EntityStorage ECS (#9291)
This commit is contained in:
@@ -1,14 +1,7 @@
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using Content.Server.Xenoarchaeology.XenoArtifacts;
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namespace Content.Server.Storage.Components;
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[RegisterComponent]
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public sealed class ArtifactStorageComponent : EntityStorageComponent
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public sealed class ArtifactStorageComponent : Component
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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public override bool CanFit(EntityUid entity)
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{
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return _entMan.HasComponent<ArtifactComponent>(entity);
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}
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}
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@@ -1,54 +1,12 @@
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using Content.Shared.Audio;
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using Content.Shared.Interaction;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using System.Linq;
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namespace Content.Server.Storage.Components
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namespace Content.Server.Storage.Components;
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[RegisterComponent]
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public sealed class CursedEntityStorageComponent : Component
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{
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[ComponentReference(typeof(EntityStorageComponent))]
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[ComponentReference(typeof(IActivate))]
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[ComponentReference(typeof(IStorageComponent))]
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[RegisterComponent]
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public sealed class CursedEntityStorageComponent : EntityStorageComponent
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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[Dependency] private readonly IRobustRandom _robustRandom = default!;
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[DataField("cursedSound")] private SoundSpecifier _cursedSound = new SoundPathSpecifier("/Audio/Effects/teleport_departure.ogg");
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[DataField("cursedLockerSound")] private SoundSpecifier _cursedLockerSound = new SoundPathSpecifier("/Audio/Effects/teleport_arrival.ogg");
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protected override void CloseStorage()
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{
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base.CloseStorage();
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// No contents, we do nothing
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if (Contents.ContainedEntities.Count == 0) return;
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var lockers = _entMan.EntityQuery<EntityStorageComponent>().Select(c => c.Owner).ToList();
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if (lockers.Contains(Owner))
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lockers.Remove(Owner);
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if (lockers.Count == 0) return;
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var lockerEnt = _robustRandom.Pick(lockers);
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var locker = _entMan.GetComponent<EntityStorageComponent>(lockerEnt);
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if (locker.Open)
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locker.TryCloseStorage(Owner);
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foreach (var entity in Contents.ContainedEntities.ToArray())
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{
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Contents.ForceRemove(entity);
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locker.Insert(entity);
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}
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SoundSystem.Play(_cursedSound.GetSound(), Filter.Pvs(Owner), Owner, AudioHelpers.WithVariation(0.125f));
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SoundSystem.Play(_cursedLockerSound.GetSound(), Filter.Pvs(lockerEnt), lockerEnt, AudioHelpers.WithVariation(0.125f));
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}
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}
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[DataField("cursedSound")]
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public SoundSpecifier CursedSound = new SoundPathSpecifier("/Audio/Effects/teleport_departure.ogg");
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}
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@@ -1,389 +1,104 @@
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using System.Linq;
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using Content.Server.Buckle.Components;
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using Content.Server.Construction;
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using Content.Server.Construction.Completions;
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using Content.Server.Construction.Components;
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using Content.Server.Ghost.Components;
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using Content.Server.Storage.EntitySystems;
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using Content.Shared.Body.Components;
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using Content.Shared.Foldable;
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using Content.Shared.Interaction;
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using Content.Shared.Item;
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using Content.Shared.Physics;
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using Content.Shared.Placeable;
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using Content.Shared.Popups;
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using Content.Shared.Sound;
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using Content.Shared.Storage;
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using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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using Robust.Shared.Physics;
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using Robust.Shared.Player;
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namespace Content.Server.Storage.Components
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namespace Content.Server.Storage.Components;
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[RegisterComponent]
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public sealed class EntityStorageComponent : Component
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{
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[RegisterComponent]
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[Virtual]
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[ComponentReference(typeof(IActivate))]
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[ComponentReference(typeof(IStorageComponent))]
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public class EntityStorageComponent : Component, IActivate, IStorageComponent
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public readonly float MaxSize = 1.0f; // maximum width or height of an entity allowed inside the storage.
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public static readonly TimeSpan InternalOpenAttemptDelay = TimeSpan.FromSeconds(0.5);
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public TimeSpan LastInternalOpenAttempt;
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/// <summary>
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/// Collision masks that get removed when the storage gets opened.
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/// </summary>
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public readonly int MasksToRemove = (int) (
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CollisionGroup.MidImpassable |
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CollisionGroup.HighImpassable |
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CollisionGroup.LowImpassable);
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/// <summary>
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/// Collision masks that were removed from ANY layer when the storage was opened;
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/// </summary>
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[DataField("removedMasks")]
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public int RemovedMasks;
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[ViewVariables]
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[DataField("Capacity")]
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public int StorageCapacityMax = 30;
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[ViewVariables]
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[DataField("IsCollidableWhenOpen")]
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public bool IsCollidableWhenOpen;
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//The offset for where items are emptied/vacuumed for the EntityStorage.
