EntityStorage ECS (#9291)
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162
Content.Server/Morgue/CrematoriumSystem.cs
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162
Content.Server/Morgue/CrematoriumSystem.cs
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using Content.Server.Morgue.Components;
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using Content.Shared.Morgue;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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using Robust.Shared.Audio;
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using Content.Server.Storage.Components;
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using System.Threading;
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using Content.Shared.Verbs;
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using Content.Shared.Database;
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using Content.Shared.Interaction.Events;
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using Content.Server.Players;
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using Content.Server.GameTicking;
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using Content.Shared.Popups;
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using Content.Server.Storage.EntitySystems;
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using Content.Shared.Examine;
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using Content.Shared.Standing;
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using Content.Shared.Storage;
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namespace Content.Server.Morgue;
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public sealed class CrematoriumSystem : EntitySystem
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{
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[Dependency] private readonly GameTicker _ticker = default!;
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[Dependency] private readonly EntityStorageSystem _entityStorage = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly StandingStateSystem _standing = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CrematoriumComponent, ExaminedEvent>(OnExamine);
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SubscribeLocalEvent<CrematoriumComponent, StorageOpenAttemptEvent>(OnAttemptOpen);
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SubscribeLocalEvent<CrematoriumComponent, GetVerbsEvent<AlternativeVerb>>(AddCremateVerb);
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SubscribeLocalEvent<CrematoriumComponent, SuicideEvent>(OnSuicide);
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}
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private void OnExamine(EntityUid uid, CrematoriumComponent component, ExaminedEvent args)
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{
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if (!TryComp<AppearanceComponent>(uid, out var appearance))
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return;
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if (appearance.TryGetData(CrematoriumVisuals.Burning, out bool isBurning) && isBurning)
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args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-is-burning", ("owner", uid)));
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if (appearance.TryGetData(StorageVisuals.HasContents, out bool hasContents) && hasContents)
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args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-has-contents"));
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else
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args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-empty"));
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}
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private void OnAttemptOpen(EntityUid uid, CrematoriumComponent component, StorageOpenAttemptEvent args)
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{
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if (component.Cooking)
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args.Cancel();
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}
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private void AddCremateVerb(EntityUid uid, CrematoriumComponent component, GetVerbsEvent<AlternativeVerb> args)
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{
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if (!TryComp<EntityStorageComponent>(uid, out var storage))
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return;
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if (!args.CanAccess || !args.CanInteract || args.Hands == null || component.Cooking || storage.Open)
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return;
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AlternativeVerb verb = new()
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{
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Text = Loc.GetString("cremate-verb-get-data-text"),
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// TODO VERB ICON add flame/burn symbol?
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Act = () => TryCremate(uid, component, storage),
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Impact = LogImpact.Medium // could be a body? or evidence? I dunno.
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};
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args.Verbs.Add(verb);
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}
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public void Cremate(EntityUid uid, CrematoriumComponent? component = null, EntityStorageComponent? storage = null)
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{
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if (!Resolve(uid, ref component, ref storage))
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return;
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if (TryComp<AppearanceComponent>(uid, out var app))
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app.SetData(CrematoriumVisuals.Burning, true);
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component.Cooking = true;
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SoundSystem.Play(component.CrematingSound.GetSound(), Filter.Pvs(uid), uid);
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component.CremateCancelToken?.Cancel();
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component.CremateCancelToken = new CancellationTokenSource();
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uid.SpawnTimer(component.BurnMilis, () =>
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{
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if (Deleted(uid))
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return;
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if (TryComp<AppearanceComponent>(uid, out var app))
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app.SetData(CrematoriumVisuals.Burning, false);
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component.Cooking = false;
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if (storage.Contents.ContainedEntities.Count > 0)
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{
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for (var i = storage.Contents.ContainedEntities.Count - 1; i >= 0; i--)
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{
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var item = storage.Contents.ContainedEntities[i];
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storage.Contents.Remove(item);
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EntityManager.DeleteEntity(item);
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}
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var ash = Spawn("Ash", Transform(uid).Coordinates);
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storage.Contents.Insert(ash);
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}
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_entityStorage.OpenStorage(uid, storage);
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SoundSystem.Play(component.CremateFinishSound.GetSound(), Filter.Pvs(uid), uid);
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}, component.CremateCancelToken.Token);
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}
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public void TryCremate(EntityUid uid, CrematoriumComponent component, EntityStorageComponent? storage = null)
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{
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if (!Resolve(uid, ref storage))
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return;
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if (component.Cooking || storage.Open || storage.Contents.ContainedEntities.Count < 1)
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return;
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SoundSystem.Play(component.CremateStartSound.GetSound(), Filter.Pvs(uid), uid);
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Cremate(uid, component, storage);
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}
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private void OnSuicide(EntityUid uid, CrematoriumComponent component, SuicideEvent args)
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{
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if (args.Handled)
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return;
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args.SetHandled(SuicideKind.Heat);
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var victim = args.Victim;
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if (TryComp(victim, out ActorComponent? actor) && actor.PlayerSession.ContentData()?.Mind is { } mind)
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{
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_ticker.OnGhostAttempt(mind, false);
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if (mind.OwnedEntity is { Valid: true } entity)
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{
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_popup.PopupEntity(Loc.GetString("crematorium-entity-storage-component-suicide-message"), entity, Filter.Pvs(entity));
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}
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}
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_popup.PopupEntity(Loc.GetString("crematorium-entity-storage-component-suicide-message-others", ("victim", victim)),
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victim, Filter.PvsExcept(victim), PopupType.LargeCaution);
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if (_entityStorage.CanInsert(uid))
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{
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_entityStorage.CloseStorage(uid);
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_standing.Down(victim, false);
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_entityStorage.Insert(victim, uid);
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}
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else
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{
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EntityManager.DeleteEntity(victim);
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}
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_entityStorage.CloseStorage(uid);
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Cremate(uid, component);
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}
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}
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