Inline EntityManager
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@@ -14,6 +14,7 @@ using Content.Shared.Research.Prototypes;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Lathe.Components
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@@ -122,7 +123,7 @@ namespace Content.Server.Lathe.Components
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{
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Producing = false;
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_producingRecipe = null;
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Owner.EntityManager.SpawnEntity(recipe.Result, Owner.Transform.Coordinates);
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IoCManager.Resolve<IEntityManager>().SpawnEntity(recipe.Result, Owner.Transform.Coordinates);
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UserInterface?.SendMessage(new LatheStoppedProducingRecipeMessage());
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State = LatheState.Base;
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SetAppearance(LatheVisualState.Idle);
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