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[DataField("enteringOffset")]
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public Vector2 EnteringOffset = new(0, 0);
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//The collision groups checked, so that items are depositied or grabbed from inside walls.
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[DataField("enteringOffsetCollisionFlags")]
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public readonly CollisionGroup EnteringOffsetCollisionFlags = CollisionGroup.Impassable | CollisionGroup.MidImpassable;
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[ViewVariables]
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[DataField("EnteringRange")]
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public float EnteringRange = -0.18f;
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[DataField("showContents")]
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public bool ShowContents;
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[DataField("occludesLight")]
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public bool OccludesLight = true;
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[DataField("deleteContentsOnDestruction")]
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public bool DeleteContentsOnDestruction = false;
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[DataField("open")]
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public bool Open;
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[DataField("closeSound")]
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public SoundSpecifier CloseSound = new SoundPathSpecifier("/Audio/Effects/closetclose.ogg");
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[DataField("openSound")]
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public SoundSpecifier OpenSound = new SoundPathSpecifier("/Audio/Effects/closetopen.ogg");
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[ViewVariables]
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public Container Contents = default!;
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[ViewVariables(VVAccess.ReadWrite)]
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public bool IsWeldedShut;
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}
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public sealed class InsertIntoEntityStorageAttemptEvent : CancellableEntityEventArgs { }
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public sealed class StoreMobInItemContainerAttemptEvent : CancellableEntityEventArgs
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{
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public bool Handled = false;
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}
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public sealed class StorageOpenAttemptEvent : CancellableEntityEventArgs
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{
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public bool Silent = false;
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public StorageOpenAttemptEvent (bool silent = false)
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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private const float MaxSize = 1.0f; // maximum width or height of an entity allowed inside the storage.
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public static readonly TimeSpan InternalOpenAttemptDelay = TimeSpan.FromSeconds(0.5);
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public TimeSpan LastInternalOpenAttempt;
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/// <summary>
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/// Collision masks that get removed when the storage gets opened.
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/// </summary>
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private const int MasksToRemove = (int) (
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CollisionGroup.MidImpassable |
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CollisionGroup.HighImpassable |
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CollisionGroup.LowImpassable);
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/// <summary>
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/// Collision masks that were removed from ANY layer when the storage was opened;
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/// </summary>
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[DataField("removedMasks")] public int RemovedMasks;
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[ViewVariables]
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[DataField("Capacity")]
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private int _storageCapacityMax = 30;
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[ViewVariables]
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[DataField("IsCollidableWhenOpen")]
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private bool _isCollidableWhenOpen;
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[ViewVariables]
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[DataField("EnteringRange")]
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private float _enteringRange = -0.18f;
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[DataField("showContents")]
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private bool _showContents;
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[DataField("occludesLight")]
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private bool _occludesLight = true;
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[DataField("open")]
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public bool Open;
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[DataField("closeSound")]
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private SoundSpecifier _closeSound = new SoundPathSpecifier("/Audio/Effects/closetclose.ogg");
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[DataField("openSound")]
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private SoundSpecifier _openSound = new SoundPathSpecifier("/Audio/Effects/closetopen.ogg");
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[ViewVariables]
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public Container Contents = default!;
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/// <summary>
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/// Determines if the container contents should be drawn when the container is closed.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public bool ShowContents
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{
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get => _showContents;
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set
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{
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_showContents = value;
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Contents.ShowContents = _showContents;
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}
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}
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[ViewVariables(VVAccess.ReadWrite)]
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public bool OccludesLight
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{
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get => _occludesLight;
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set
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{
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_occludesLight = value;
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Contents.OccludesLight = _occludesLight;
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}
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}
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[ViewVariables(VVAccess.ReadWrite)]
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public bool IsWeldedShut;
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[ViewVariables(VVAccess.ReadWrite)]
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public float EnteringRange
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{
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get => _enteringRange;
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set => _enteringRange = value;
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}
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/// <inheritdoc />
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protected override void Initialize()
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{
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base.Initialize();
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Contents = Owner.EnsureContainer<Container>(EntityStorageSystem.ContainerName);
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Contents.ShowContents = _showContents;
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Contents.OccludesLight = _occludesLight;
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if(_entMan.TryGetComponent(Owner, out ConstructionComponent? construction))
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EntitySystem.Get<ConstructionSystem>().AddContainer(Owner, nameof(EntityStorageComponent), construction);
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if (_entMan.TryGetComponent<PlaceableSurfaceComponent?>(Owner, out var surface))
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{
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EntitySystem.Get<PlaceableSurfaceSystem>().SetPlaceable(Owner, Open, surface);
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}
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}
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public virtual void Activate(ActivateEventArgs eventArgs)
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{
