Inline EntityManager

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 11:11:52 +01:00
parent bd18574412
commit 5e177ae734
108 changed files with 250 additions and 199 deletions

View File

@@ -10,6 +10,7 @@ using Content.Shared.Popups;
using Content.Shared.Sound;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Player;
@@ -124,7 +125,7 @@ namespace Content.Server.Chemistry.Components
public override ComponentState GetComponentState()
{
var solutionSys = Owner.EntityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>();
var solutionSys = IoCManager.Resolve<IEntityManager>().EntitySysManager.GetEntitySystem<SolutionContainerSystem>();
return solutionSys.TryGetSolution(Owner.Uid, SolutionName, out var solution)
? new HyposprayComponentState(solution.CurrentVolume, solution.MaxVolume)
: new HyposprayComponentState(FixedPoint2.Zero, FixedPoint2.Zero);