add type "Puller" for few pets in .yaml file (#14022)
This commit is contained in:
@@ -63,6 +63,8 @@
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types:
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types:
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Piercing: 5
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Piercing: 5
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- type: NoSlip
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- type: NoSlip
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- type: Puller
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needsHands: true
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- type: entity
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- type: entity
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name: bee
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name: bee
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@@ -121,6 +123,8 @@
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- type: NoSlip
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- type: NoSlip
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- type: MobPrice
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- type: MobPrice
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price: 50
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price: 50
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- type: Puller
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needsHands: true
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- type: entity
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- type: entity
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name: bee
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name: bee
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@@ -203,6 +207,8 @@
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accent: chicken
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accent: chicken
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- type: SentienceTarget
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- type: SentienceTarget
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flavorKind: station-event-random-sentience-flavor-organic
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flavorKind: station-event-random-sentience-flavor-organic
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- type: Puller
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needsHands: true
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- type: entity
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- type: entity
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name: mallard duck #Quack
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name: mallard duck #Quack
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@@ -350,6 +356,8 @@
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- type: NoSlip
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- type: NoSlip
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- type: MobPrice
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- type: MobPrice
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price: 50
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price: 50
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- type: Puller
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needsHands: true
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- type: entity
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- type: entity
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name: cow
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name: cow
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@@ -862,6 +870,8 @@
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- type: CanEscapeInventory
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- type: CanEscapeInventory
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- type: MobPrice
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- type: MobPrice
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price: 50
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price: 50
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- type: Puller
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needsHands: true
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- type: entity
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- type: entity
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parent: MobMouse
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parent: MobMouse
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@@ -965,6 +975,9 @@
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- type: Damageable
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- type: Damageable
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damageContainer: Biological
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damageContainer: Biological
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damageModifierSet: Scale
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damageModifierSet: Scale
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- type: Puller
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needsHands: true
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- type: entity
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- type: entity
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name: slug
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name: slug
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@@ -1059,6 +1072,8 @@
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path: /Audio/Animals/frog_ribbit.ogg
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path: /Audio/Animals/frog_ribbit.ogg
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- type: Bloodstream
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- type: Bloodstream
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bloodMaxVolume: 50
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bloodMaxVolume: 50
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- type: Puller
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needsHands: true
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# Would be cool to have some functionality for the parrot to be able to sit on stuff
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# Would be cool to have some functionality for the parrot to be able to sit on stuff
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- type: entity
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- type: entity
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@@ -1272,6 +1287,8 @@
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- type: Damageable
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- type: Damageable
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damageContainer: Biological
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damageContainer: Biological
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damageModifierSet: Scale
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damageModifierSet: Scale
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- type: Puller
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needsHands: true
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# Code unique spider prototypes or combine them all into one spider and get a
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# Code unique spider prototypes or combine them all into one spider and get a
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# random sprite state when you spawn it.
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# random sprite state when you spawn it.
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@@ -1337,8 +1354,6 @@
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successChance: 0.5
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successChance: 0.5
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interactSuccessString: petting-success-tarantula
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interactSuccessString: petting-success-tarantula
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interactFailureString: petting-failure-generic
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interactFailureString: petting-failure-generic
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- type: Puller
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needsHands: false
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- type: NoSlip
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- type: NoSlip
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- type: Spider
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- type: Spider
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- type: IgnoreSpiderWeb
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- type: IgnoreSpiderWeb
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@@ -1644,7 +1659,7 @@
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damageContainer: Biological
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damageContainer: Biological
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damageModifierSet: Infernal
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damageModifierSet: Infernal
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- type: Temperature
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- type: Temperature
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heatDamageThreshold: 4000 #They come from hell, so...
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heatDamageThreshold: 4000 #They come from hell, so..
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coldDamageThreshold: 260
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coldDamageThreshold: 260
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currentTemperature: 310.15
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currentTemperature: 310.15
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coldDamage:
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coldDamage:
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@@ -57,6 +57,7 @@
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proper: true
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proper: true
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gender: male
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gender: male
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- type: entity
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- type: entity
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name: Lisa
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name: Lisa
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parent: MobCorgi
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parent: MobCorgi
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@@ -404,8 +405,6 @@
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description: ghost-role-information-hamlet-description
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description: ghost-role-information-hamlet-description
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- type: InteractionPopup
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- type: InteractionPopup
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successChance: 1
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successChance: 1
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- type: Puller
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needsHands: false
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- type: Butcherable
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- type: Butcherable
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spawned:
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spawned:
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- id: FoodMeat
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- id: FoodMeat
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@@ -82,8 +82,6 @@
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Base: dead
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Base: dead
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Dead:
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Dead:
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Base: dead
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Base: dead
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- type: Puller
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needsHands: false
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- type: GhostTakeoverAvailable
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- type: GhostTakeoverAvailable
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makeSentient: true
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makeSentient: true
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name: Rat King
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name: Rat King
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@@ -264,8 +262,6 @@
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Base: dead-3
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Base: dead-3
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Dead:
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Dead:
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Base: splat-3
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Base: splat-3
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- type: Puller
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needsHands: false
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- type: DiseaseCarrier
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- type: DiseaseCarrier
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carrierDiseases:
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carrierDiseases:
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- VentCough
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- VentCough
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@@ -224,4 +224,6 @@
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price: 150
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price: 150
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- type: Appearance
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- type: Appearance
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- type: FloatingVisuals
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- type: FloatingVisuals
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- type: Puller
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needsHands: false
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