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ToggleOpen(eventArgs.User);
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}
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public virtual bool CanOpen(EntityUid user, bool silent = false)
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{
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if (IsWeldedShut)
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{
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if (!silent && !Contents.Contains(user))
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Owner.PopupMessage(user, Loc.GetString("entity-storage-component-welded-shut-message"));
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return false;
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}
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if (_entMan.TryGetComponent<LockComponent?>(Owner, out var @lock) && @lock.Locked)
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{
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if (!silent) Owner.PopupMessage(user, Loc.GetString("entity-storage-component-locked-message"));
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return false;
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}
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var @event = new StorageOpenAttemptEvent();
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IoCManager.Resolve<IEntityManager>().EventBus.RaiseLocalEvent(Owner, @event, true);
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return !@event.Cancelled;
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}
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public virtual bool CanClose(EntityUid user, bool silent = false)
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{
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var @event = new StorageCloseAttemptEvent();
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IoCManager.Resolve<IEntityManager>().EventBus.RaiseLocalEvent(Owner, @event, true);
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return !@event.Cancelled;
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}
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public void ToggleOpen(EntityUid user)
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{
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if (Open)
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{
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TryCloseStorage(user);
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}
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else
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{
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TryOpenStorage(user);
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}
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}
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protected virtual void CloseStorage()
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{
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Open = false;
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var count = 0;
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foreach (var entity in DetermineCollidingEntities())
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{
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// prevents taking items out of inventories, out of containers, and orphaning child entities
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if (entity.IsInContainer())
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continue;
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if (!CanFit(entity))
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continue;
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// finally, AddToContents
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if (!AddToContents(entity))
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continue;
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count++;
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if (count >= _storageCapacityMax)
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{
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break;
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}
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}
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ModifyComponents();
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SoundSystem.Play(_closeSound.GetSound(), Filter.Pvs(Owner), Owner);
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LastInternalOpenAttempt = default;
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}
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public virtual bool CanFit(EntityUid entity)
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{
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// conditions are complicated because of pizzabox-related issues, so follow this guide
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// 0. Accomplish your goals at all costs.
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// 1. AddToContents can block anything
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// 2. maximum item count can block anything
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// 3. ghosts can NEVER be eaten
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// 4. items can always be eaten unless a previous law prevents it
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// 5. if this is NOT AN ITEM, then mobs can always be eaten unless unless a previous law prevents it
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// 6. if this is an item, then mobs must only be eaten if some other component prevents pick-up interactions while a mob is inside (e.g. foldable)
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var attemptEvent = new InsertIntoEntityStorageAttemptEvent();
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_entMan.EventBus.RaiseLocalEvent(entity, attemptEvent);
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if (attemptEvent.Cancelled)
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return false;
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// checks
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// TODO: Make the others sub to it.
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var targetIsItem = _entMan.HasComponent<SharedItemComponent>(entity);
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var targetIsMob = _entMan.HasComponent<SharedBodyComponent>(entity);
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var storageIsItem = _entMan.HasComponent<SharedItemComponent>(Owner);
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var allowedToEat = targetIsItem;
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// BEFORE REPLACING THIS WITH, I.E. A PROPERTY:
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// Make absolutely 100% sure you have worked out how to stop people ending up in backpacks.
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// Seriously, it is insanely hacky and weird to get someone out of a backpack once they end up in there.
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// And to be clear, they should NOT be in there.
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// For the record, what you need to do is empty the backpack onto a PlacableSurface (table, rack)
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if (targetIsMob)
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{
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if (!storageIsItem)
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allowedToEat = true;
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else
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{
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var storeEv = new StoreThisAttemptEvent();
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_entMan.EventBus.RaiseLocalEvent(Owner, storeEv);
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allowedToEat = !storeEv.Cancelled;
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}
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}
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return allowedToEat;
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}
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protected virtual void OpenStorage()
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{
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Open = true;
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EntitySystem.Get<EntityStorageSystem>().EmptyContents(Owner, this);
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ModifyComponents();
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SoundSystem.Play(_openSound.GetSound(), Filter.Pvs(Owner), Owner);
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}
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private void ModifyComponents()
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{
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if (!_isCollidableWhenOpen && _entMan.TryGetComponent<FixturesComponent?>(Owner, out var manager)
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&& manager.Fixtures.Count > 0)
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{
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// currently only works for single-fixture entities. If they have more than one fixture, then
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// RemovedMasks needs to be tracked separately for each fixture, using a fixture Id Dictionary. Also the
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// fixture IDs probably cant be automatically generated without causing issues, unless there is some
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// guarantee that they will get deserialized with the same auto-generated ID when saving+loading the map.
