EntityStorage ECS (#9291)

This commit is contained in:
Nemanja
2022-07-13 19:11:59 -04:00
committed by GitHub
parent a655891a8d
commit 5edf2ccad5
46 changed files with 1057 additions and 1126 deletions

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using Content.Server.Storage.Components;
using Content.Shared.Body.Components;
using Content.Shared.Interaction;
using Content.Shared.Standing;
namespace Content.Server.Morgue.Components
{
[RegisterComponent]
[ComponentReference(typeof(EntityStorageComponent))]
[ComponentReference(typeof(IActivate))]
[ComponentReference(typeof(IStorageComponent))]
public sealed class BodyBagEntityStorageComponent : EntityStorageComponent
{
protected override bool AddToContents(EntityUid entity)
{
if (IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(entity) && !EntitySystem.Get<StandingStateSystem>().IsDown(entity)) return false;
return base.AddToContents(entity);
}
}
}

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using Content.Shared.Sound;
using System.Threading;
namespace Content.Server.Morgue.Components;
[RegisterComponent]
public sealed class CrematoriumComponent : Component
{
/// <summary>
/// Whether or not the crematorium is currently cooking
/// </summary>
[ViewVariables]
public bool Cooking;
/// <summary>
/// The time it takes to cook
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public int BurnMilis = 5000;
public CancellationTokenSource? CremateCancelToken;
[DataField("cremateStartSound")]
public SoundSpecifier CremateStartSound = new SoundPathSpecifier("/Audio/Items/lighter1.ogg");
[DataField("crematingSound")]
public SoundSpecifier CrematingSound = new SoundPathSpecifier("/Audio/Effects/burning.ogg");
[DataField("cremateFinishSound")]
public SoundSpecifier CremateFinishSound = new SoundPathSpecifier("/Audio/Machines/ding.ogg");
}

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using System.Threading;
using Content.Server.Storage.Components;
using Content.Shared.Interaction;
using Content.Shared.Morgue;
using Content.Shared.Popups;
using Content.Shared.Sound;
using Robust.Shared.Audio;
using Robust.Shared.Player;
namespace Content.Server.Morgue.Components
{
[RegisterComponent]
[ComponentReference(typeof(MorgueEntityStorageComponent))]
[ComponentReference(typeof(EntityStorageComponent))]
[ComponentReference(typeof(IActivate))]
[ComponentReference(typeof(IStorageComponent))]
#pragma warning disable 618
public sealed class CrematoriumEntityStorageComponent : MorgueEntityStorageComponent
#pragma warning restore 618
{
[Dependency] private readonly IEntityManager _entities = default!;
[DataField("cremateStartSound")] private SoundSpecifier _cremateStartSound = new SoundPathSpecifier("/Audio/Items/lighter1.ogg");
[DataField("crematingSound")] private SoundSpecifier _crematingSound = new SoundPathSpecifier("/Audio/Effects/burning.ogg");
[DataField("cremateFinishSound")] private SoundSpecifier _cremateFinishSound = new SoundPathSpecifier("/Audio/Machines/ding.ogg");
[ViewVariables]
public bool Cooking { get; private set; }
[ViewVariables(VVAccess.ReadWrite)]
private int _burnMilis = 5000;
private CancellationTokenSource? _cremateCancelToken;
public override bool CanOpen(EntityUid user, bool silent = false)
{
if (Cooking)
{
if (!silent)
Owner.PopupMessage(user, Loc.GetString("crematorium-entity-storage-component-is-cooking-safety-message"));
return false;
}
return base.CanOpen(user, silent);
}
public void TryCremate()
{
if (Cooking) return;
if (Open) return;
SoundSystem.Play(_cremateStartSound.GetSound(), Filter.Pvs(Owner), Owner);
Cremate();
}
public void Cremate()
{
if (Open)
CloseStorage();
if(_entities.TryGetComponent(Owner, out AppearanceComponent? appearanceComponent))
appearanceComponent.SetData(CrematoriumVisuals.Burning, true);
Cooking = true;
SoundSystem.Play(_crematingSound.GetSound(), Filter.Pvs(Owner), Owner);
_cremateCancelToken?.Cancel();
_cremateCancelToken = new CancellationTokenSource();
Owner.SpawnTimer(_burnMilis, () =>
{
if (_entities.Deleted(Owner))
return;
if(_entities.TryGetComponent(Owner, out appearanceComponent))
appearanceComponent.SetData(CrematoriumVisuals.Burning, false);
Cooking = false;
if (Contents.ContainedEntities.Count > 0)
{
for (var i = Contents.ContainedEntities.Count - 1; i >= 0; i--)
{
var item = Contents.ContainedEntities[i];
Contents.Remove(item);
_entities.DeleteEntity(item);
}
var ash = _entities.SpawnEntity("Ash", _entities.GetComponent<TransformComponent>(Owner).Coordinates);
Contents.Insert(ash);
}
TryOpenStorage(Owner);
SoundSystem.Play(_cremateFinishSound.GetSound(), Filter.Pvs(Owner), Owner);
}, _cremateCancelToken.Token);
}
}
}

