@@ -1,51 +1,39 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Threading;
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using Content.Server.Administration.Logs;
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using Content.Server.Construction;
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using Content.Server.Construction.Components;
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using Content.Server.Power.Components;
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using Content.Shared.UserInterface;
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using Content.Shared.Database;
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using Content.Server.UserInterface;
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using Content.Shared.DoAfter;
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using Content.Shared.GameTicking;
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using Content.Shared.Hands.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Tools;
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using Content.Shared.Tools.Components;
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using Content.Shared.UserInterface;
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using Content.Shared.Wires;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
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using Content.Server.UserInterface;
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namespace Content.Server.Wires;
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public sealed class WiresSystem : SharedWiresSystem
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{
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[Dependency] private readonly IPrototypeManager _protoMan = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly ActivatableUISystem _activatableUI = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
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[Dependency] private readonly SharedToolSystem _toolSystem = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly ConstructionSystem _construction = default!;
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// This is where all the wire layouts are stored.
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[ViewVariables] private readonly Dictionary<string, WireLayout> _layouts = new();
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private const float ScrewTime = 1f;
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private float _toolTime = 0f;
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#region Initialization
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@@ -56,8 +44,7 @@ public sealed class WiresSystem : SharedWiresSystem
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SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
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// this is a broadcast event
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SubscribeLocalEvent<WiresPanelComponent, WirePanelDoAfterEvent>(OnPanelDoAfter);
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SubscribeLocalEvent<WiresComponent, ComponentStartup>(OnWiresStartup);
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SubscribeLocalEvent<WiresComponent, PanelChangedEvent>(OnPanelChanged);
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SubscribeLocalEvent<WiresComponent, WiresActionMessage>(OnWiresActionMessage);
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SubscribeLocalEvent<WiresComponent, InteractUsingEvent>(OnInteractUsing);
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SubscribeLocalEvent<WiresComponent, MapInitEvent>(OnMapInit);
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@@ -68,6 +55,7 @@ public sealed class WiresSystem : SharedWiresSystem
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SubscribeLocalEvent<ActivatableUIRequiresPanelComponent, PanelChangedEvent>(OnActivatableUIPanelChanged);
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SubscribeLocalEvent<WiresPanelSecurityComponent, WiresPanelSecurityEvent>(SetWiresPanelSecurity);
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}
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private void SetOrCreateWireLayout(EntityUid uid, WiresComponent? wires = null)
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{
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if (!Resolve(uid, ref wires))
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@@ -246,11 +234,6 @@ public sealed class WiresSystem : SharedWiresSystem
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position,
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action);
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}
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private void OnWiresStartup(EntityUid uid, WiresComponent component, ComponentStartup args)
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{
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EnsureComp<WiresPanelComponent>(uid);
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}
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#endregion
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#region DoAfters
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@@ -464,49 +447,28 @@ public sealed class WiresSystem : SharedWiresSystem
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if (args.Handled)
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return;
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if (!TryComp<ToolComponent>(args.Used, out var tool) || !TryComp<WiresPanelComponent>(uid, out var panel))
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if (!TryComp<ToolComponent>(args.Used, out var tool))
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return;
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if (panel.Open &&
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(_toolSystem.HasQuality(args.Used, "Cutting", tool) ||
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_toolSystem.HasQuality(args.Used, "Pulsing", tool)))
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{
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if (TryComp<WiresPanelSecurityComponent>(uid, out var wiresPanelSecurity) &&
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!wiresPanelSecurity.WiresAccessible)
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return;
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if (!IsPanelOpen(uid))
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return;
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if (Tool.HasQuality(args.Used, "Cutting", tool) ||
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Tool.HasQuality(args.Used, "Pulsing", tool))
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{
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if (TryComp(args.User, out ActorComponent? actor))
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{
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_uiSystem.TryOpen(uid, WiresUiKey.Key, actor.PlayerSession);
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args.Handled = true;
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}
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}
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else if (_toolSystem.UseTool(args.Used, args.User, uid, ScrewTime, "Screwing", new WirePanelDoAfterEvent(), toolComponent: tool))
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{
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_adminLogger.Add(LogType.Action, LogImpact.Low,
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$"{ToPrettyString(args.User):user} is screwing {ToPrettyString(uid):target}'s {(panel.Open ? "open" : "closed")} maintenance panel at {Transform(uid).Coordinates:targetlocation}");
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args.Handled = true;
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}
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}
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private void OnPanelDoAfter(EntityUid uid, WiresPanelComponent panel, WirePanelDoAfterEvent args)
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private void OnPanelChanged(Entity<WiresComponent> ent, ref PanelChangedEvent args)
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{
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if (args.Cancelled)
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if (args.Open)
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return;
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TogglePanel(uid, panel, !panel.Open);
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UpdateAppearance(uid, panel);
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_adminLogger.Add(LogType.Action, LogImpact.Low, $"{ToPrettyString(args.User):user} screwed {ToPrettyString(uid):target}'s maintenance panel {(panel.Open ? "open" : "closed")}");
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if (panel.Open)
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{
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_audio.PlayPvs(panel.ScrewdriverOpenSound, uid);
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}
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else
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{
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_audio.PlayPvs(panel.ScrewdriverCloseSound, uid);
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_uiSystem.TryCloseAll(uid, WiresUiKey.Key);
