Inline EntityManager

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 11:11:52 +01:00
parent bd18574412
commit 5e177ae734
108 changed files with 250 additions and 199 deletions

View File

@@ -10,6 +10,7 @@ using Content.Shared.Popups;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Players;
@@ -174,7 +175,7 @@ namespace Content.Server.Atmos.Components
if (!_checkPlayer && _position.HasValue)
{
// Check if position is out of range => don't update
if (!_position.Value.InRange(Owner.EntityManager, pos, SharedInteractionSystem.InteractionRange))
if (!_position.Value.InRange(IoCManager.Resolve<IEntityManager>(), pos, SharedInteractionSystem.InteractionRange))
return;
pos = _position.Value;