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var fixture = manager.Fixtures.Values.First();
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if (Open)
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{
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RemovedMasks = fixture.CollisionLayer & MasksToRemove;
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fixture.CollisionLayer &= ~MasksToRemove;
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}
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else
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{
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fixture.CollisionLayer |= RemovedMasks;
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RemovedMasks = 0;
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}
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}
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if (_entMan.TryGetComponent<PlaceableSurfaceComponent?>(Owner, out var surface))
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{
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EntitySystem.Get<PlaceableSurfaceSystem>().SetPlaceable(Owner, Open, surface);
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}
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if (_entMan.TryGetComponent(Owner, out AppearanceComponent? appearance))
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{
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appearance.SetData(StorageVisuals.Open, Open);
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}
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}
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protected virtual bool AddToContents(EntityUid entity)
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{
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if (entity == Owner) return false;
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if (_entMan.TryGetComponent(entity, out IPhysBody? entityPhysicsComponent))
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{
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if (MaxSize < entityPhysicsComponent.GetWorldAABB().Size.X
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|| MaxSize < entityPhysicsComponent.GetWorldAABB().Size.Y)
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{
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return false;
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}
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}
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return Contents.CanInsert(entity) && Insert(entity);
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}
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public virtual Vector2 ContentsDumpPosition()
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{
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return _entMan.GetComponent<TransformComponent>(Owner).WorldPosition;
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}
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public virtual bool TryOpenStorage(EntityUid user)
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{
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if (!CanOpen(user)) return false;
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OpenStorage();
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return true;
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}
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public virtual bool TryCloseStorage(EntityUid user)
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{
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if (!CanClose(user)) return false;
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CloseStorage();
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return true;
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}
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/// <inheritdoc />
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public bool Remove(EntityUid entity)
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{
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return Contents.CanRemove(entity);
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}
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/// <inheritdoc />
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public bool Insert(EntityUid entity)
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{
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// Trying to add while open just dumps it on the ground below us.
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if (Open)
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{
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var entMan = _entMan;
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entMan.GetComponent<TransformComponent>(entity).WorldPosition = entMan.GetComponent<TransformComponent>(Owner).WorldPosition;
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return true;
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}
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return Contents.Insert(entity);
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}
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/// <inheritdoc />
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public bool CanInsert(EntityUid entity)
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{
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if (Open)
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{
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return true;
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}
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if (Contents.ContainedEntities.Count >= _storageCapacityMax)
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{
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return false;
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}
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return Contents.CanInsert(entity);
