Wieldable/two-handed weapons (#4554)
* wielding kinda works * rough out all the edges, wielding works nicely * popups + loc * increase damage & extra damage against whitelist * small fixes * forgot to actually do that * reviews * reviews + thing * use resistances and not extradamageagainstwhitelist * slashy * make increasedamageonwield and melee hit events work with modifiersets * Silly individual
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Content.Client/Hands/HandVirtualItemStatus.xaml
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Content.Client/Hands/HandVirtualItemStatus.xaml
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<Control xmlns="https://spacestation14.io">
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<Label StyleClasses="ItemStatus" Text="Blocked by" />
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</Control>
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