Inline EntityManager
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@@ -12,6 +12,7 @@ using Content.Shared.Interaction;
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using Content.Shared.Interaction.Helpers;
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using Content.Shared.Popups;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Players;
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using Robust.Shared.Serialization.Manager.Attributes;
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@@ -303,7 +304,7 @@ namespace Content.Server.Chemistry.Components
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public override ComponentState GetComponentState()
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{
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Owner.EntityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>()
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IoCManager.Resolve<IEntityManager>().EntitySysManager.GetEntitySystem<SolutionContainerSystem>()
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.TryGetSolution(Owner.Uid, SolutionName, out var solution);
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var currentVolume = solution?.CurrentVolume ?? FixedPoint2.Zero;
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