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}
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protected virtual IEnumerable<EntityUid> DetermineCollidingEntities()
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{
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var entityLookup = EntitySystem.Get<EntityLookupSystem>();
|
||||
return entityLookup.GetEntitiesInRange(Owner, _enteringRange, LookupFlags.Approximate);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class InsertIntoEntityStorageAttemptEvent : CancellableEntityEventArgs
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public sealed class StoreThisAttemptEvent : CancellableEntityEventArgs
|
||||
{
|
||||
|
||||
}
|
||||
public sealed class StorageOpenAttemptEvent : CancellableEntityEventArgs
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public sealed class StorageCloseAttemptEvent : CancellableEntityEventArgs
|
||||
{
|
||||
|
||||
Silent = silent;
|
||||
}
|
||||
}
|
||||
public sealed class StorageAfterOpenEvent : EventArgs { }
|
||||
public sealed class StorageCloseAttemptEvent : CancellableEntityEventArgs { }
|
||||
public sealed class StorageBeforeCloseEvent : EventArgs
|
||||
{
|
||||
public EntityUid Container;
|
||||
|
||||
public HashSet<EntityUid> Contents;
|
||||
|
||||
public HashSet<EntityUid> ContentsWhitelist = new();
|
||||
|
||||
public StorageBeforeCloseEvent(EntityUid container, HashSet<EntityUid> contents)
|
||||
{
|
||||
Container = container;
|
||||
Contents = contents;
|
||||
}
|
||||
}
|
||||
public sealed class StorageAfterCloseEvent : EventArgs { }
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
namespace Content.Server.Storage.Components
|
||||
{
|
||||
public interface IStorageComponent : IComponent
|
||||
{
|
||||
bool Remove(EntityUid entity);
|
||||
bool Insert(EntityUid entity);
|
||||
bool CanInsert(EntityUid entity);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using Content.Server.Storage.Components;
|
||||
using Content.Server.Xenoarchaeology.XenoArtifacts;
|
||||
|
||||
namespace Content.Server.Storage.EntitySystems;
|
||||
|
||||
public sealed class ArtifactStorageSystem : EntitySystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<ArtifactStorageComponent, StorageBeforeCloseEvent>(OnBeforeClose);
|
||||
}
|
||||
|
||||
private void OnBeforeClose(EntityUid uid, ArtifactStorageComponent component, StorageBeforeCloseEvent args)
|
||||
{
|
||||
foreach (var ent in args.Contents)
|
||||
{
|
||||
if (HasComp<ArtifactComponent>(ent))
|
||||
args.ContentsWhitelist.Add(ent);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
using Content.Server.Storage.Components;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Interaction;
|
||||
using Robust.Server.Containers;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Random;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Server.Storage.EntitySystems;
|
||||
|
||||
public sealed class CursedEntityStorageSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IRobustRandom _random = default!;
|
||||
[Dependency] private readonly EntityStorageSystem _entityStorage = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<CursedEntityStorageComponent, StorageAfterCloseEvent>(OnClose);
|
||||
}
|
||||
|
||||
private void OnClose(EntityUid uid, CursedEntityStorageComponent component, StorageAfterCloseEvent args)
|
||||
{
|
||||
if (!TryComp<EntityStorageComponent>(uid, out var storage))
|
||||
return;
|
||||
|
||||
if (storage.Open || storage.Contents.ContainedEntities.Count <= 0)
|
||||
return;
|
||||
|
||||
var lockerQuery = EntityQuery<EntityStorageComponent>().ToList();
|
||||
lockerQuery.Remove(storage);
|
||||
|
||||
if (lockerQuery.Count == 0)
|
||||
return;
|
||||
|
||||
var lockerEnt = _random.Pick(lockerQuery).Owner;
|
||||
|
||||
foreach (var entity in storage.Contents.ContainedEntities.ToArray())
|
||||
{
|
||||
storage.Contents.Remove(entity);
|
||||
_entityStorage.AddToContents(entity, lockerEnt);
|
||||
}
|
||||
SoundSystem.Play(component.CursedSound.GetSound(), Filter.Pvs(uid), uid, AudioHelpers.WithVariation(0.125f, _random));
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,19 @@
|
||||
using System.Linq;
|
||||
using System.Linq;
|
||||
using Content.Server.Construction;
|
||||
using Content.Server.Construction.Components;
|
||||
using Content.Server.Popups;
|
||||
using Content.Server.Storage.Components;
|
||||
using Content.Server.Tools.Systems;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Destructible;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Item;
|
||||
using Content.Shared.Placeable;
|
||||
using Content.Shared.Storage;
|
||||
using Robust.Server.Containers;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Physics;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
@@ -10,6 +21,11 @@ namespace Content.Server.Storage.EntitySystems;
|
||||
|
||||
public sealed class EntityStorageSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly ConstructionSystem _construction = default!;
|
||||
[Dependency] private readonly ContainerSystem _container = default!;
|
||||
[Dependency] private readonly EntityLookupSystem _lookup = default!;
|
||||
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
|
||||
[Dependency] private readonly PlaceableSurfaceSystem _placeableSurface = default!;
|
||||
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
||||
|
||||
public const string ContainerName = "entity_storage";
|
||||
@@ -17,11 +33,36 @@ public sealed class EntityStorageSystem : EntitySystem
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<EntityStorageComponent, ComponentInit>(OnInit);
|
||||
SubscribeLocalEvent<EntityStorageComponent, ActivateInWorldEvent>(OnInteract);
|
||||
SubscribeLocalEvent<EntityStorageComponent, WeldableAttemptEvent>(OnWeldableAttempt);
|
||||
SubscribeLocalEvent<EntityStorageComponent, WeldableChangedEvent>(OnWelded);
|
||||
SubscribeLocalEvent<EntityStorageComponent, DestructionEventArgs>(OnDestroy);
|
||||
}
|
||||
|
||||
private void OnInit(EntityUid uid, EntityStorageComponent component, ComponentInit args)
