Update traitorObjectives..yml (#9231)
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@@ -37,18 +37,16 @@
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- !type:RandomTraitorAliveCondition {}
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canBeDuplicate: true
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# These are disabled until we get an evac shuttle and more involved round ends
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#
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#- type: objective
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# id: StayAliveObjective
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# issuer: syndicate
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# requirements:
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# - !type:TraitorRequirement {}
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# - !type:IncompatibleConditionsRequirement
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# conditions:
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# - DieCondition
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# conditions:
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# - !type:StayAliveCondition {}
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- type: objective
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id: StayAliveObjective
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issuer: syndicate
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requirements:
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- !type:TraitorRequirement {}
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- !type:IncompatibleConditionsRequirement
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conditions:
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- DieCondition
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conditions:
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- !type:StayAliveCondition {}
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- type: objective
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id: DieObjective
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