Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -81,7 +81,7 @@ namespace Content.Server.Weapon.Melee
var owner = EntityManager.GetEntity(uid);
var target = args.TargetEntity;
var location = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.User.Uid).Coordinates;
var location = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.User).Coordinates;
var diff = args.ClickLocation.ToMapPos(IoCManager.Resolve<IEntityManager>()) - location.ToMapPos(IoCManager.Resolve<IEntityManager>());
var angle = Angle.FromWorldVec(diff);
@@ -96,9 +96,9 @@ namespace Content.Server.Weapon.Melee
var targets = new[] { target };
SendAnimation(comp.ClickArc, angle, args.User, owner, targets, comp.ClickAttackEffect, false);
RaiseLocalEvent(target.Uid, new AttackedEvent(args.Used, args.User, args.ClickLocation));
RaiseLocalEvent(target, new AttackedEvent(args.Used, args.User, args.ClickLocation));
var damage = _damageableSystem.TryChangeDamage(target.Uid,
var damage = _damageableSystem.TryChangeDamage(target,
DamageSpecifier.ApplyModifierSets(comp.Damage, hitEvent.ModifiersList));
if (damage != null)
@@ -138,12 +138,12 @@ namespace Content.Server.Weapon.Melee
var owner = EntityManager.GetEntity(uid);
var location = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.User.Uid).Coordinates;
var location = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.User).Coordinates;
var diff = args.ClickLocation.ToMapPos(IoCManager.Resolve<IEntityManager>()) - location.ToMapPos(IoCManager.Resolve<IEntityManager>());
var angle = Angle.FromWorldVec(diff);
// This should really be improved. GetEntitiesInArc uses pos instead of bounding boxes.
var entities = ArcRayCast(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.User.Uid).WorldPosition, angle, comp.ArcWidth, comp.Range, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(owner.Uid).MapID, args.User);
var entities = ArcRayCast(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.User).WorldPosition, angle, comp.ArcWidth, comp.Range, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(owner).MapID, args.User);
var hitEntities = new List<IEntity>();
foreach (var entity in entities)
@@ -151,7 +151,7 @@ namespace Content.Server.Weapon.Melee
if (entity.IsInContainer() || entity == args.User)
continue;
if (EntityManager.HasComponent<DamageableComponent>(entity.Uid))
if (EntityManager.HasComponent<DamageableComponent>(entity))
{
hitEntities.Add(entity);
}
@@ -166,18 +166,18 @@ namespace Content.Server.Weapon.Melee
{
if (entities.Count != 0)
{
SoundSystem.Play(Filter.Pvs(owner), comp.HitSound.GetSound(), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entities.First().Uid).Coordinates);
SoundSystem.Play(Filter.Pvs(owner), comp.HitSound.GetSound(), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entities.First()).Coordinates);
}
else
{
SoundSystem.Play(Filter.Pvs(owner), comp.MissSound.GetSound(), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.User.Uid).Coordinates);
SoundSystem.Play(Filter.Pvs(owner), comp.MissSound.GetSound(), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.User).Coordinates);
}
foreach (var entity in hitEntities)
{
RaiseLocalEvent(entity.Uid, new AttackedEvent(args.Used, args.User, args.ClickLocation));
RaiseLocalEvent(entity, new AttackedEvent(args.Used, args.User, args.ClickLocation));
var damage = _damageableSystem.TryChangeDamage(entity.Uid,
var damage = _damageableSystem.TryChangeDamage(entity,
DamageSpecifier.ApplyModifierSets(comp.Damage, hitEvent.ModifiersList));
if (damage != null)
@@ -219,7 +219,7 @@ namespace Content.Server.Weapon.Melee
if (args.Target == null)
return;
var location = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.User.Uid).Coordinates;
var location = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.User).Coordinates;
var diff = args.ClickLocation.ToMapPos(IoCManager.Resolve<IEntityManager>()) - location.ToMapPos(IoCManager.Resolve<IEntityManager>());
var angle = Angle.FromWorldVec(diff);
@@ -263,16 +263,16 @@ namespace Content.Server.Weapon.Melee
private void OnChemicalInjectorHit(EntityUid uid, MeleeChemicalInjectorComponent comp, MeleeHitEvent args)
{
IEntity owner = EntityManager.GetEntity(uid);
if (!_solutionsSystem.TryGetInjectableSolution(owner.Uid, out var solutionContainer))
if (!_solutionsSystem.TryGetInjectableSolution(owner, out var solutionContainer))
return;
var hitBloodstreams = new List<BloodstreamComponent>();
foreach (var entity in args.HitEntities)
{
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(entity.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(entity.Uid).EntityLifeStage) >= EntityLifeStage.Deleted)
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(entity) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(entity).EntityLifeStage) >= EntityLifeStage.Deleted)
continue;
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<BloodstreamComponent?>(entity.Uid, out var bloodstream))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<BloodstreamComponent?>(entity, out var bloodstream))
hitBloodstreams.Add(bloodstream);
}
@@ -293,13 +293,13 @@ namespace Content.Server.Weapon.Melee
public void SendAnimation(string arc, Angle angle, IEntity attacker, IEntity source, IEnumerable<IEntity> hits, bool textureEffect = false, bool arcFollowAttacker = true)
{
RaiseNetworkEvent(new MeleeWeaponSystemMessages.PlayMeleeWeaponAnimationMessage(arc, angle, attacker.Uid, source.Uid,
hits.Select(e => e.Uid).ToList(), textureEffect, arcFollowAttacker), Filter.Pvs(source, 1f));
RaiseNetworkEvent(new MeleeWeaponSystemMessages.PlayMeleeWeaponAnimationMessage(arc, angle, attacker, source,
hits.Select(e => (EntityUid) e).ToList(), textureEffect, arcFollowAttacker), Filter.Pvs(source, 1f));
}
public void SendLunge(Angle angle, IEntity source)
{
RaiseNetworkEvent(new MeleeWeaponSystemMessages.PlayLungeAnimationMessage(angle, source.Uid), Filter.Pvs(source, 1f));
RaiseNetworkEvent(new MeleeWeaponSystemMessages.PlayLungeAnimationMessage(angle, source), Filter.Pvs(source, 1f));
}
}