Suspicion on the Space Station gamemode (#849)
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@@ -104,7 +104,8 @@ namespace Content.Server.GameTicking
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_configurationManager.RegisterCVar("game.lobbyenabled", false, CVar.ARCHIVE);
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_configurationManager.RegisterCVar("game.lobbyduration", 20, CVar.ARCHIVE);
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_configurationManager.RegisterCVar("game.defaultpreset", "Sandbox", CVar.ARCHIVE);
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_configurationManager.RegisterCVar("game.defaultpreset", "Suspicion", CVar.ARCHIVE);
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_configurationManager.RegisterCVar("game.fallbackpreset", "Sandbox", CVar.ARCHIVE);
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_playerManager.PlayerStatusChanged += _handlePlayerStatusChanged;
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@@ -181,11 +182,6 @@ namespace Content.Server.GameTicking
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SendServerMessage("The round is starting now...");
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RunLevel = GameRunLevel.InRound;
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var preset = MakeGamePreset();
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preset.Start();
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List<IPlayerSession> readyPlayers;
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if (LobbyEnabled)
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{
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@@ -196,6 +192,8 @@ namespace Content.Server.GameTicking
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readyPlayers = _playersInLobby.Keys.ToList();
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}
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RunLevel = GameRunLevel.InRound;
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// Get the profiles for each player for easier lookup.
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var profiles = readyPlayers.ToDictionary(p => p, GetPlayerProfile);
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@@ -222,6 +220,18 @@ namespace Content.Server.GameTicking
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SpawnPlayer(player, job, false);
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}
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// Time to start the preset.
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var preset = MakeGamePreset();
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if (!preset.Start(assignedJobs.Keys.ToList()))
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{
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SetStartPreset(_configurationManager.GetCVar<string>("game.fallbackpreset"));
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var newPreset = MakeGamePreset();
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_chatManager.DispatchServerAnnouncement($"Failed to start {preset.ModeTitle} mode! Defaulting to {newPreset.ModeTitle}...");
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if(!newPreset.Start(readyPlayers))
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throw new ApplicationException("Fallback preset failed to start!");
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}
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_roundStartTimeSpan = IoCManager.Resolve<IGameTiming>().RealTime;
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_sendStatusToAll();
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}
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@@ -255,15 +265,16 @@ namespace Content.Server.GameTicking
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var listOfPlayerInfo = new List<RoundEndPlayerInfo>();
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foreach(var ply in _playerManager.GetAllPlayers().OrderBy(p => p.Name))
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{
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if(ply.AttachedEntity.TryGetComponent<MindComponent>(out var mindComponent)
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&& mindComponent.HasMind)
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var mind = ply.ContentData().Mind;
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if(mind != null)
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{
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var antag = mind.AllRoles.Any(role => role.Antag);
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var playerEndRoundInfo = new RoundEndPlayerInfo()
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{
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PlayerOOCName = ply.Name,
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PlayerICName = mindComponent.Mind.CurrentEntity.Name,
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Role = mindComponent.Mind.AllRoles.FirstOrDefault()?.Name ?? Loc.GetString("Unkown"),
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Antag = false
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PlayerICName = mind.CurrentEntity.Name,
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Role = antag ? mind.AllRoles.First(role => role.Antag).Name : mind.AllRoles.FirstOrDefault()?.Name ?? Loc.GetString("Unkown"),
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Antag = antag
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};
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listOfPlayerInfo.Add(playerEndRoundInfo);
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}
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@@ -339,6 +350,7 @@ namespace Content.Server.GameTicking
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{
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"Sandbox" => typeof(PresetSandbox),
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"DeathMatch" => typeof(PresetDeathMatch),
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"Suspicion" => typeof(PresetSuspicion),
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_ => throw new NotSupportedException()
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});
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