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}
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_uiSystem.TryCloseAll(ent, WiresUiKey.Key);
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}
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private void OnAttemptOpenActivatableUI(EntityUid uid, ActivatableUIRequiresPanelComponent component, ActivatableUIOpenAttemptEvent args)
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@@ -665,16 +627,6 @@ public sealed class WiresSystem : SharedWiresSystem
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Dirty(uid, component);
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}
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public void TogglePanel(EntityUid uid, WiresPanelComponent component, bool open)
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{
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component.Open = open;
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UpdateAppearance(uid, component);
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Dirty(uid, component);
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var ev = new PanelChangedEvent(component.Open);
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RaiseLocalEvent(uid, ref ev);
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}
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public void SetWiresPanelSecurity(EntityUid uid, WiresPanelSecurityComponent component, WiresPanelSecurityEvent args)
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{
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component.Examine = args.Examine;
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@@ -688,12 +640,6 @@ public sealed class WiresSystem : SharedWiresSystem
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}
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}
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private void UpdateAppearance(EntityUid uid, WiresPanelComponent panel)
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{
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if (TryComp<AppearanceComponent>(uid, out var appearance))
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_appearance.SetData(uid, WiresVisuals.MaintenancePanelState, panel.Open && panel.Visible, appearance);
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}
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private void TryDoWireAction(EntityUid target, EntityUid user, EntityUid toolEntity, int id, WiresAction action, WiresComponent? wires = null, ToolComponent? tool = null)
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{
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if (!Resolve(target, ref wires)
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@@ -711,7 +657,7 @@ public sealed class WiresSystem : SharedWiresSystem
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switch (action)
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{
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case WiresAction.Cut:
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if (!_toolSystem.HasQuality(toolEntity, "Cutting", tool))
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if (!Tool.HasQuality(toolEntity, "Cutting", tool))
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{
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_popupSystem.PopupCursor(Loc.GetString("wires-component-ui-on-receive-message-need-wirecutters"), user);
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return;
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@@ -725,7 +671,7 @@ public sealed class WiresSystem : SharedWiresSystem
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break;
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case WiresAction.Mend:
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if (!_toolSystem.HasQuality(toolEntity, "Cutting", tool))
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if (!Tool.HasQuality(toolEntity, "Cutting", tool))
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{
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_popupSystem.PopupCursor(Loc.GetString("wires-component-ui-on-receive-message-need-wirecutters"), user);
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return;
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@@ -739,7 +685,7 @@ public sealed class WiresSystem : SharedWiresSystem
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break;
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case WiresAction.Pulse:
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if (!_toolSystem.HasQuality(toolEntity, "Pulsing", tool))
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if (!Tool.HasQuality(toolEntity, "Pulsing", tool))
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{
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_popupSystem.PopupCursor(Loc.GetString("wires-component-ui-on-receive-message-need-multitool"), user);
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return;
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@@ -798,7 +744,7 @@ public sealed class WiresSystem : SharedWiresSystem
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switch (action)
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{
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case WiresAction.Cut:
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if (!_toolSystem.HasQuality(toolEntity, "Cutting", tool))
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if (!Tool.HasQuality(toolEntity, "Cutting", tool))
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{
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_popupSystem.PopupCursor(Loc.GetString("wires-component-ui-on-receive-message-need-wirecutters"), user);
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break;
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@@ -810,7 +756,7 @@ public sealed class WiresSystem : SharedWiresSystem
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break;
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}
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_toolSystem.PlayToolSound(toolEntity, tool, user);
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Tool.PlayToolSound(toolEntity, tool, user);
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if (wire.Action == null || wire.Action.Cut(user, wire))
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{
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wire.IsCut = true;
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@@ -819,7 +765,7 @@ public sealed class WiresSystem : SharedWiresSystem
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UpdateUserInterface(used);
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break;
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case WiresAction.Mend:
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if (!_toolSystem.HasQuality(toolEntity, "Cutting", tool))
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if (!Tool.HasQuality(toolEntity, "Cutting", tool))
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{
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_popupSystem.PopupCursor(Loc.GetString("wires-component-ui-on-receive-message-need-wirecutters"), user);
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break;
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@@ -831,7 +777,7 @@ public sealed class WiresSystem : SharedWiresSystem
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break;
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}
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_toolSystem.PlayToolSound(toolEntity, tool, user);
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Tool.PlayToolSound(toolEntity, tool, user);
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if (wire.Action == null || wire.Action.Mend(user, wire))
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{
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wire.IsCut = false;
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@@ -840,7 +786,7 @@ public sealed class WiresSystem : SharedWiresSystem
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UpdateUserInterface(used);
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break;
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case WiresAction.Pulse:
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if (!_toolSystem.HasQuality(toolEntity, "Pulsing", tool))
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if (!Tool.HasQuality(toolEntity, "Pulsing", tool))
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{
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_popupSystem.PopupCursor(Loc.GetString("wires-component-ui-on-receive-message-need-multitool"), user);
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break;
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@@ -855,7 +801,7 @@ public sealed class WiresSystem : SharedWiresSystem
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wire.Action?.Pulse(user, wire);
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UpdateUserInterface(used);
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_audio.PlayPvs(wires.PulseSound, used);
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Audio.PlayPvs(wires.PulseSound, used);
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break;
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}
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Reference in New Issue
Block a user