some chairs tweaks (#22901)
* make all chairs rotatable and anchorable * Revert "make all chairs rotatable and anchorable" This reverts commit d7f98261d5c228b7035b611f2becf2355c2f257f. * comt
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@@ -82,6 +82,7 @@
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description: Apply butt.
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description: Apply butt.
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components:
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components:
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- type: Anchorable
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- type: Anchorable
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- type: Rotatable
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- type: Sprite
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- type: Sprite
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state: stool
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state: stool
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- type: Construction
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- type: Construction
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@@ -111,6 +112,7 @@
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id: ChairOfficeLight
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id: ChairOfficeLight
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parent: SeatBase
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parent: SeatBase
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components:
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components:
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- type: Anchorable
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- type: Rotatable
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- type: Rotatable
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rotateWhileAnchored: true
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rotateWhileAnchored: true
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- type: Sprite
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- type: Sprite
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@@ -204,11 +206,9 @@
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- type: entity
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- type: entity
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name: ritual chair
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name: ritual chair
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id: ChairRitual
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id: ChairRitual
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parent: SeatBase
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parent: ChairWood
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description: Looks uncomfortable.
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description: Looks uncomfortable.
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components:
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components:
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- type: Anchorable
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- type: Rotatable
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- type: Sprite
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- type: Sprite
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state: ritual
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state: ritual
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- type: Construction
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- type: Construction
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@@ -221,7 +221,6 @@
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name: meat chair
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name: meat chair
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description: Uncomfortably sweaty.
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description: Uncomfortably sweaty.
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components:
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components:
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- type: Anchorable
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- type: Rotatable
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- type: Rotatable
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- type: Sprite
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- type: Sprite
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state: meat
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state: meat
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@@ -232,11 +231,9 @@
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- type: entity
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- type: entity
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name: cursed chair
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name: cursed chair
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id: ChairCursed
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id: ChairCursed
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parent: SeatBase
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parent: ChairWood
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description: It's staring back.
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description: It's staring back.
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components:
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components:
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- type: Anchorable
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- type: Rotatable
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- type: Sprite
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- type: Sprite
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state: cursed
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state: cursed
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- type: Strap
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- type: Strap
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@@ -253,6 +250,11 @@
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- !type:PlaySoundBehavior
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- !type:PlaySoundBehavior
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sound:
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sound:
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path: /Audio/Voice/Human/womanlaugh.ogg
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path: /Audio/Voice/Human/womanlaugh.ogg
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- !type:SpawnEntitiesBehavior
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spawn:
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MaterialWoodPlank:
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min: 1
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max: 1
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graph: RitualSeat
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graph: RitualSeat
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node: chairCursed
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node: chairCursed
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@@ -266,7 +268,6 @@
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anchored: true
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anchored: true
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- type: Physics
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- type: Physics
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bodyType: Static
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bodyType: Static
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- type: Anchorable
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- type: Rotatable
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- type: Rotatable
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- type: Sprite
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- type: Sprite
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sprite: Structures/Web/chair.rsi
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sprite: Structures/Web/chair.rsi
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