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namespace Content.Server.Morgue.Components;
[RegisterComponent]
public sealed class EntityStorageLayingDownOverrideComponent : Component
{
}

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using Content.Shared.Sound;
namespace Content.Server.Morgue.Components;
[RegisterComponent]
public sealed class MorgueComponent : Component
{
/// <summary>
/// Whether or not the morgue beeps if a living player is inside.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("doSoulBeep")]
public bool DoSoulBeep = true;
[ViewVariables]
public float AccumulatedFrameTime = 0f;
/// <summary>
/// The amount of time between each beep.
/// </summary>
[ViewVariables]
public float BeepTime = 10f;
[DataField("occupantHasSoulAlarmSound")]
public SoundSpecifier OccupantHasSoulAlarmSound = new SoundPathSpecifier("/Audio/Weapons/Guns/EmptyAlarm/smg_empty_alarm.ogg");
}

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@@ -1,173 +0,0 @@
using Content.Server.Storage.Components;
using Content.Shared.Body.Components;
using Content.Shared.Directions;
using Content.Shared.Interaction;
using Content.Shared.Morgue;
using Content.Shared.Physics;
using Content.Shared.Popups;
using Content.Shared.Sound;
using Content.Shared.Standing;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Morgue.Components
{
[RegisterComponent]
[ComponentReference(typeof(EntityStorageComponent))]
[ComponentReference(typeof(IActivate))]
[ComponentReference(typeof(IStorageComponent))]
[Virtual]
public class MorgueEntityStorageComponent : EntityStorageComponent
{
[Dependency] private readonly IEntityManager _entMan = default!;
private const CollisionGroup TrayCanOpenMask = CollisionGroup.Impassable | CollisionGroup.MidImpassable;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("trayPrototype", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
private string? _trayPrototypeId;
[ViewVariables]
private EntityUid? _tray;
[ViewVariables]
public ContainerSlot? TrayContainer { get; private set; }
[ViewVariables(VVAccess.ReadWrite)]
[DataField("doSoulBeep")]
public bool DoSoulBeep = true;
[DataField("occupantHasSoulAlarmSound")]
private SoundSpecifier _occupantHasSoulAlarmSound = new SoundPathSpecifier("/Audio/Weapons/Guns/EmptyAlarm/smg_empty_alarm.ogg");
protected override void Initialize()
{
base.Initialize();
if(_entMan.TryGetComponent<AppearanceComponent>(Owner, out var appearance))
appearance.SetData(MorgueVisuals.Open, false);
TrayContainer = Owner.EnsureContainer<ContainerSlot>("morgue_tray", out _);
}
public override Vector2 ContentsDumpPosition()
{
if (_tray != null)
return _entMan.GetComponent<TransformComponent>(_tray.Value).WorldPosition;
return base.ContentsDumpPosition();
}
protected override bool AddToContents(EntityUid entity)
{
if (_entMan.HasComponent<SharedBodyComponent>(entity) && !EntitySystem.Get<StandingStateSystem>().IsDown(entity))
return false;
return base.AddToContents(entity);
}
public override bool CanOpen(EntityUid user, bool silent = false)
{
if (!EntitySystem.Get<SharedInteractionSystem>().InRangeUnobstructed(Owner,
