Bear hospital salvage (#7326)

This commit is contained in:
mirrorcult
2022-04-08 15:26:40 -07:00
committed by GitHub
parent 1b489a5a99
commit 60226cb2e6
4 changed files with 2705 additions and 5 deletions

File diff suppressed because it is too large Load Diff

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@@ -202,3 +202,17 @@
- type: ConditionalSpawner
prototypes:
- MobWalter
- type: entity
name: Space Bear Spawner
id: SpawnMobBear
parent: MarkerBase
components:
- type: Sprite
layers:
- state: green
- state: bear
sprite: Mobs/Animals/bear.rsi
- type: ConditionalSpawner
prototypes:
- MobBearSpace

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@@ -29,6 +29,7 @@
- SmallImpassable
layer:
- Opaque
- type: MovementIgnoreGravity
- type: MobState
thresholds:
0: !type:NormalMobState {}
@@ -48,6 +49,9 @@
prob: 0.3
- type: Bloodstream
bloodMaxVolume: 500
- type: Temperature
heatDamageThreshold: 500
coldDamageThreshold: 0
- type: UnarmedCombat
range: 0.5
arcwidth: 0

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@@ -103,6 +103,12 @@
mapPath: /Maps/Salvage/medium-ruined-emergency-shuttle.yml
size: 8.5 # Over standard medium wreck size, may need future adjustment.
- type: salvageMap
id: mediumPetHospital
name: "Medium / Pet and Bear Hospital"
mapPath: /Maps/Salvage/medium-pet-hospital.yml
size: 8.5
- type: salvageMap
id: mediumCrashedShuttle
name: "Crashed Shuttle"