|
||||
{
|
||||
component.Contents = _container.EnsureContainer<Container>(uid, ContainerName);
|
||||
component.Contents.ShowContents = component.ShowContents;
|
||||
component.Contents.OccludesLight = component.OccludesLight;
|
||||
|
||||
if (TryComp<ConstructionComponent>(uid, out var construction))
|
||||
_construction.AddContainer(uid, nameof(EntityStorageComponent), construction);
|
||||
|
||||
if (TryComp<PlaceableSurfaceComponent>(uid, out var placeable))
|
||||
_placeableSurface.SetPlaceable(uid, component.Open, placeable);
|
||||
}
|
||||
|
||||
private void OnInteract(EntityUid uid, EntityStorageComponent component, ActivateInWorldEvent args)
|
||||
{
|
||||
if (args.Handled)
|
||||
return;
|
||||
|
||||
args.Handled = true;
|
||||
ToggleOpen(args.User, uid, component);
|
||||
}
|
||||
|
||||
private void OnWeldableAttempt(EntityUid uid, EntityStorageComponent component, WeldableAttemptEvent args)
|
||||
{
|
||||
if (component.Open)
|
||||
@@ -46,7 +87,23 @@ public sealed class EntityStorageSystem : EntitySystem
|
||||
private void OnDestroy(EntityUid uid, EntityStorageComponent component, DestructionEventArgs args)
|
||||
{
|
||||
component.Open = true;
|
||||
EmptyContents(uid, component);
|
||||
if (!component.DeleteContentsOnDestruction)
|
||||
EmptyContents(uid, component);
|
||||
}
|
||||
|
||||
public void ToggleOpen(EntityUid user, EntityUid target, EntityStorageComponent? component = null)
|
||||
{
|
||||
if (!Resolve(target, ref component))
|
||||
return;
|
||||
|
||||
if (component.Open)
|
||||
{
|
||||
TryCloseStorage(target);
|
||||
}
|
||||
else
|
||||
{
|
||||
TryOpenStorage(user, target);
|
||||
}
|
||||
}
|
||||
|
||||
public void EmptyContents(EntityUid uid, EntityStorageComponent? component = null)
|
||||
@@ -54,17 +111,252 @@ public sealed class EntityStorageSystem : EntitySystem
|
||||
if (!Resolve(uid, ref component))
|
||||
return;
|
||||
|
||||
var uidXform = Transform(uid);
|
||||
var containedArr = component.Contents.ContainedEntities.ToArray();
|
||||
foreach (var contained in containedArr)
|
||||
{
|
||||
if (component.Contents.Remove(contained))
|
||||
{
|
||||
Transform(contained).WorldPosition = component.ContentsDumpPosition();
|
||||
if (TryComp(contained, out IPhysBody? physics))
|
||||
{
|
||||
physics.CanCollide = true;
|
||||
}
|
||||
Transform(contained).WorldPosition =
|
||||
uidXform.WorldPosition + uidXform.WorldRotation.RotateVec(component.EnteringOffset);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenStorage(EntityUid uid, EntityStorageComponent? component = null)
|
||||
{
|
||||
if (!Resolve(uid, ref component))
|
||||
return;
|
||||
|
||||
component.Open = true;
|
||||
EmptyContents(uid, component);
|
||||
ModifyComponents(uid, component);
|
||||
SoundSystem.Play(component.OpenSound.GetSound(), Filter.Pvs(component.Owner), component.Owner);
|
||||
RaiseLocalEvent(uid, new StorageAfterOpenEvent());
|
||||
}
|
||||
|
||||
public void CloseStorage(EntityUid uid, EntityStorageComponent? component = null)
|
||||
{
|
||||
if (!Resolve(uid, ref component))
|
||||
return;
|
||||
component.Open = false;
|
||||
|
||||
var targetCoordinates = new EntityCoordinates(uid, component.EnteringOffset);
|
||||
|
||||
var ev = new StorageBeforeCloseEvent(uid, _lookup.GetEntitiesInRange(targetCoordinates, component.EnteringRange, LookupFlags.Approximate));
|
||||
RaiseLocalEvent(uid, ev, true);
|
||||
|
||||
var count = 0;
|
||||
foreach (var entity in ev.Contents)
|
||||
{
|
||||
if (!ev.ContentsWhitelist.Contains(entity))
|
||||
if (!CanFit(entity, uid))
|
||||
continue;
|
||||
|
||||
if (!AddToContents(entity, uid, component))
|
||||
continue;
|
||||
|
||||
count++;
|
||||
if (count >= component.StorageCapacityMax)
|
||||
break;
|
||||
}
|
||||
|
||||
ModifyComponents(uid, component);
|
||||
SoundSystem.Play(component.CloseSound.GetSound(), Filter.Pvs(uid), uid);
|
||||
component.LastInternalOpenAttempt = default;
|
||||
RaiseLocalEvent(uid, new StorageAfterCloseEvent());
|
||||
}
|
||||
|
||||
public bool Insert(EntityUid toInsert, EntityUid container, EntityStorageComponent? component = null)
|
||||
{
|
||||
if (!Resolve(container, ref component))
|
||||
return false;
|
||||
|
||||
if (component.Open)
|
||||
{
|
||||
Transform(toInsert).WorldPosition = Transform(container).WorldPosition;
|
||||
return true;
|
||||
}
|
||||
|
||||
return component.Contents.Insert(toInsert, EntityManager);
|
||||
}
|
||||
|
||||
public bool Remove(EntityUid toRemove, EntityUid container, EntityStorageComponent? component = null)
|
||||
{
|
||||
if (!Resolve(container, ref component))
|
||||
return false;
|
||||
|
||||
return component.Contents.Remove(toRemove, EntityManager);
|
||||
}
|
||||
|
||||
public bool CanInsert(EntityUid container, EntityStorageComponent? component = null)
|
||||
{
|
||||
if (!Resolve(container, ref component))
|
||||
return false;
|
||||
|
||||
if (component.Open)
|
||||
return true;
|
||||
|
||||
if (component.Contents.ContainedEntities.Count >= component.StorageCapacityMax)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool TryOpenStorage(EntityUid user, EntityUid target)
|
||||
{
|
||||
if (!CanOpen(user, target))
|
||||
return false;
|
||||
|
||||
OpenStorage(target);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool TryCloseStorage(EntityUid target)
|
||||
{
|
||||
if (!CanClose(target))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
CloseStorage(target);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool CanOpen(EntityUid user, EntityUid target, bool silent = false, EntityStorageComponent? component = null)
|
||||
{
|
||||
if (!Resolve(target, ref component))
|
||||
return false;
|
||||
|
||||
if (component.IsWeldedShut)
|
||||
{
|
||||
if (!silent && !component.Contents.Contains(user))
|
||||
_popupSystem.PopupEntity(Loc.GetString("entity-storage-component-welded-shut-message"), target, Filter.Pvs(target));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//Checks to see if the opening position, if offset, is inside of a wall.
