Add IEntity.IsWeightless extension method (#2255)

Checking manually every time wasn't that cool
This commit is contained in:
DrSmugleaf
2020-10-14 22:37:25 +02:00
committed by GitHub
parent 17ee9814b0
commit 5fcd13d0e3
4 changed files with 18 additions and 10 deletions

View File

@@ -56,8 +56,7 @@ namespace Content.Shared.GameObjects.EntitySystems
{
physics.EnsureController<MoverController>();
var weightless = !transform.Owner.HasComponent<MovementIgnoreGravityComponent>() &&
_physicsManager.IsWeightless(transform.Coordinates);
var weightless = !transform.Owner.IsWeightless();
if (weightless)
{