_entMan.GetComponent<TransformComponent>(Owner).Coordinates.Offset(_entMan.GetComponent<TransformComponent>(Owner).LocalRotation.GetCardinalDir()),
collisionMask: TrayCanOpenMask
))
{
if (!silent)
Owner.PopupMessage(user, Loc.GetString("morgue-entity-storage-component-cannot-open-no-space"));
return false;
}
return base.CanOpen(user, silent);
}
protected override void OpenStorage()
{
if (_entMan.TryGetComponent<AppearanceComponent>(Owner, out var appearance))
{
appearance.SetData(MorgueVisuals.Open, true);
appearance.SetData(MorgueVisuals.HasContents, false);
appearance.SetData(MorgueVisuals.HasMob, false);
appearance.SetData(MorgueVisuals.HasSoul, false);
}
if (_tray == null)
{
_tray = _entMan.SpawnEntity(_trayPrototypeId, _entMan.GetComponent<TransformComponent>(Owner).Coordinates);
var trayComp = _tray.Value.EnsureComponent<MorgueTrayComponent>();
trayComp.Morgue = Owner;
}
else
{
TrayContainer?.Remove(_tray.Value);
}
_entMan.GetComponent<TransformComponent>(_tray.Value).Coordinates = new EntityCoordinates(Owner, 0, -1);
base.OpenStorage();
}
private void CheckContents()
{
var count = 0;
var hasMob = false;
var hasSoul = false;
foreach (var entity in Contents.ContainedEntities)
{
count++;
if (!hasMob && _entMan.HasComponent<SharedBodyComponent>(entity))
hasMob = true;
if (!hasSoul && _entMan.TryGetComponent<ActorComponent?>(entity, out var actor) && actor.PlayerSession != null)
hasSoul = true;
}
if (_entMan.TryGetComponent<AppearanceComponent>(Owner, out var appearance))
{
appearance.SetData(MorgueVisuals.HasContents, count > 0);
appearance.SetData(MorgueVisuals.HasMob, hasMob);
appearance.SetData(MorgueVisuals.HasSoul, hasSoul);
}
}
protected override void CloseStorage()
{
base.CloseStorage();
if (_entMan.TryGetComponent<AppearanceComponent>(Owner, out var appearance))
appearance.SetData(MorgueVisuals.Open, false);
CheckContents();
if (_tray != null)
{
TrayContainer?.Insert(_tray.Value);
}
}
protected override IEnumerable<EntityUid> DetermineCollidingEntities()
{
if (_tray == null)
{
yield break;
}
var entityLookup = EntitySystem.Get<EntityLookupSystem>();
foreach (var entity in entityLookup.GetEntitiesIntersecting(_tray.Value, flags: LookupFlags.None))
{
yield return entity;
}
}
//Called every 10 seconds
public void Update()
{
CheckContents();
if (DoSoulBeep && _entMan.TryGetComponent<AppearanceComponent>(Owner, out var appearance) &&
appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul)
{
SoundSystem.Play(_occupantHasSoulAlarmSound.GetSound(), Filter.Pvs(Owner), Owner);
}
}
}
}

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using Content.Shared.Interaction;
namespace Content.Server.Morgue.Components
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public sealed class MorgueTrayComponent : Component, IActivate
{
[ViewVariables]
public EntityUid Morgue { get; set; }
void IActivate.Activate(ActivateEventArgs eventArgs)
{
var entMan = IoCManager.Resolve<IEntityManager>();
if (Morgue != default && !entMan.Deleted(Morgue) && entMan.TryGetComponent<MorgueEntityStorageComponent?>(Morgue, out var comp))
{
comp.Activate(new ActivateEventArgs(eventArgs.User, Morgue));
}
}
}
}

