Inline EntityManager
This commit is contained in:
@@ -2,6 +2,7 @@ using Content.Shared.Hands.Components;
|
||||
using Content.Shared.Interaction;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
namespace Content.Shared.Placeable
|
||||
@@ -54,7 +55,7 @@ namespace Content.Shared.Placeable
|
||||
if(!args.User.TryGetComponent<SharedHandsComponent>(out var handComponent))
|
||||
return;
|
||||
|
||||
if (!args.ClickLocation.IsValid(args.User.EntityManager))
|
||||
if (!args.ClickLocation.IsValid(IoCManager.Resolve<IEntityManager>()))
|
||||
return;
|
||||
|
||||
if(!handComponent.TryDropEntity(args.Used, surface.Owner.Transform.Coordinates))
|
||||
|
||||
Reference in New Issue
Block a user