Fixes (#289)
* - fix: Ling fixes. * - fix: Fix ghasp identity. * - fix: Low temp slowdown fix. * - fix: Crossbow fix. * - fix: Fix gamerules. * - fix: Fix shadow shackles. * - fix: Cleanup refund. * - fix: Can't pry runic door. * - fix: Fix crash. * - fix: Fix mood. * - fix: Fix dictionary.
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@@ -737,7 +737,6 @@ public sealed partial class ChangelingSystem
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if (!TryComp<StoreComponent>(implant, out var store) || store.Preset != "StorePresetChangeling")
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continue;
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store.Refunds = true;
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store.RefundAllowed = true;
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}
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}
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@@ -972,7 +971,7 @@ public sealed partial class ChangelingSystem
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ClonePerson(polymorphEntity.Value, transformData.AppearanceComponent, polyAppearance);
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TransferDna(polymorphEntity.Value, transformData.Dna);
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_humanoidAppearance.SetTTSVoice(polymorphEntity.Value, transformData.AppearanceComponent.Voice,
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_humanoidAppearance.SetTTSVoice(polymorphEntity.Value, transformData.AppearanceComponent.Voice,
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humanoid: polyAppearance);
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if (!TryComp<MetaDataComponent>(polymorphEntity.Value, out var meta))
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@@ -1210,4 +1209,4 @@ public sealed partial class ChangelingSystem
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}
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#endregion
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}
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}
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