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using Content.Server.Morgue.Components;
using Content.Shared.Morgue;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
using Robust.Shared.Audio;
using Content.Server.Storage.Components;
using System.Threading;
using Content.Shared.Verbs;
using Content.Shared.Database;
using Content.Shared.Interaction.Events;
using Content.Server.Players;
using Content.Server.GameTicking;
using Content.Shared.Popups;
using Content.Server.Storage.EntitySystems;
using Content.Shared.Examine;
using Content.Shared.Standing;
using Content.Shared.Storage;
namespace Content.Server.Morgue;
public sealed class CrematoriumSystem : EntitySystem
{
[Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly EntityStorageSystem _entityStorage = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly StandingStateSystem _standing = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CrematoriumComponent, ExaminedEvent>(OnExamine);
SubscribeLocalEvent<CrematoriumComponent, StorageOpenAttemptEvent>(OnAttemptOpen);
SubscribeLocalEvent<CrematoriumComponent, GetVerbsEvent<AlternativeVerb>>(AddCremateVerb);
SubscribeLocalEvent<CrematoriumComponent, SuicideEvent>(OnSuicide);
}
private void OnExamine(EntityUid uid, CrematoriumComponent component, ExaminedEvent args)
{
if (!TryComp<AppearanceComponent>(uid, out var appearance))
return;
if (appearance.TryGetData(CrematoriumVisuals.Burning, out bool isBurning) && isBurning)
args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-is-burning", ("owner", uid)));
if (appearance.TryGetData(StorageVisuals.HasContents, out bool hasContents) && hasContents)
args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-has-contents"));
else
args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-empty"));
}
private void OnAttemptOpen(EntityUid uid, CrematoriumComponent component, StorageOpenAttemptEvent args)
{
if (component.Cooking)
args.Cancel();
}
private void AddCremateVerb(EntityUid uid, CrematoriumComponent component, GetVerbsEvent<AlternativeVerb> args)
{
if (!TryComp<EntityStorageComponent>(uid, out var storage))
return;
if (!args.CanAccess || !args.CanInteract || args.Hands == null || component.Cooking || storage.Open)
return;
AlternativeVerb verb = new()
{
Text = Loc.GetString("cremate-verb-get-data-text"),
// TODO VERB ICON add flame/burn symbol?
Act = () => TryCremate(uid, component, storage),
Impact = LogImpact.Medium // could be a body? or evidence? I dunno.
};
args.Verbs.Add(verb);
}
public void Cremate(EntityUid uid, CrematoriumComponent? component = null, EntityStorageComponent? storage = null)
{
if (!Resolve(uid, ref component, ref storage))
return;
if (TryComp<AppearanceComponent>(uid, out var app))
app.SetData(CrematoriumVisuals.Burning, true);
component.Cooking = true;
SoundSystem.Play(component.CrematingSound.GetSound(), Filter.Pvs(uid), uid);
component.CremateCancelToken?.Cancel();
component.CremateCancelToken = new CancellationTokenSource();
uid.SpawnTimer(component.BurnMilis, () =>
{
if (Deleted(uid))
return;
if (TryComp<AppearanceComponent>(uid, out var app))
app.SetData(CrematoriumVisuals.Burning, false);
component.Cooking = false;
if (storage.Contents.ContainedEntities.Count > 0)
{
for (var i = storage.Contents.ContainedEntities.Count - 1; i >= 0; i--)
{
var item = storage.Contents.ContainedEntities[i];
storage.Contents.Remove(item);
EntityManager.DeleteEntity(item);
}
var ash = Spawn("Ash", Transform(uid).Coordinates);
storage.Contents.Insert(ash);
}
_entityStorage.OpenStorage(uid, storage);
SoundSystem.Play(component.CremateFinishSound.GetSound(), Filter.Pvs(uid), uid);
}, component.CremateCancelToken.Token);
}
public void TryCremate(EntityUid uid, CrematoriumComponent component, EntityStorageComponent? storage = null)
{
if (!Resolve(uid, ref storage))
return;
if (component.Cooking || storage.Open || storage.Contents.ContainedEntities.Count < 1)
return;
SoundSystem.Play(component.CremateStartSound.GetSound(), Filter.Pvs(uid), uid);
Cremate(uid, component, storage);
}
private void OnSuicide(EntityUid uid, CrematoriumComponent component, SuicideEvent args)
{
if (args.Handled)
return;
args.SetHandled(SuicideKind.Heat);
var victim = args.Victim;
if (TryComp(victim, out ActorComponent? actor) && actor.PlayerSession.ContentData()?.Mind is { } mind)
{
_ticker.OnGhostAttempt(mind, false);
if (mind.OwnedEntity is { Valid: true } entity)
{
_popup.PopupEntity(Loc.GetString("crematorium-entity-storage-component-suicide-message"), entity, Filter.Pvs(entity));
}
}
_popup.PopupEntity(Loc.GetString("crematorium-entity-storage-component-suicide-message-others", ("victim", victim)),
victim, Filter.PvsExcept(victim), PopupType.LargeCaution);
if (_entityStorage.CanInsert(uid))
{
_entityStorage.CloseStorage(uid);
_standing.Down(victim, false);
_entityStorage.Insert(victim, uid);
}
else
{
EntityManager.DeleteEntity(victim);
}
_entityStorage.CloseStorage(uid);
Cremate(uid, component);
}
}

