Wieldable/two-handed weapons (#4554)

* wielding kinda works

* rough out all the edges, wielding works nicely

* popups + loc

* increase damage & extra damage against whitelist

* small fixes

* forgot to actually do that

* reviews

* reviews + thing

* use resistances and not extradamageagainstwhitelist

* slashy

* make increasedamageonwield and melee hit events work with modifiersets

* Silly individual
This commit is contained in:
mirrorcult
2021-09-17 07:16:11 -07:00
committed by GitHub
parent 078a62762f
commit 62f6c8dd8e
36 changed files with 719 additions and 161 deletions

View File

@@ -23,8 +23,18 @@
coefficients:
Blunt: 0.5
Slash: 0.5
Piercing: 0.5
Piercing: 1.5
Heat: 0
Shock: 0
flatReductions:
Blunt: 5
- type: damageModifierSet
id: Wood
coefficients:
Blunt: 0.5
Slash: 2.0
Piercing: 1.0
Heat: 2.0
flatReductions:
Blunt: 5