Fix AI mapping crash (#1915)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -68,11 +68,23 @@ namespace Content.Server.GameObjects.EntitySystems.AI
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}
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_queuedSleepMessages.Clear();
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var toRemove = new List<AiLogicProcessor>();
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foreach (var processor in _awakeAi)
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{
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if (processor.SelfEntity.Deleted)
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{
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toRemove.Add(processor);
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continue;
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}
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processor.Update(frameTime);
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}
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foreach (var processor in toRemove)
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{
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_awakeAi.Remove(processor);
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}
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}
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private void HandleAiSleep(SleepAiMessage message)
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