Sprite refactor (#63)
* Sprite refactor compatibility. * Sprite-level rotation. * Dude it works. Welder now has an unshaded flame toggle! Door component no longer on client! * Remove debug text. * Update.
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clusterfack
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2ba705ffe9
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61a1e769d7
@@ -64,7 +64,6 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="EntryPoint.cs" />
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<Compile Include="GameObjects\Components\Doors\SharedDoorComponent.cs" />
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<Compile Include="GameObjects\Components\Inventory\EquipmentSlotDefinitions.cs" />
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<Compile Include="GameObjects\Components\Inventory\InventoryTemplates.cs" />
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<Compile Include="GameObjects\Components\Inventory\SharedInventoryComponent.cs" />
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