fix charged spells vulnerability (#612)
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@@ -132,7 +132,7 @@ public sealed class ChargeActionSystem : SharedChargingSystem
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{
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if (_chargeLevel > 0 && _charging)
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{
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RaiseNetworkEvent(new AddWizardChargeEvent(action.ChargeProto));
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RaiseNetworkEvent(new AddWizardChargeEvent(GetNetEntity(actionId)));
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}
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_prevChargeLevel = _chargeLevel;
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}
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