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using Content.Server.Morgue.Components;
using Content.Shared.Standing;
using Content.Server.Storage.Components;
using Content.Shared.Body.Components;
namespace Content.Server.Morgue;
public sealed class EntityStorageLayingDownOverrideSystem : EntitySystem
{
[Dependency] private readonly StandingStateSystem _standing = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<EntityStorageLayingDownOverrideComponent, StorageBeforeCloseEvent>(OnBeforeClose);
}
private void OnBeforeClose(EntityUid uid, EntityStorageLayingDownOverrideComponent component, StorageBeforeCloseEvent args)
{
foreach (var ent in args.Contents)
if (HasComp<SharedBodyComponent>(ent) && !_standing.IsDown(ent))
args.Contents.Remove(ent);
}
}

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using Content.Server.Morgue.Components;
using Content.Shared.Morgue;
using Content.Shared.Examine;
using Content.Shared.Database;
using Content.Shared.Verbs;
using JetBrains.Annotations;
using Content.Shared.Interaction.Events;
using Robust.Server.GameObjects;
using Content.Server.Players;
using Content.Server.GameTicking;
using Content.Server.Popups;
using Content.Shared.Popups;
using Content.Shared.Standing;
using Robust.Shared.Player;
using Robust.Shared.Audio;
using Content.Server.Storage.Components;
using Content.Shared.Body.Components;
using Content.Shared.Storage;
namespace Content.Server.Morgue
namespace Content.Server.Morgue;
public sealed partial class MorgueSystem : EntitySystem
{
[UsedImplicitly]
public sealed class MorgueSystem : EntitySystem
public override void Initialize()
{
[Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly StandingStateSystem _stando = default!;
base.Initialize();
private float _accumulatedFrameTime;
SubscribeLocalEvent<MorgueComponent, ExaminedEvent>(OnExamine);
}
public override void Initialize()
/// <summary>
/// Handles the examination text for looking at a morgue.
/// </summary>
private void OnExamine(EntityUid uid, MorgueComponent component, ExaminedEvent args)
{
if (!TryComp<AppearanceComponent>(uid, out var appearance))
return;
if (!args.IsInDetailsRange)
return;
if (appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul)
args.PushMarkup(Loc.GetString("morgue-entity-storage-component-on-examine-details-body-has-soul"));
else if (appearance.TryGetData(MorgueVisuals.HasMob, out bool hasMob) && hasMob)
args.PushMarkup(Loc.GetString("morgue-entity-storage-component-on-examine-details-body-has-no-soul"));
else if (appearance.TryGetData(StorageVisuals.HasContents, out bool hasContents) && hasContents)
args.PushMarkup(Loc.GetString("morgue-entity-storage-component-on-examine-details-has-contents"));
else
args.PushMarkup(Loc.GetString("morgue-entity-storage-component-on-examine-details-empty"));
}
/// <summary>
/// Updates data periodically in case something died/got deleted in the morgue.
/// </summary>
private void CheckContents(EntityUid uid, MorgueComponent? morgue = null, EntityStorageComponent? storage = null)
{
if (!Resolve(uid, ref morgue, ref storage))
return;
var hasMob = false;
var hasSoul = false;
foreach (var ent in storage.Contents.ContainedEntities)
{
base.Initialize();
SubscribeLocalEvent<CrematoriumEntityStorageComponent, GetVerbsEvent<AlternativeVerb>>(AddCremateVerb);
SubscribeLocalEvent<CrematoriumEntityStorageComponent, ExaminedEvent>(OnCrematoriumExamined);
SubscribeLocalEvent<CrematoriumEntityStorageComponent, SuicideEvent>(OnSuicide);
SubscribeLocalEvent<MorgueEntityStorageComponent, ExaminedEvent>(OnMorgueExamined);
if (!hasMob && HasComp<SharedBodyComponent>(ent))
hasMob = true;
if (!hasSoul && TryComp<ActorComponent?>(ent, out var actor) && actor.PlayerSession != null)
hasSoul = true;
}
private void OnSuicide(EntityUid uid, CrematoriumEntityStorageComponent component, SuicideEvent args)
