Fixes (#289)
* - fix: Ling fixes. * - fix: Fix ghasp identity. * - fix: Low temp slowdown fix. * - fix: Crossbow fix. * - fix: Fix gamerules. * - fix: Fix shadow shackles. * - fix: Cleanup refund. * - fix: Can't pry runic door. * - fix: Fix crash. * - fix: Fix mood. * - fix: Fix dictionary.
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@@ -7,6 +7,7 @@ using Content.Shared.Chemistry.Reagent;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Inventory;
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using Content.Shared._White.Cult.Components;
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using Content.Shared._White.Mood;
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using Content.Shared.Mind;
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using JetBrains.Annotations;
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using Robust.Server.Containers;
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@@ -86,5 +87,7 @@ public sealed partial class DeconvertCultist : ReagentEffect
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if (roleSystem.MindHasRole<CultistRoleComponent>(mindId))
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roleSystem.MindRemoveRole<CultistRoleComponent>(mindId);
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entityManager.EventBus.RaiseLocalEvent(uid, new MoodRemoveEffectEvent("CultFocused"));
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}
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}
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