Fix a few warnings (#11576)
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@@ -21,11 +21,11 @@ namespace Content.Shared.Doors.Systems;
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public abstract class SharedDoorSystem : EntitySystem
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{
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[Dependency] protected readonly IGameTiming GameTiming = default!;
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[Dependency] protected readonly SharedPhysicsSystem PhysicsSystem = default!;
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[Dependency] private readonly DamageableSystem _damageableSystem = default!;
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[Dependency] private readonly SharedStunSystem _stunSystem = default!;
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[Dependency] protected readonly TagSystem Tags = default!;
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[Dependency] protected readonly IGameTiming GameTiming = default!;
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[Dependency] protected readonly SharedAudioSystem Audio = default!;
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[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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@@ -380,7 +380,7 @@ public abstract class SharedDoorSystem : EntitySystem
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return;
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if (Resolve(uid, ref physics, false))
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physics.CanCollide = collidable;
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PhysicsSystem.SetCanCollide(physics, collidable);
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if (!collidable)
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door.CurrentlyCrushing.Clear();
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