|
||||
if (component.EnteringOffset != (0, 0)) //if the entering position is offset
|
||||
{
|
||||
var targetXform = Transform(target);
|
||||
var newCoords = new EntityCoordinates(target, component.EnteringOffset);
|
||||
if (!_interactionSystem.InRangeUnobstructed(target, newCoords, collisionMask: component.EnteringOffsetCollisionFlags))
|
||||
{
|
||||
if (!silent)
|
||||
_popupSystem.PopupEntity(Loc.GetString("entity-storage-component-cannot-open-no-space"), target, Filter.Pvs(target));
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
var ev = new StorageOpenAttemptEvent(silent);
|
||||
RaiseLocalEvent(target, ev, true);
|
||||
|
||||
return !ev.Cancelled;
|
||||
}
|
||||
|
||||
public bool CanClose(EntityUid target, bool silent = false)
|
||||
{
|
||||
var ev = new StorageCloseAttemptEvent();
|
||||
RaiseLocalEvent(target, ev, silent);
|
||||
|
||||
return !ev.Cancelled;
|
||||
}
|
||||
|
||||
public bool AddToContents(EntityUid toAdd, EntityUid container, EntityStorageComponent? component = null)
|
||||
{
|
||||
if (!Resolve(container, ref component))
|
||||
return false;
|
||||
|
||||
if (toAdd == container)
|
||||
return false;
|
||||
|
||||
if (TryComp<IPhysBody>(toAdd, out var phys))
|
||||
if (component.MaxSize < phys.GetWorldAABB().Size.X || component.MaxSize < phys.GetWorldAABB().Size.Y)
|
||||
return false;
|
||||
|
||||
return Insert(toAdd, container, component);
|
||||
}
|
||||
|
||||
public bool CanFit(EntityUid toInsert, EntityUid container)
|
||||
{
|
||||
// conditions are complicated because of pizzabox-related issues, so follow this guide
|
||||
// 0. Accomplish your goals at all costs.
|
||||
// 1. AddToContents can block anything
|
||||
// 2. maximum item count can block anything
|
||||
// 3. ghosts can NEVER be eaten
|
||||
// 4. items can always be eaten unless a previous law prevents it
|
||||
// 5. if this is NOT AN ITEM, then mobs can always be eaten unless a previous
|
||||
// law prevents it
|
||||
// 6. if this is an item, then mobs must only be eaten if some other component prevents
|
||||
// pick-up interactions while a mob is inside (e.g. foldable)
|
||||
var attemptEvent = new InsertIntoEntityStorageAttemptEvent();
|
||||
RaiseLocalEvent(toInsert, attemptEvent);
|
||||
if (attemptEvent.Cancelled)
|
||||
return false;
|
||||
|
||||
// checks
|
||||
// TODO: Make the others sub to it.
|
||||
var targetIsItem = HasComp<SharedItemComponent>(toInsert);
|
||||
var targetIsMob = HasComp<SharedBodyComponent>(toInsert);
|
||||
var storageIsItem = HasComp<SharedItemComponent>(container);
|
||||
|
||||
var allowedToEat = targetIsItem;
|
||||
|
||||
// BEFORE REPLACING THIS WITH, I.E. A PROPERTY:
|
||||
// Make absolutely 100% sure you have worked out how to stop people ending up in backpacks.
|
||||
// Seriously, it is insanely hacky and weird to get someone out of a backpack once they end up in there.
|
||||
// And to be clear, they should NOT be in there.
|
||||
// For the record, what you need to do is empty the backpack onto a PlacableSurface (table, rack)
|
||||
if (targetIsMob)
|
||||
{
|
||||
if (!storageIsItem)
|
||||
allowedToEat = true;
|
||||
else
|
||||
{
|
||||
var storeEv = new StoreMobInItemContainerAttemptEvent();
|
||||
RaiseLocalEvent(container, storeEv);
|
||||
allowedToEat = storeEv.Handled && !storeEv.Cancelled;
|
||||
}
|
||||
}
|
||||
|
||||
return allowedToEat;
|
||||
}
|
||||
|
||||
public void ModifyComponents(EntityUid uid, EntityStorageComponent? component = null)
|
||||
{
|
||||
if (!Resolve(uid, ref component))
|
||||
return;
|
||||
|
||||
if (!component.IsCollidableWhenOpen && TryComp<FixturesComponent>(uid, out var fixtures) && fixtures.Fixtures.Count > 0)
|
||||
{
|
||||
// currently only works for single-fixture entities. If they have more than one fixture, then
|
||||
// RemovedMasks needs to be tracked separately for each fixture, using a fixture Id Dictionary. Also the
|
||||
// fixture IDs probably cant be automatically generated without causing issues, unless there is some
|
||||
// guarantee that they will get deserialized with the same auto-generated ID when saving+loading the map.
