Inline EntityManager
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
using System.Collections.Generic;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
namespace Content.Client.Spawners
|
||||
@@ -32,7 +33,7 @@ namespace Content.Client.Spawners
|
||||
{
|
||||
foreach (var proto in _prototypes)
|
||||
{
|
||||
var entity = Owner.EntityManager.SpawnEntity(proto, Owner.Transform.Coordinates);
|
||||
var entity = IoCManager.Resolve<IEntityManager>().SpawnEntity(proto, Owner.Transform.Coordinates);
|
||||
_entity.Add(entity);
|
||||
}
|
||||
}
|
||||
@@ -41,7 +42,7 @@ namespace Content.Client.Spawners
|
||||
{
|
||||
foreach (var entity in _entity)
|
||||
{
|
||||
Owner.EntityManager.DeleteEntity(entity);
|
||||
IoCManager.Resolve<IEntityManager>().DeleteEntity(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user