Inline EntityManager
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@@ -5,6 +5,7 @@ using Content.Shared.MobState.Components;
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using Content.Shared.Tag;
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using Content.Shared.Throwing;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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@@ -96,7 +97,7 @@ namespace Content.Server.Throwing
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if (user != null && pushbackRatio > 0.0f && user.TryGetComponent(out IPhysBody? body))
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{
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var msg = new ThrowPushbackAttemptEvent();
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body.Owner.EntityManager.EventBus.RaiseLocalEvent(body.Owner.Uid, msg);
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IoCManager.Resolve<IEntityManager>().EventBus.RaiseLocalEvent(body.Owner.Uid, msg);
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if (!msg.Cancelled)
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{
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