Inline EntityManager
This commit is contained in:
@@ -5,6 +5,7 @@ using Content.Server.Power.Components;
|
||||
using Content.Shared.Computer;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.ViewVariables;
|
||||
@@ -78,7 +79,7 @@ namespace Content.Server.Computer
|
||||
return;
|
||||
}
|
||||
|
||||
var board = Owner.EntityManager.SpawnEntity(_boardPrototype, Owner.Transform.Coordinates);
|
||||
var board = IoCManager.Resolve<IEntityManager>().SpawnEntity(_boardPrototype, Owner.Transform.Coordinates);
|
||||
|
||||
if(!container.Insert(board))
|
||||
Logger.Warning($"Couldn't insert board {board} to computer {Owner}!");
|
||||
|
||||
Reference in New Issue
Block a user