Fix server update restarts when server paused. (#8509)
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@@ -335,11 +335,9 @@ namespace Content.Server.GameTicking
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if (DummyTicker)
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return;
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if (_updateOnRoundEnd)
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{
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_baseServer.Shutdown(Loc.GetString("game-ticker-shutdown-server-update"));
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// Handle restart for server update
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if (_serverUpdates.RoundEnded())
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return;
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}
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_sawmill.Info("Restarting round!");
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