|
||||
var fixture = fixtures.Fixtures.Values.First();
|
||||
|
||||
if (component.Open)
|
||||
{
|
||||
component.RemovedMasks = fixture.CollisionLayer & component.MasksToRemove;
|
||||
fixture.CollisionLayer &= ~component.MasksToRemove;
|
||||
}
|
||||
else
|
||||
{
|
||||
fixture.CollisionLayer |= component.RemovedMasks;
|
||||
component.RemovedMasks = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (TryComp<PlaceableSurfaceComponent>(uid, out var surface))
|
||||
_placeableSurface.SetPlaceable(uid, true, surface);
|
||||
|
||||
if (TryComp<AppearanceComponent>(uid, out var appearance))
|
||||
{
|
||||
appearance.SetData(StorageVisuals.Open, component.Open);
|
||||
appearance.SetData(StorageVisuals.HasContents, component.Contents.ContainedEntities.Count() > 0);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,10 +8,12 @@ public sealed partial class StorageSystem
|
||||
private void OnStorageFillMapInit(EntityUid uid, StorageFillComponent component, MapInitEvent args)
|
||||
{
|
||||
if (component.Contents.Count == 0) return;
|
||||
// ServerStorageComponent needs to rejoin IStorageComponent when other storage components are ECS'd
|
||||
TryComp<IStorageComponent>(uid, out var storage);
|
||||
if (!EntityManager.EntitySysManager.TryGetEntitySystem<EntityStorageSystem>(out var entityStorage)) return;
|
||||
|
||||
TryComp<ServerStorageComponent>(uid, out var serverStorageComp);
|
||||
if (storage == null && serverStorageComp == null)
|
||||
TryComp<EntityStorageComponent>(uid, out var entityStorageComp);
|
||||
|
||||
if (entityStorageComp == null && serverStorageComp == null)
|
||||
{
|
||||
Logger.Error($"StorageFillComponent couldn't find any StorageComponent ({uid})");
|
||||
return;
|
||||
@@ -25,7 +27,7 @@ public sealed partial class StorageSystem
|
||||
var ent = EntityManager.SpawnEntity(item, coordinates);
|
||||
|
||||
// handle depending on storage component, again this should be unified after ECS
|
||||
if (storage != null && storage.Insert(ent))
|
||||
if (entityStorageComp != null && entityStorage.Insert(ent, uid))
|
||||
continue;
|
||||
|
||||
if (serverStorageComp != null && Insert(uid, ent, serverStorageComp))
|
||||
|
||||
@@ -40,6 +40,7 @@ namespace Content.Server.Storage.EntitySystems
|
||||
[Dependency] private readonly ContainerSystem _containerSystem = default!;
|
||||
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
|
||||
[Dependency] private readonly EntityLookupSystem _entityLookupSystem = default!;
|
||||
[Dependency] private readonly EntityStorageSystem _entityStorage = default!;
|
||||
[Dependency] private readonly InteractionSystem _interactionSystem = default!;
|
||||
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
||||
[Dependency] private readonly SharedHandsSystem _sharedHandsSystem = default!;
|
||||
@@ -88,12 +89,11 @@ namespace Content.Server.Storage.EntitySystems
|
||||
if (!EntityManager.HasComponent<HandsComponent>(args.Entity))
|
||||
return;
|
||||
|
||||
if (_gameTiming.CurTime <
|
||||
component.LastInternalOpenAttempt + EntityStorageComponent.InternalOpenAttemptDelay)
|
||||
if (_gameTiming.CurTime < component.LastInternalOpenAttempt + EntityStorageComponent.InternalOpenAttemptDelay)
|
||||
return;
|
||||
|
||||
component.LastInternalOpenAttempt = _gameTiming.CurTime;
|
||||
component.TryOpenStorage(args.Entity);
|
||||
_entityStorage.TryOpenStorage(args.Entity, component.Owner);
|
||||
}
|
||||
|
||||
|
||||
@@ -102,7 +102,7 @@ namespace Content.Server.Storage.EntitySystems
|
||||
if (!args.CanAccess || !args.CanInteract)
|
||||
return;
|
||||
|
||||
if (!component.CanOpen(args.User, silent: true))
|
||||
if (!_entityStorage.CanOpen(args.User, args.Target, silent: true, component))
|
||||
return;
|
||||
|
||||
InteractionVerb verb = new();
|
||||
@@ -116,7 +116,7 @@ namespace Content.Server.Storage.EntitySystems
|
||||
verb.Text = Loc.GetString("verb-common-open");
|
||||
verb.IconTexture = "/Textures/Interface/VerbIcons/open.svg.192dpi.png";
|
||||
}
|
||||
verb.Act = () => component.ToggleOpen(args.User);
|
||||
verb.Act = () => _entityStorage.ToggleOpen(args.User, args.Target, component);
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user