Copyright purge (#5788)

This commit is contained in:
Peptide90
2021-12-15 02:43:12 +00:00
committed by GitHub
parent 0162f668fb
commit 5d15787b04
37 changed files with 0 additions and 314 deletions

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@@ -90,30 +90,6 @@
sprite: Clothing/Head/Misc/skubhead.rsi
- type: IngestionBlocker
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatXenoMom
name: xeno matriarch helmet
description: Hiss hiss hiss!
components:
- type: Sprite
sprite: Clothing/Head/Misc/xenom.rsi
- type: Clothing
sprite: Clothing/Head/Misc/xenom.rsi
- type: IngestionBlocker
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatXeno
name: xenos helmet
description: Hiss hiss hiss!
components:
- type: Sprite
sprite: Clothing/Head/Misc/xenos.rsi
- type: Clothing
sprite: Clothing/Head/Misc/xenos.rsi
- type: IngestionBlocker
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatShrineMaidenWig

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@@ -177,17 +177,6 @@
- type: Clothing
sprite: Clothing/OuterClothing/Misc/wizard.rsi
- type: entity
parent: ClothingOuterBase
id: ClothingOuterXenos
name: xenos suit
description: A suit made out of chitinous alien hide.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/xenos.rsi
- type: Clothing
sprite: Clothing/OuterClothing/Misc/xenos.rsi
- type: entity
parent: ClothingOuterBase
id: ClothingOuterWizardRed

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@@ -9,11 +9,6 @@
- texture: Objects/Fun/toys.rsi/plushie_h.png
- type: RandomSpawner
rarePrototypes:
- CarvingHelpMe
- CarvingHello
- CarvingThankYou
- CarvingVeryGood
- CarvingImSorry
- FoamBlade
rareChance: 0.03
prototypes:

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@@ -57,16 +57,6 @@
- type: Sprite
sprite: Objects/Consumable/Drinks/jar.rsi
- type: entity
parent: DrinkGlassBase
id: DrinkJarMetroid
name: jar metroid
description: ''
components:
- type: Drink
- type: Sprite
sprite: Objects/Consumable/Drinks/jar_metroid.rsi
- type: entity
parent: DrinkGlassBase
id: DrinkJarWhat

View File

@@ -158,115 +158,6 @@
- type: UseDelay
delay: 1.0
# This stuff might be copyright claimed by From Software. The sprites are unique
# and made by Bright but the sounds are ripped straight from the game. Idk, it's
# probably not a big deal.
- type: entity
parent: BaseItem
id: CarvingHelpMe
name: help me carving
description: Help me!
components:
- type: Sprite
sprite: Objects/Misc/carvings.rsi
state: help_me
- type: Item
sprite: Objects/Misc/carvings.rsi
- type: EmitSoundOnThrow
sound:
path: /Audio/Items/Toys/helpme.ogg
- type: ItemCooldown
- type: EmitSoundOnUse
sound:
path: /Audio/Items/Toys/helpme.ogg
- type: UseDelay
delay: 1.0
- type: entity
parent: BaseItem
id: CarvingHello
name: hello carving
description: Hello!
components:
- type: Sprite
sprite: Objects/Misc/carvings.rsi
state: hello
- type: Item
sprite: Objects/Misc/carvings.rsi
- type: EmitSoundOnThrow
sound:
path: /Audio/Items/Toys/hellothere.ogg
- type: ItemCooldown
- type: EmitSoundOnUse
sound:
path: /Audio/Items/Toys/hellothere.ogg
- type: UseDelay
delay: 1.0
- type: entity
parent: BaseItem
id: CarvingThankYou
name: thank you carving
description: Thank you!
components:
- type: Sprite
sprite: Objects/Misc/carvings.rsi
state: thank_you
- type: Item
sprite: Objects/Misc/carvings.rsi
- type: EmitSoundOnThrow
sound:
path: /Audio/Items/Toys/thankyou.ogg
- type: ItemCooldown
- type: EmitSoundOnUse
sound:
path: /Audio/Items/Toys/thankyou.ogg
- type: UseDelay
delay: 1.0
- type: entity
parent: BaseItem
id: CarvingVeryGood
name: very good carving
description: Very good!
components:
- type: Sprite
sprite: Objects/Misc/carvings.rsi
state: very_good
- type: Item
sprite: Objects/Misc/carvings.rsi
- type: EmitSoundOnThrow
sound:
path: /Audio/Items/Toys/verygood.ogg
- type: ItemCooldown
- type: EmitSoundOnUse
sound:
path: /Audio/Items/Toys/verygood.ogg
- type: UseDelay
delay: 1.0
- type: entity
parent: BaseItem
id: CarvingImSorry
name: sorry carving
description: I'm sorry.
components:
- type: Sprite
sprite: Objects/Misc/carvings.rsi
state: im_sorry
- type: Item
sprite: Objects/Misc/carvings.rsi
- type: EmitSoundOnThrow
sound:
path: /Audio/Items/Toys/imsorry.ogg
- type: ItemCooldown
- type: EmitSoundOnUse
sound:
path: /Audio/Items/Toys/imsorry.ogg
- type: UseDelay
delay: 1.0
## Figurines
- type: entity