanDestroy(component, entity)) return;
// Singularity priority management / etc.
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<ServerSingularityComponent?>(entity.Uid, out var otherSingulo))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<ServerSingularityComponent?>(entity, out var otherSingulo))
{
// MERGE
if (!otherSingulo.BeingDeletedByAnotherSingularity)
@@ -125,9 +125,9 @@ namespace Content.Server.Singularity.EntitySystems
otherSingulo.BeingDeletedByAnotherSingularity = true;
}
IoCManager.Resolve<IEntityManager>().QueueDeleteEntity(entity.Uid);
IoCManager.Resolve<IEntityManager>().QueueDeleteEntity((EntityUid) entity);
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SinguloFoodComponent?>(entity.Uid, out var singuloFood))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SinguloFoodComponent?>(entity, out var singuloFood))
component.Energy += singuloFood.Energy;
else
component.Energy++;
@@ -141,7 +141,7 @@ namespace Content.Server.Singularity.EntitySystems
// The reason we don't /just/ use collision is because we'll be deleting stuff that may not necessarily have physics (e.g. carpets).
var destroyRange = DestroyTileRange(component);
foreach (var entity in _lookup.GetEntitiesInRange(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner.Uid).MapID, worldPos, destroyRange))
foreach (var entity in _lookup.GetEntitiesInRange(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner).MapID, worldPos, destroyRange))
{
HandleDestroy(component, entity);
}
@@ -149,9 +149,9 @@ namespace Content.Server.Singularity.EntitySystems
private bool CanPull(IEntity entity)
{
return !(IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(entity.Uid) ||
IoCManager.Resolve<IEntityManager>().HasComponent<IMapGridComponent>(entity.Uid) ||
IoCManager.Resolve<IEntityManager>().HasComponent<MapComponent>(entity.Uid) ||
return !(IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(entity) ||
IoCManager.Resolve<IEntityManager>().HasComponent<IMapGridComponent>(entity) ||
IoCManager.Resolve<IEntityManager>().HasComponent<MapComponent>(entity) ||
entity.IsInContainer());
}
@@ -162,16 +162,16 @@ namespace Content.Server.Singularity.EntitySystems
var pullRange = PullRange(component);
var destroyRange = DestroyTileRange(component);
foreach (var entity in _lookup.GetEntitiesInRange(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner.Uid).MapID, worldPos, pullRange))
foreach (var entity in _lookup.GetEntitiesInRange(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner).MapID, worldPos, pullRange))
{
// I tried having it so level 6 can de-anchor. BAD IDEA, MASSIVE LAG.
if (entity == component.Owner ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent<PhysicsComponent?>(entity.Uid, out var collidableComponent) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent<PhysicsComponent?>(entity, out var collidableComponent) ||
collidableComponent.BodyType == BodyType.Static) continue;
if (!CanPull(entity)) continue;
var vec = worldPos - IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).WorldPosition;
var vec = worldPos - IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).WorldPosition;
if (vec.Length < destroyRange - 0.01f) continue;
@@ -192,7 +192,7 @@ namespace Content.Server.Singularity.EntitySystems
var circle = new Circle(worldPos, radius);
var box = new Box2(worldPos - radius, worldPos + radius);
foreach (var grid in _mapManager.FindGridsIntersecting(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner.Uid).MapID, box))
foreach (var grid in _mapManager.FindGridsIntersecting(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner).MapID, box))
{
foreach (var tile in grid.GetTilesIntersecting(circle))
{