Inline EntityManager

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 11:11:52 +01:00
parent bd18574412
commit 5e177ae734
108 changed files with 250 additions and 199 deletions

View File

@@ -14,6 +14,7 @@ using Content.Shared.Research.Prototypes;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.ViewVariables;
namespace Content.Server.Lathe.Components
@@ -122,7 +123,7 @@ namespace Content.Server.Lathe.Components
{
Producing = false;
_producingRecipe = null;
Owner.EntityManager.SpawnEntity(recipe.Result, Owner.Transform.Coordinates);
IoCManager.Resolve<IEntityManager>().SpawnEntity(recipe.Result, Owner.Transform.Coordinates);
UserInterface?.SendMessage(new LatheStoppedProducingRecipeMessage());
State = LatheState.Base;
SetAppearance(LatheVisualState.Idle);