Inline EntityManager

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 11:11:52 +01:00
parent bd18574412
commit 5e177ae734
108 changed files with 250 additions and 199 deletions

View File

@@ -12,6 +12,7 @@ using Content.Shared.Interaction;
using Content.Shared.Interaction.Helpers;
using Content.Shared.Popups;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Players;
using Robust.Shared.Serialization.Manager.Attributes;
@@ -303,7 +304,7 @@ namespace Content.Server.Chemistry.Components
public override ComponentState GetComponentState()
{
Owner.EntityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>()
IoCManager.Resolve<IEntityManager>().EntitySysManager.GetEntitySystem<SolutionContainerSystem>()
.TryGetSolution(Owner.Uid, SolutionName, out var solution);
var currentVolume = solution?.CurrentVolume ?? FixedPoint2.Zero;