Musician's Tuxedo & Musician's Winter Coat (#10460)
@@ -5,6 +5,7 @@
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startingInventory:
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startingInventory:
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ClothingOuterWinterClown: 1
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ClothingOuterWinterClown: 1
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ClothingOuterWinterMime: 1
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ClothingOuterWinterMime: 1
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ClothingOuterWinterMusician: 1
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ClothingMaskJoy: 2
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ClothingMaskJoy: 2
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ClothingHeadHatCardborg: 2
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ClothingHeadHatCardborg: 2
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ClothingOuterCardborg: 2
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ClothingOuterCardborg: 2
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@@ -284,3 +284,14 @@
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Slash: 0.8
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Slash: 0.8
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Piercing: 0.6 #slightly less bulletproof than wardens normal coat
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Piercing: 0.6 #slightly less bulletproof than wardens normal coat
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Heat: 0.75
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Heat: 0.75
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- type: entity
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parent: ClothingOuterWinterCoat
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id: ClothingOuterWinterMusician
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name: musician's winter coat
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description: An oversized, plasticine space tuxedo that'll have people asking "do you know me?"
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/WinterCoats/coatnomi.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/WinterCoats/coatnomi.rsi
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@@ -822,3 +822,14 @@
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sprite: Clothing/Uniforms/Jumpsuit/monastic_robe_light.rsi
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sprite: Clothing/Uniforms/Jumpsuit/monastic_robe_light.rsi
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- type: Clothing
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- type: Clothing
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sprite: Clothing/Uniforms/Jumpsuit/monastic_robe_light.rsi
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sprite: Clothing/Uniforms/Jumpsuit/monastic_robe_light.rsi
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- type: entity
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parent: ClothingUniformBase
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id: ClothingUniformJumpsuitMusician
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name: musician's tuxedo
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description: A fancy tuxedo for the musically inclined. Perfect for any lounge act!
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components:
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- type: Sprite
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sprite: Clothing/Uniforms/Jumpsuit/musician.rsi
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- type: Clothing
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sprite: Clothing/Uniforms/Jumpsuit/musician.rsi
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@@ -432,7 +432,7 @@
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- ClothingUniformJumpskirtMedicalDoctor
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- ClothingUniformJumpskirtMedicalDoctor
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- ClothingUniformJumpsuitMime
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- ClothingUniformJumpsuitMime
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- ClothingUniformJumpskirtMime
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- ClothingUniformJumpskirtMime
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- ClothingUniformJumpsuitLawyerPurple
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- ClothingUniformJumpsuitMusician
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- ClothingUniformJumpsuitParamedic
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- ClothingUniformJumpsuitParamedic
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- ClothingUniformJumpskirtParamedic
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- ClothingUniformJumpskirtParamedic
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- ClothingUniformJumpsuitPrisoner
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- ClothingUniformJumpsuitPrisoner
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@@ -401,11 +401,11 @@
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Cloth: 300
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Cloth: 300
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- type: latheRecipe
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- type: latheRecipe
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id: ClothingUniformJumpsuitLawyerPurple ##Musician
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id: ClothingUniformJumpsuitMusician
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icon:
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icon:
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sprite: Clothing/Uniforms/Jumpsuit/lawyerpurple.rsi
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sprite: Clothing/Uniforms/Jumpsuit/musician.rsi
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state: icon
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state: icon
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result: ClothingUniformJumpsuitLawyerPurple
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result: ClothingUniformJumpsuitMusician
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completetime: 4
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completetime: 4
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materials:
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materials:
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Cloth: 300
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Cloth: 300
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@@ -16,7 +16,7 @@
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- type: startingGear
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- type: startingGear
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id: MusicianGear
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id: MusicianGear
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equipment:
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equipment:
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jumpsuit: ClothingUniformJumpsuitLawyerPurple
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jumpsuit: ClothingUniformJumpsuitMusician
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back: ClothingBackpackMusicianFilled
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back: ClothingBackpackMusicianFilled
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eyes: ClothingEyesGlassesSunglasses
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eyes: ClothingEyesGlassesSunglasses
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shoes: ClothingShoesColorBlack
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shoes: ClothingShoesColorBlack
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After Width: | Height: | Size: 989 B |
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After Width: | Height: | Size: 554 B |
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After Width: | Height: | Size: 387 B |
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After Width: | Height: | Size: 391 B |
@@ -0,0 +1,26 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Sprited by Ian M. Burton, based on the iconic Klaus Nomi",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-OUTERCLOTHING",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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After Width: | Height: | Size: 1.4 KiB |
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After Width: | Height: | Size: 366 B |
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After Width: | Height: | Size: 511 B |
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After Width: | Height: | Size: 511 B |
@@ -0,0 +1,26 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from paradisestation at commit https://github.com/ParadiseSS13/Paradise/commit/4daf5d1a1b45fc3fcc4fd9703222159e6c1f38c8, inhands and icon by peptide, edited further by Ian M. Burton",
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"size": {
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"x": 32,
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"y": 32
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},
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||||||
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"states": [
|
||||||
|
{
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||||||
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"name": "icon"
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||||||
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},
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||||||
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{
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||||||
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"name": "equipped-INNERCLOTHING",
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||||||
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"directions": 4
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||||||
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},
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||||||
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{
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||||||
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"name": "inhand-left",
|
||||||
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"directions": 4
|
||||||
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},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4
|
||||||
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}
|
||||||
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]
|
||||||
|
}
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