if (TryComp<AppearanceComponent>(uid, out var app))
{
if (args.Handled) return;
args.SetHandled(SuicideKind.Heat);
var victim = args.Victim;
if (TryComp(victim, out ActorComponent? actor) && actor.PlayerSession.ContentData()?.Mind is { } mind)
{
_ticker.OnGhostAttempt(mind, false);
if (mind.OwnedEntity is { Valid: true } entity)
{
_popup.PopupEntity(Loc.GetString("crematorium-entity-storage-component-suicide-message"), entity,
Filter.Pvs(entity, entityManager: EntityManager), PopupType.MediumCaution);
}
}
_popup.PopupEntity(
Loc.GetString("crematorium-entity-storage-component-suicide-message-others", ("victim", victim)),
victim,
Filter.Pvs(victim, entityManager: EntityManager).RemoveWhereAttachedEntity(e => e == victim));
if (component.CanInsert(victim))
{
component.Insert(victim);
_stando.Down(victim, false);
}
else
{
EntityManager.DeleteEntity(victim);
}
component.Cremate();
app.SetData(MorgueVisuals.HasMob, hasMob);
app.SetData(MorgueVisuals.HasSoul, hasSoul);
}
}
private void AddCremateVerb(EntityUid uid, CrematoriumEntityStorageComponent component, GetVerbsEvent<AlternativeVerb> args)
/// <summary>
/// Handles the periodic beeping that morgues do when a live body is inside.
/// </summary>
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var comp in EntityQuery<MorgueComponent>())
{
if (!args.CanAccess || !args.CanInteract || args.Hands == null || component.Cooking || component.Open )
return;
comp.AccumulatedFrameTime += frameTime;
AlternativeVerb verb = new();
verb.Text = Loc.GetString("cremate-verb-get-data-text");
// TODO VERB ICON add flame/burn symbol?
verb.Act = () => component.TryCremate();
verb.Impact = LogImpact.Medium; // could be a body? or evidence? I dunno.
args.Verbs.Add(verb);
}
CheckContents(comp.Owner, comp);
private void OnCrematoriumExamined(EntityUid uid, CrematoriumEntityStorageComponent component, ExaminedEvent args)
{
if (!TryComp<AppearanceComponent>(uid, out var appearance))
return;
if (comp.AccumulatedFrameTime < comp.BeepTime)
continue;
comp.AccumulatedFrameTime -= comp.BeepTime;
if (args.IsInDetailsRange)
if (comp.DoSoulBeep && TryComp<AppearanceComponent>(comp.Owner, out var appearance) &&
appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul)
{
if (appearance.TryGetData(CrematoriumVisuals.Burning, out bool isBurning) && isBurning)
{
args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-is-burning", ("owner", uid)));
}
if (appearance.TryGetData(MorgueVisuals.HasContents, out bool hasContents) && hasContents)
{
args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-has-contents"));
}
else
{
args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-empty"));
}
}
}
private void OnMorgueExamined(EntityUid uid, MorgueEntityStorageComponent component, ExaminedEvent args)
{
if (!TryComp<AppearanceComponent>(uid, out var appearance)) return;
if (args.IsInDetailsRange)
{
if (appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul)
{
args.PushMarkup(Loc.GetString("morgue-entity-storage-component-on-examine-details-body-has-soul"));
}
else if (appearance.TryGetData(MorgueVisuals.HasMob, out bool hasMob) && hasMob)
{
args.PushMarkup(Loc.GetString("morgue-entity-storage-component-on-examine-details-body-has-no-soul"));
}
else if (appearance.TryGetData(MorgueVisuals.HasContents, out bool hasContents) && hasContents)
{
args.PushMarkup(Loc.GetString("morgue-entity-storage-component-on-examine-details-has-contents"));
}
else
{
args.PushMarkup(Loc.GetString("morgue-entity-storage-component-on-examine-details-empty"));
}
}
}
public override void Update(float frameTime)
{
_accumulatedFrameTime += frameTime;
if (_accumulatedFrameTime >= 10)
{
foreach (var morgue in EntityManager.EntityQuery<MorgueEntityStorageComponent>())
{
morgue.Update();
}
_accumulatedFrameTime -= 10;
SoundSystem.Play(comp.OccupantHasSoulAlarmSound.GetSound(), Filter.Pvs(comp.Owner), comp.Owner);
}
}
}