Inline EntityManager
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@@ -2,6 +2,7 @@ using Content.Shared.Popups;
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using Content.Shared.Rotatable;
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using Content.Shared.Verbs;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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@@ -83,7 +84,7 @@ namespace Content.Server.Rotatable
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}
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var oldTransform = component.Owner.Transform;
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var entity = component.Owner.EntityManager.SpawnEntity(component.MirrorEntity, oldTransform.Coordinates);
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var entity = IoCManager.Resolve<IEntityManager>().SpawnEntity(component.MirrorEntity, oldTransform.Coordinates);
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var newTransform = entity.Transform;
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newTransform.LocalRotation = oldTransform.LocalRotation;
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newTransform.Anchored = false;
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