Autoattacking weapons (#23765)

auto attacks
This commit is contained in:
Nemanja
2024-01-09 02:25:07 -05:00
committed by GitHub
parent e97fd47a87
commit 5db615af54
5 changed files with 18 additions and 6 deletions

View File

@@ -69,7 +69,7 @@ public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
var useDown = _inputSystem.CmdStates.GetState(EngineKeyFunctions.Use);
var altDown = _inputSystem.CmdStates.GetState(EngineKeyFunctions.UseSecondary);
if (useDown != BoundKeyState.Down && altDown != BoundKeyState.Down)
if (weapon.AutoAttack || useDown != BoundKeyState.Down && altDown != BoundKeyState.Down)
{
if (weapon.Attacking)
{